Player Matchup

Janus
Janus
Chum MD
Janus
Level 86
God Stats
0W - 2L
1,240 SR
Queue Stats
95W - 93L
1,429 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ID Archangel
Kumbhakarna
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,293 Elo+
Party 1
Ullr
Ullr
Kashiasu
Ullr
Level 160
God Stats
8W - 11L
1,512 SR
Queue Stats
467W - 476L
1,540 Elo+
Party 1
Nox
Nox
Sir Lonesome
Nox
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 179L
1,551 Elo+
Party 1
Hou Yi
Hou Yi
WhoAm i2314
Hou Yi
Level 87
God Stats
2W - 6L
1,297 SR
Queue Stats
597W - 466L
1,519 Elo+
Party 1
Team Averages
Level 110
1,410 SR
1,466 Elo+

VS

Team Averages
Level 132
1,470 SR
1,527 Elo+
Thoth
Thoth
BlackTeaLeaf
Thoth
Level 122
God Stats
5W - 10L
1,350 SR
Queue Stats
366W - 358L
1,538 Elo+
Solo
Da Ji
Da Ji
Elmu678
Da Ji
Level 122
God Stats
1W - 2L
1,333 SR
Queue Stats
110W - 100L
1,542 Elo+
Solo
Amaterasu
Amaterasu
JemmofSaturn
Amaterasu
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
184W - 221L
1,443 Elo+
Solo
Odin
Odin
TIMNAR
Odin
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 148L
1,549 Elo+
Solo
Chernobog
Chernobog
maiqui9800
Chernobog
Level 149
God Stats
3W - 1L
1,665 SR
Queue Stats
109W - 123L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chum MD
Janus
14
1 / 7 / 5
8,384
599
12,302
10,517
3,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ID Archangel
Kumbhakarna
15
1 / 9 / 6
8,812
629
4,597
16,690
14,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
17
7 / 5 / 3
10,228
731
13,566
15,421
6,617
18
5 / 4 / 5
9,980
713
16,180
9,407
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
16
2 / 6 / 5
8,856
633
10,431
12,500
4,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 14
11,954
854
20,712
9,667
3,871
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Elmu678
Da Ji
16
6 / 5 / 14
10,378
741
7,756
11,533
5,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
JemmofSaturn
Amaterasu
19
9 / 1 / 15
11,518
823
8,708
26,204
21,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odin
TIMNAR
Odin
16
2 / 3 / 18
10,712
765
6,811
19,394
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
maiqui9800
Chernobog
17
3 / 5 / 18
10,644
760
12,930
12,102
5,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
110
16
Kills
31
31
Deaths
16
24
Assists
79
Player
Kills
Deaths
Assists
KDA
W
11
2
14
9
L
Janus
Chum MD
Janus
1
7
5
0.5
W
Da Ji
Elmu678
Da Ji
6
5
14
2.6
L
Kumbhakarna
ID Archangel
Kumbhakarna
1
9
6
0.44
W
Amaterasu
JemmofSaturn
Amaterasu
9
1
15
16.5
L
Ullr
7
5
3
1.7
L
5
4
5
1.88
W
Odin
TIMNAR
Odin
2
3
18
3.67
L
Hou Yi
2
6
5
0.75
W
Chernobog
maiqui9800
Chernobog
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,076
Damage
56,917
64,535
Taken
78,900
33,671
Mitigated
49,680
13,993
Healing
35,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,712
245
2,715
2,200
9,667
3,871
564
3,797
5,802
31,100
0
L
Janus
Chum MD
Janus
12,302
1,999
1,528
965
10,517
3,419
0
3,233
7,134
20,084
0
W
Da Ji
Elmu678
Da Ji
7,756
1,140
567
677
11,533
5,291
826
4,224
7,150
0
15,989
L
Kumbhakarna
ID Archangel
Kumbhakarna
4,597
521
1,099
987
16,690
14,555
0
6,324
10,036
13,046
0
W
Amaterasu
JemmofSaturn
Amaterasu
8,708
1,568
834
14,657
26,204
21,658
873
9,207
16,743
0
21,268
L
Ullr
13,566
7,157
939
3,492
15,421
6,617
352
5,585
9,836
0
28,009
L
16,180
850
1,654
1,210
9,407
4,343
0
1,688
7,563
30,509
0
W
Odin
TIMNAR
Odin
6,811
238
1,857
7,125
19,394
13,708
472
9,437
9,733
0
12,440
L
Hou Yi
10,431
4,549
288
1,831
12,500
4,737
261
3,882
8,468
0
24,474
W
Chernobog
maiqui9800
Chernobog
12,930
5,111
3,368
1,901
12,102
5,152
3,715
5,531
6,393
0
37,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,260
Gold Earned
55,206
131
Minions Killed
120
0
Camps Cleared
0
1,066,113
Distance Traveled
1,302,052
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,954
854
26
2
0
282,981
0
L
Janus
8,384
599
20
1
0
206,961
0
W
Da Ji
10,378
741
20
1
0
224,740
0
L
Kumbhakarna
8,812
629
14
1
0
207,431
2
W
Amaterasu
11,518
823
17
1
0
270,472
0
L
Ullr
10,228
731
30
2
0
226,133
0
L
Nox
9,980
713
42
3
0
222,153
1
W
Odin
10,712
765
11
1
0
266,502
0
L
Hou Yi
8,856
633
25
2
0
203,435
0
W
Chernobog
10,644
760
46
3
0
257,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role