Player Matchup

Kuzenbo
Kuzenbo
DonnyDaKing
Kuzenbo
Level 29
God Stats
19W - 18L
1,558 SR
Queue Stats
110W - 124L
1,496 Elo+
Party 1
Eset
Eset
LordRiptide121
Eset
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,511 Elo+
Party 1
Anhur
Anhur
TwistyFreshNinja
Anhur
Level 24
God Stats
3W - 2L
1,752 SR
Queue Stats
147W - 145L
1,455 Elo+
Solo
Set
Set
WiLd aNiMaL 520
Set
Level 25
God Stats
2W - 1L
1,739 SR
Queue Stats
33W - 50L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
ssjShaun1
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 123L
1,456 Elo+
Party 1
Team Averages
Level 23
1,610 SR
1,483 Elo+

VS

Team Averages
Level 19
1,397 SR
1,580 Elo+
Erlang Shen
Erlang Shen
LMx Ascorpio
Erlang Shen
Level 16
God Stats
8W - 7L
1,538 SR
Queue Stats
13W - 14L
1,451 Elo+
Party 2
Skadi
Skadi
LMx Peto
Skadi
Level 23
God Stats
14W - 12L
1,561 SR
Queue Stats
22W - 20L
1,458 Elo+
Party 2
Susano
Susano
arktheman
Susano
Level 23
God Stats
0W - 2L
1,255 SR
Queue Stats
21W - 12L
1,613 Elo+
Solo
Yemoja
Yemoja
cLuTcH_Director
Yemoja
Level 28
God Stats
0W - 7L
1,130 SR
Queue Stats
155W - 154L
1,499 Elo+
Solo
Bellona
Bellona
itsGrey01
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,878 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonnyDaKing
Kuzenbo
12
2 / 1 / 15
8,258
459
10,967
12,429
13,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
8 / 0 / 6
8,991
500
7,678
8,311
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 1 / 6
8,920
496
5,515
7,557
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 3 / 2
8,744
486
10,727
14,066
7,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
ssjShaun1
Tsukuyomi
13
5 / 1 / 4
8,077
449
5,264
9,957
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LMx Ascorpio
Erlang Shen
15
2 / 2 / 0
8,947
497
5,318
10,152
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
LMx Peto
Skadi
10
1 / 7 / 1
7,117
395
5,819
11,283
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
arktheman
Susano
10
1 / 8 / 1
7,168
398
5,011
12,185
3,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 2
7,611
423
6,949
10,255
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
itsGrey01
Bellona
13
1 / 8 / 0
8,236
458
3,028
13,204
9,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
27
Kills
6
6
Deaths
28
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DonnyDaKing
Kuzenbo
2
1
15
9.5
L
Erlang Shen
LMx Ascorpio
Erlang Shen
2
2
0
1
L
Skadi
LMx Peto
Skadi
1
7
1
0.21
W
8
0
6
11
W
6
1
6
9
W
6
3
2
2.33
L
Susano
arktheman
Susano
1
8
1
0.19
L
1
3
2
0.67
L
Bellona
itsGrey01
Bellona
1
8
0
0.13
W
Tsukuyomi
ssjShaun1
Tsukuyomi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,151
Damage
26,125
52,320
Taken
57,079
29,965
Mitigated
30,842
13,029
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DonnyDaKing
Kuzenbo
10,967
4,846
0
1,326
12,429
13,030
338
2,620
9,809
23,390
0
L
Erlang Shen
LMx Ascorpio
Erlang Shen
5,318
3,824
0
2,092
10,152
6,780
2,442
1,115
8,997
0
44,113
L
Skadi
LMx Peto
Skadi
5,819
2,946
0
1,242
11,283
4,065
0
5,641
5,532
0
32,620
W
7,678
904
387
1,278
8,311
3,144
180
195
8,116
36,425
0
W
5,515
2,292
0
2,433
7,557
2,550
2,189
2,003
5,554
0
39,527
W
10,727
6,399
0
4,182
14,066
7,228
292
0
14,066
0
40,734
L
Susano
arktheman
Susano
5,011
703
0
1,463
12,185
3,429
18
2,177
9,982
0
29,054
L
6,949
1,099
1,093
1,748
10,255
6,895
279
4,246
5,865
28,580
0
L
Bellona
itsGrey01
Bellona
3,028
1,519
0
434
13,204
9,673
871
4,656
8,058
0
32,802
W
Tsukuyomi
ssjShaun1
Tsukuyomi
5,264
1,489
0
3,423
9,957
4,013
765
2,131
7,826
0
44,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,990
Gold Earned
39,079
292
Minions Killed
299
0
Camps Cleared
0
1,695,951
Distance Traveled
1,565,464
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,258
459
16
1
0
351,608
3
L
Erlang Shen
8,947
497
93
5
0
317,382
0
L
Skadi
7,117
395
57
3
0
306,510
6
W
Eset
8,991
500
60
3
0
363,231
1
W
Anhur
8,920
496
76
4
0
308,177
3
W
Set
8,744
486
67
4
0
323,748
4
L
Susano
7,168
398
50
3
0
312,668
1
L
Yemoja
7,611
423
39
2
0
294,999
0
L
Bellona
8,236
458
60
3
0
333,905
0
W
Tsukuyomi
8,077
449
73
4
0
349,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role