Player Matchup

Tsukuyomi
Tsukuyomi
Blizzing
Tsukuyomi
Level 129
God Stats
2W - 0L
1,920 SR
Queue Stats
54W - 44L
1,497 Elo+
Party 1
Izanami
Izanami
Grooer2
Izanami
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 95L
1,539 Elo+
Party 1
Guan Yu
Guan Yu
Zeerob
Guan Yu
Level 106
God Stats
15W - 4L
1,763 SR
Queue Stats
235W - 208L
1,540 Elo+
Solo
Cthulhu
Cthulhu
hfxblack
Cthulhu
Level 107
God Stats
2W - 1L
1,347 SR
Queue Stats
35W - 36L
1,476 Elo+
Party 1
Yemoja
Yemoja
xCRASEx
Yemoja
Level 17
God Stats
5W - 0L
1,806 SR
Queue Stats
5W - 5L
1,428 Elo+
Party 1
Team Averages
Level 87
1,667 SR
1,496 Elo+

VS

Team Averages
Level 83
1,502 SR
1,424 Elo+
Ymir
Ymir
Disiaczek
Ymir
Level 33
God Stats
4W - 5L
1,454 SR
Queue Stats
176W - 250L
1,326 Elo+
Party 3
Osiris
Osiris
HooLiGaN_Marmic
Osiris
Level 74
God Stats
1W - 4L
1,422 SR
Queue Stats
195W - 280L
1,342 Elo+
Party 3
Anhur
Anhur
Jocçao
Anhur
Level 97
God Stats
42W - 36L
1,517 SR
Queue Stats
555W - 578L
1,426 Elo+
Party 2
Scylla
Scylla
KappaCentauri
Scylla
Level 121
God Stats
20W - 17L
1,580 SR
Queue Stats
224W - 219L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
LilGazelle
Tsukuyomi
Level 88
God Stats
44W - 33L
1,535 SR
Queue Stats
414W - 431L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blizzing
Tsukuyomi
18
7 / 3 / 11
11,946
543
12,881
14,097
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Grooer2
Izanami
17
5 / 3 / 8
12,090
550
11,954
15,543
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Zeerob
Guan Yu
20
8 / 1 / 9
13,295
604
16,291
23,099
28,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
hfxblack
Cthulhu
18
5 / 1 / 4
12,399
564
7,866
16,429
7,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
xCRASEx
Yemoja
16
3 / 2 / 12
11,468
521
6,918
11,416
9,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 10 / 6
7,725
351
6,033
16,194
13,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 5 / 2
8,477
385
5,392
18,176
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Jocçao
Anhur
17
5 / 3 / 1
10,520
478
7,479
12,578
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 6 / 1
9,410
428
11,461
11,557
3,473
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
LilGazelle
Tsukuyomi
17
2 / 4 / 3
10,507
478
12,296
18,262
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
28
Kills
10
10
Deaths
28
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Blizzing
Tsukuyomi
7
3
11
4.17
L
Ymir
0
10
6
0.3
W
Izanami
Grooer2
Izanami
5
3
8
3
L
0
5
2
0.2
L
Anhur
Jocçao
Anhur
5
3
1
1.83
L
3
6
1
0.58
L
Tsukuyomi
LilGazelle
Tsukuyomi
2
4
3
0.88
W
Guan Yu
Zeerob
Guan Yu
8
1
9
12.5
W
Cthulhu
hfxblack
Cthulhu
5
1
4
7
W
Yemoja
xCRASEx
Yemoja
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,910
Damage
42,661
80,584
Taken
76,767
55,504
Mitigated
35,718
32,771
Healing
15,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Blizzing
Tsukuyomi
12,881
3,204
0
5,219
14,097
5,237
1,749
3,413
10,684
0
91,449
L
Ymir
6,033
558
335
928
16,194
13,922
68
4,090
11,980
25,804
0
W
Izanami
Grooer2
Izanami
11,954
8,738
0
8,387
15,543
4,703
3,514
1,847
13,696
0
91,031
L
5,392
2,507
414
3,795
18,176
8,026
0
944
17,232
0
34,153
L
Anhur
Jocçao
Anhur
7,479
3,659
0
4,579
12,578
4,214
0
1,514
11,024
0
76,832
L
11,461
1,252
0
1,780
11,557
3,473
626
3,754
7,608
56,135
0
L
Tsukuyomi
LilGazelle
Tsukuyomi
12,296
2,479
0
4,158
18,262
6,083
0
3,911
14,139
0
86,507
W
Guan Yu
Zeerob
Guan Yu
16,291
2,681
2,913
9,391
23,099
28,803
909
4,312
18,787
0
85,229
W
Cthulhu
hfxblack
Cthulhu
7,866
462
0
2,778
16,429
7,725
105
5,197
11,232
84,319
0
W
Yemoja
xCRASEx
Yemoja
6,918
1,497
2,397
1,686
11,416
9,036
521
6,043
5,373
34,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,198
Gold Earned
46,639
611
Minions Killed
477
0
Camps Cleared
0
2,224,941
Distance Traveled
1,997,335
8
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,946
543
134
6
0
473,195
1
L
Ymir
7,725
351
38
2
0
368,094
9
W
Izanami
12,090
550
137
6
0
397,131
3
L
Osiris
8,477
385
77
4
0
340,172
6
L
Anhur
10,520
478
127
6
0
415,482
6
L
Scylla
9,410
428
93
4
0
381,037
11
L
Tsukuyomi
10,507
478
142
6
0
492,550
9
W
Guan Yu
13,295
604
146
7
0
453,415
4
W
Cthulhu
12,399
564
147
7
0
472,691
0
W
Yemoja
11,468
521
47
2
0
428,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role