Player Matchup

Tsukuyomi
Tsukuyomi
DANIK1298
Tsukuyomi
Level 149
God Stats
1W - 1L
1,800 SR
Queue Stats
255W - 234L
1,561 Elo+
Solo
Discordia
Discordia
ExemplifyJL
Discordia
Level 143
God Stats
0W - 3L
1,446 SR
Queue Stats
231W - 212L
1,491 Elo+
Solo
Ymir
Ymir
Fluffywuffy1
Ymir
Level 88
God Stats
2W - 5L
1,421 SR
Queue Stats
68W - 61L
1,545 Elo+
Solo
Apollo
Apollo
MostlyYoshiko
Apollo
Level 107
God Stats
2W - 2L
1,646 SR
Queue Stats
215W - 202L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
bigPapa90
Gilgamesh
Level 108
God Stats
2W - 3L
1,463 SR
Queue Stats
88W - 91L
1,588 Elo+
Solo
Team Averages
Level 119
1,555 SR
1,538 Elo+

VS

Team Averages
Level 99
1,688 SR
1,606 Elo+
Tyr
Tyr
Dookiiehat
Tyr
Level 117
God Stats
6W - 8L
1,636 SR
Queue Stats
676W - 589L
1,629 Elo+
Party 1
Thor
Thor
ImNxckl
Thor
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,683 Elo+
Party 1
Vulcan
Vulcan
LPrismD
Vulcan
Level 149
God Stats
10W - 4L
1,827 SR
Queue Stats
220W - 111L
1,672 Elo+
Party 1
Sobek
Sobek
quhotes
Sobek
Level 9
God Stats
7W - 0L
1,902 SR
Queue Stats
12W - 6L
1,659 Elo+
Party 1
Medusa
Medusa
unshelledpython
Medusa
Level 111
God Stats
4W - 5L
1,574 SR
Queue Stats
7W - 16L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DANIK1298
Tsukuyomi
7
1 / 0 / 2
4,234
605
2,624
3,133
829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
ExemplifyJL
Discordia
8
2 / 1 / 1
4,662
666
1,892
2,798
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 2 / 2
4,043
578
626
4,821
1,570
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 0
4,490
641
1,705
2,904
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
bigPapa90
Gilgamesh
5
1 / 2 / 0
3,791
542
2,629
4,413
1,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,673
668
3,418
4,912
1,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thor
ImNxckl
Thor
7
0 / 1 / 1
4,206
601
1,618
3,968
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
LPrismD
Vulcan
7
1 / 2 / 0
4,322
617
2,789
3,100
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
quhotes
Sobek
5
1 / 1 / 1
4,001
572
754
2,619
974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 0 / 1
4,326
618
1,956
2,310
458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
5
5
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DANIK1298
Tsukuyomi
1
0
2
2
W
2
1
0
2
L
Discordia
ExemplifyJL
Discordia
2
1
1
2.5
L
0
2
2
0.5
W
Thor
ImNxckl
Thor
0
1
1
0.5
W
Vulcan
LPrismD
Vulcan
1
2
0
0.5
L
1
0
0
1
L
Gilgamesh
bigPapa90
Gilgamesh
1
2
0
0.5
W
Sobek
quhotes
Sobek
1
1
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,476
Damage
10,535
18,069
Taken
16,909
5,938
Mitigated
5,256
6,553
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DANIK1298
Tsukuyomi
2,624
443
0
540
3,133
829
0
609
2,524
0
19,110
W
3,418
515
0
2,374
4,912
1,811
0
0
4,642
0
21,928
L
Discordia
ExemplifyJL
Discordia
1,892
166
0
1,048
2,798
830
0
1,866
932
21,872
0
L
626
236
0
1,285
4,821
1,570
0
868
3,953
7,719
0
W
Thor
ImNxckl
Thor
1,618
347
0
470
3,968
1,067
0
633
3,259
0
21,989
W
Vulcan
LPrismD
Vulcan
2,789
433
0
250
3,100
946
0
1,350
1,583
24,421
0
L
1,705
1,265
0
1,647
2,904
731
785
200
2,704
0
27,000
L
Gilgamesh
bigPapa90
Gilgamesh
2,629
822
0
2,033
4,413
1,978
0
0
4,413
0
13,476
W
Sobek
quhotes
Sobek
754
108
333
630
2,619
974
0
211
2,368
2,618
0
W
1,956
713
234
767
2,310
458
0
41
2,269
0
19,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,220
Gold Earned
21,528
201
Minions Killed
199
0
Camps Cleared
0
623,600
Distance Traveled
696,523
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,234
605
51
7
0
150,902
2
W
Tyr
4,673
668
48
7
0
146,051
1
L
Discordia
4,662
666
46
7
0
127,197
1
L
Ymir
4,043
578
12
2
0
130,764
2
W
Thor
4,206
601
52
7
0
143,805
0
W
Vulcan
4,322
617
50
7
0
138,468
1
L
Apollo
4,490
641
65
9
0
125,179
0
L
Gilgamesh
3,791
542
27
4
0
89,558
2
W
Sobek
4,001
572
1
0
0
134,201
0
W
Medusa
4,326
618
48
7
0
133,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role