Player Matchup

Fenrir
Fenrir
BillieBeunHaas
Fenrir
Level 28
God Stats
25W - 29L
1,431 SR
Queue Stats
54W - 74L
1,337 Elo+
Party 1
Hades
Hades
Cambrillians
Hades
Level 13
God Stats
11W - 12L
1,678 SR
Queue Stats
69W - 73L
1,342 Elo+
Party 3
Cerberus
Cerberus
PeppitaloHC
Cerberus
Level 15
God Stats
29W - 37L
1,736 SR
Queue Stats
90W - 91L
1,255 Elo+
Party 3
Medusa
Medusa
Sgabrix
Medusa
Level 14
God Stats
30W - 29L
1,500 SR
Queue Stats
87W - 101L
1,236 Elo+
Party 3
Ra
Ra
SoundWave19973
Ra
Level 27
God Stats
4W - 5L
1,488 SR
Queue Stats
44W - 61L
1,336 Elo+
Party 1
Team Averages
Level 19
1,567 SR
1,301 Elo+

VS

Team Averages
Level 23
1,544 SR
1,380 Elo+
Yemoja
Yemoja
Cheeses-Cryst
Yemoja
Level 24
God Stats
11W - 4L
1,741 SR
Queue Stats
49W - 31L
1,528 Elo+
Solo
Freya
Freya
HippySparrow26
Freya
Level 18
God Stats
9W - 6L
1,530 SR
Queue Stats
19W - 21L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
LAWilson8
Sun Wukong
Level 27
God Stats
5W - 3L
1,266 SR
Queue Stats
110W - 137L
1,258 Elo+
Party 2
Thanatos
Thanatos
Sanctum2488
Thanatos
Level 18
God Stats
2W - 1L
1,725 SR
Queue Stats
14W - 13L
1,461 Elo+
Solo
Artemis
Artemis
Tempaaaah x
Artemis
Level 28
God Stats
64W - 65L
1,459 SR
Queue Stats
65W - 80L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
8,511
501
7,225
12,015
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 0
8,481
499
2,886
5,145
2,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
PeppitaloHC
Cerberus
12
1 / 4 / 2
6,961
409
4,544
13,284
11,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Sgabrix
Medusa
13
1 / 4 / 3
7,501
441
5,704
13,060
4,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 6 / 0
9,146
538
7,011
10,127
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
8,044
473
8,196
9,126
7,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 4 / 6
9,081
534
6,148
12,871
5,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
LAWilson8
Sun Wukong
14
0 / 0 / 0
8,219
483
1,727
6,802
2,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Sanctum2488
Thanatos
17
9 / 1 / 3
10,302
606
10,008
10,947
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Tempaaaah x
Artemis
13
5 / 4 / 3
8,246
485
13,222
10,474
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
10
Kills
19
19
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
0
1
0
0
W
2
1
7
5.5
W
3
4
6
1.5
W
Sun Wukong
LAWilson8
Sun Wukong
0
0
0
0
L
Cerberus
PeppitaloHC
Cerberus
1
4
2
0.5
W
Thanatos
Sanctum2488
Thanatos
9
1
3
10.5
L
Medusa
Sgabrix
Medusa
1
4
3
0.63
L
4
6
0
0.67
W
Artemis
Tempaaaah x
Artemis
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,370
Damage
39,301
53,631
Taken
50,220
26,110
Mitigated
24,242
15,102
Healing
23,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,225
2,014
0
3,384
12,015
4,237
576
1,999
10,016
0
43,822
L
2,886
29
0
2,973
5,145
2,968
540
0
5,145
40,790
0
W
8,196
816
2,560
2,842
9,126
7,095
428
2,129
6,997
28,665
0
W
6,148
2,127
0
4,761
12,871
5,570
909
5,873
6,576
46,071
3,358
W
Sun Wukong
LAWilson8
Sun Wukong
1,727
184
0
1,068
6,802
2,891
533
2,886
3,916
0
45,461
L
Cerberus
PeppitaloHC
Cerberus
4,544
0
524
2,519
13,284
11,303
0
3,524
9,760
22,929
0
W
Thanatos
Sanctum2488
Thanatos
10,008
2,239
0
11,050
10,947
4,548
937
509
10,324
0
69,380
L
Medusa
Sgabrix
Medusa
5,704
1,415
771
2,088
13,060
4,001
658
3,679
9,381
0
44,123
L
7,011
793
94
2,749
10,127
3,601
1,096
4,799
5,328
60,094
0
W
Artemis
Tempaaaah x
Artemis
13,222
5,198
0
807
10,474
4,138
1,022
2,482
7,966
0
62,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,600
Gold Earned
43,892
383
Minions Killed
452
0
Camps Cleared
0
1,476,695
Distance Traveled
1,518,387
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,511
501
70
4
0
343,940
0
L
Hades
8,481
499
94
6
0
255,527
0
W
Yemoja
8,044
473
43
3
0
270,140
3
W
Freya
9,081
534
96
6
0
293,427
5
W
Sun Wukong
8,219
483
94
6
0
353,605
0
L
Cerberus
6,961
409
35
2
0
245,899
5
W
Thanatos
10,302
606
126
7
0
313,686
3
L
Medusa
7,501
441
76
4
0
301,836
0
L
Ra
9,146
538
108
6
0
329,493
0
W
Artemis
8,246
485
93
5
0
287,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role