Player Matchup

Arachne
Arachne
GameEmpire
Arachne
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 228L
1,436 Elo+
Solo
Athena
Athena
Silence_Marc
Athena
Level 64
God Stats
1W - 3L
1,225 SR
Queue Stats
133W - 178L
1,440 Elo+
Party 3
Hel
Hel
The_visitor_16
Hel
Level 89
God Stats
6W - 6L
1,482 SR
Queue Stats
53W - 53L
1,509 Elo+
Party 3
Jing Wei
Jing Wei
charlasis00
Jing Wei
Level 97
God Stats
1W - 0L
1,802 SR
Queue Stats
106W - 108L
1,534 Elo+
Party 3
Chang'e
Chang'e
k555000aaa
Chang'e
Level 88
God Stats
2W - 0L
1,652 SR
Queue Stats
234W - 252L
1,473 Elo+
Party 3
Team Averages
Level 85
1,532 SR
1,478 Elo+

VS

Team Averages
Level 70
1,468 SR
1,422 Elo+
Khepri
Khepri
BloodyRoots__
Khepri
Level 109
God Stats
1W - 8L
1,500 SR
Queue Stats
43W - 71L
1,402 Elo+
Party 2
Hades
Hades
Gunstringer51
Hades
Level 35
God Stats
15W - 6L
1,734 SR
Queue Stats
218W - 234L
1,372 Elo+
Party 1
Tiamat
Tiamat
INxyZI
Tiamat
Level 62
God Stats
2W - 4L
1,449 SR
Queue Stats
17W - 24L
1,418 Elo+
Party 2
Thor
Thor
Katha1109
Thor
Level 41
God Stats
0W - 1L
1,158 SR
Queue Stats
348W - 338L
1,441 Elo+
Party 1
Chernobog
Chernobog
NeXo__Moto
Chernobog
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GameEmpire
Arachne
17
5 / 2 / 9
10,532
527
11,703
13,946
7,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
14
0 / 0 / 14
9,362
468
12,518
20,717
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 2 / 6
10,803
540
21,827
14,110
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
charlasis00
Jing Wei
17
5 / 2 / 6
10,509
525
14,022
15,481
5,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
k555000aaa
Chang'e
16
8 / 6 / 9
10,621
531
11,787
26,396
15,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
9,546
477
8,509
15,864
14,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 5 / 2
9,397
470
14,050
16,877
13,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
INxyZI
Tiamat
11
0 / 9 / 4
7,576
379
9,202
16,936
8,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
1 / 8 / 2
7,644
382
8,139
17,962
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
NeXo__Moto
Chernobog
16
3 / 4 / 2
10,211
511
18,413
18,694
7,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
28
Kills
12
12
Deaths
28
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Arachne
GameEmpire
Arachne
5
2
9
4.75
L
6
5
2
1.4
L
Tiamat
INxyZI
Tiamat
0
9
4
0.22
L
Thor
1
8
2
0.25
L
Chernobog
NeXo__Moto
Chernobog
3
4
2
1
W
Athena
0
0
14
7
W
10
2
6
6.5
W
Jing Wei
charlasis00
Jing Wei
5
2
6
4
W
Chang'e
k555000aaa
Chang'e
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,857
Damage
58,313
90,650
Taken
86,333
45,175
Mitigated
50,799
43,039
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,509
809
0
460
15,864
14,452
0
8,528
7,336
22,196
0
W
Arachne
GameEmpire
Arachne
11,703
8,766
0
3,476
13,946
7,277
1,139
4,556
9,300
0
76,400
L
14,050
1,407
152
4,077
16,877
13,956
462
9,497
7,380
60,070
0
L
Tiamat
INxyZI
Tiamat
9,202
1,484
0
2,763
16,936
8,478
80
11,503
5,433
33,606
0
L
Thor
8,139
1,802
0
1,742
17,962
6,478
482
8,715
9,247
0
37,289
L
Chernobog
NeXo__Moto
Chernobog
18,413
13,386
0
4,298
18,694
7,435
910
7,889
10,805
0
78,358
W
Athena
12,518
2,644
0
7,690
20,717
11,252
180
8,225
12,354
33,969
0
W
21,827
801
4,168
6,951
14,110
5,738
920
6,018
7,758
76,426
0
W
Jing Wei
charlasis00
Jing Wei
14,022
11,380
0
6,385
15,481
5,654
1,399
3,357
12,058
0
74,160
W
Chang'e
k555000aaa
Chang'e
11,787
1,412
1,622
12,747
26,396
15,254
1,092
8,733
17,419
49,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,827
Gold Earned
44,374
484
Minions Killed
378
0
Camps Cleared
0
1,971,342
Distance Traveled
1,741,049
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,546
477
21
1
0
385,749
0
W
Arachne
10,532
527
126
6
0
476,447
1
L
Hades
9,397
470
101
5
0
351,663
0
L
Tiamat
7,576
379
61
3
0
292,341
1
L
Thor
7,644
382
53
3
0
348,865
0
L
Chernobog
10,211
511
142
7
0
362,431
0
W
Athena
9,362
468
52
3
0
428,000
0
W
Hel
10,803
540
116
6
0
379,248
1
W
Jing Wei
10,509
525
117
6
0
373,174
0
W
Chang'e
10,621
531
73
4
0
314,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role