Player Matchup

Raijin
Raijin
AzMarathon
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Kenactric
Ratatoskr
Level 27
God Stats
9W - 8L
1,438 SR
Queue Stats
385W - 349L
1,368 Elo+
Solo
Kuzenbo
Kuzenbo
Razorm131
Kuzenbo
Level 29
God Stats
4W - 1L
1,206 SR
Queue Stats
104W - 85L
1,499 Elo+
Solo
Xbalanque
Xbalanque
WinglessPenguin
Xbalanque
Level 5
God Stats
6W - 1L
1,746 SR
Queue Stats
48W - 49L
1,373 Elo+
Solo
Amaterasu
Amaterasu
llBlossomll
Amaterasu
Level 27
God Stats
4W - 3L
1,538 SR
Queue Stats
72W - 61L
1,625 Elo+
Solo
Team Averages
Level 23
1,486 SR
1,473 Elo+

VS

Team Averages
Level 17
1,521 SR
1,475 Elo+
Medusa
Medusa
Demonym
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,409 Elo+
Party 1
Hercules
Hercules
Eneeeeeeeel
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Susano
Susano
Getotheking
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,327 Elo+
Party 2
Persephone
Persephone
MoonDawgQC
Persephone
Level 29
God Stats
13W - 10L
1,607 SR
Queue Stats
55W - 56L
1,638 Elo+
Solo
Ares
Ares
RAZ3RCAKE
Ares
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AzMarathon
Raijin
12
1 / 8 / 9
7,787
433
6,527
10,930
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ratatoskr
Kenactric
Ratatoskr
12
4 / 7 / 6
7,783
432
7,258
12,921
4,208
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Razorm131
Kuzenbo
13
7 / 0 / 4
8,419
468
6,594
10,710
7,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
WinglessPenguin
Xbalanque
14
3 / 4 / 11
8,927
496
8,960
10,697
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
llBlossomll
Amaterasu
17
8 / 1 / 4
10,118
562
8,847
11,978
8,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Demonym
Medusa
11
1 / 7 / 2
7,046
391
3,578
10,135
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Eneeeeeeeel
Hercules
11
0 / 2 / 4
6,796
378
3,812
7,488
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
12
3 / 6 / 5
7,995
444
6,492
11,520
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
MoonDawgQC
Persephone
16
12 / 3 / 1
11,120
618
17,028
10,327
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
4 / 5 / 4
7,683
427
4,783
14,087
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
23
Kills
20
20
Deaths
23
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
AzMarathon
Raijin
1
8
9
0.69
L
Medusa
Demonym
Medusa
1
7
2
0.29
L
Hercules
Eneeeeeeeel
Hercules
0
2
4
1
L
Susano
3
6
5
0.92
W
Ratatoskr
Kenactric
Ratatoskr
4
7
6
1
L
Persephone
MoonDawgQC
Persephone
12
3
1
4.17
L
Ares
4
5
4
1.2
W
Kuzenbo
Razorm131
Kuzenbo
7
0
4
9
W
Xbalanque
WinglessPenguin
Xbalanque
3
4
11
2.13
W
Amaterasu
llBlossomll
Amaterasu
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,186
Damage
35,693
57,236
Taken
53,557
27,395
Mitigated
26,101
12,387
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AzMarathon
Raijin
6,527
1,071
0
861
10,930
3,359
150
5,822
4,879
32,130
0
L
Medusa
Demonym
Medusa
3,578
1,285
0
500
10,135
3,291
0
2,129
7,952
0
30,480
L
Hercules
Eneeeeeeeel
Hercules
3,812
1,285
0
2,245
7,488
5,948
0
958
6,486
0
12,179
L
Susano
6,492
1,488
0
3,010
11,520
3,587
0
2,040
9,386
0
39,609
W
Ratatoskr
Kenactric
Ratatoskr
7,258
1,820
0
2,284
12,921
4,208
0
4,085
8,652
0
38,000
L
Persephone
MoonDawgQC
Persephone
17,028
1,002
130
3,429
10,327
3,624
81
4,199
5,819
74,602
0
L
Ares
4,783
1,027
0
2,476
14,087
9,651
0
3,074
10,791
16,214
0
W
Kuzenbo
Razorm131
Kuzenbo
6,594
1,985
388
1,034
10,710
7,822
421
4,141
6,404
25,850
0
W
Xbalanque
WinglessPenguin
Xbalanque
8,960
4,760
0
2,199
10,697
3,787
997
3,955
6,672
0
51,618
W
Amaterasu
llBlossomll
Amaterasu
8,847
3,556
0
5,621
11,978
8,219
962
3,004
8,818
0
56,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,034
Gold Earned
40,640
340
Minions Killed
319
0
Camps Cleared
0
1,672,945
Distance Traveled
1,385,350
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,787
433
65
4
0
287,940
1
L
Medusa
7,046
391
55
3
0
317,986
0
L
Hercules
6,796
378
22
1
0
175,968
0
L
Susano
7,995
444
73
4
0
277,031
0
W
Ratatoskr
7,783
432
58
3
0
356,142
1
L
Persephone
11,120
618
154
9
0
328,475
4
L
Ares
7,683
427
15
1
0
285,890
3
W
Kuzenbo
8,419
468
32
2
0
387,419
1
W
Xbalanque
8,927
496
95
5
0
274,510
3
W
Amaterasu
10,118
562
90
5
0
366,934
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role