Player Matchup

Apollo
Apollo
Platinum V
FaIIon
Apollo
Platinum V
Level 141
God Stats
7W - 2L
1,098 SR
Queue Stats
165W - 165L
1,682 MMR
Solo
Merlin
Merlin
Gold V
Foglik94
Merlin
Gold V
Level 141
God Stats
13W - 7L
1,333 SR
Queue Stats
107W - 101L
1,719 MMR
Party 3
Ao Kuang
Ao Kuang
Silver I
GoodFoglik
Ao Kuang
Silver I
Level 148
God Stats
10W - 3L
1,409 SR
Queue Stats
92W - 91L
1,627 MMR
Party 3
Chang'e
Chang'e
Platinum IV
ImComing112
Chang'e
Platinum IV
Level 142
God Stats
10W - 10L
1,562 SR
Queue Stats
323W - 319L
1,675 MMR
Solo
Guan Yu
Guan Yu
Gold III
PalmOrso
Guan Yu
Gold III
Level 157
God Stats
3W - 0L
1,217 SR
Queue Stats
38W - 30L
1,680 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,324 SR
1,677 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 96
1,567 SR
1,678 MMR
Athena
Athena
Gold IV
Archhya
Athena
Gold IV
Level 64
God Stats
4W - 3L
1,598 SR
Queue Stats
133W - 138L
1,546 MMR
Party 1
Anhur
Anhur
Gold III
Reksonator
Anhur
Gold III
Level 113
God Stats
35W - 33L
1,561 SR
Queue Stats
196W - 203L
1,612 MMR
Party 2
Thoth
Thoth
Platinum V
Spoxik01
Thoth
Platinum V
Level 157
God Stats
0W - 2L
1,582 SR
Queue Stats
134W - 134L
1,825 MMR
Party 2
Osiris
Osiris
Platinum III
TheSexySeagull
Osiris
Platinum III
Level 107
God Stats
33W - 40L
1,592 SR
Queue Stats
1,032W - 997L
1,745 MMR
Party 1
Mercury
Mercury
Gold V
baffyoO
Mercury
Gold V
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 100L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FaIIon
Apollo
20
5 / 2 / 4
16,180
599
17,637
21,232
8,155
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Foglik94
Merlin
20
4 / 0 / 7
14,939
553
15,780
10,280
4,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
GoodFoglik
Ao Kuang
20
9 / 1 / 10
15,737
583
19,749
24,723
10,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
ImComing112
Chang'e
20
3 / 4 / 6
15,684
581
18,210
24,844
18,868
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
PalmOrso
Guan Yu
20
4 / 0 / 12
15,506
574
9,061
23,547
32,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ArachneSetGilgameshTiamatYemoja

VS

Bans
TsukuyomiKing ArthurRatatoskrTyrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Archhya
Athena
17
1 / 5 / 3
11,328
420
9,340
24,259
24,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
19
1 / 4 / 1
12,961
480
10,095
17,126
6,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Spoxik01
Thoth
19
1 / 3 / 0
12,761
473
18,052
12,848
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 5 / 3
13,303
493
14,904
33,072
28,194
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
baffyoO
Mercury
19
2 / 8 / 2
12,162
450
11,368
22,603
7,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
25
Kills
7
7
Deaths
25
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
Archhya
Athena
1
5
3
0.5
W
Apollo
FaIIon
Apollo
5
2
4
3.5
W
Merlin
Foglik94
Merlin
4
0
7
7.5
W
Ao Kuang
GoodFoglik
Ao Kuang
9
1
10
14
W
Chang'e
ImComing112
Chang'e
3
4
6
1.5
W
Guan Yu
PalmOrso
Guan Yu
4
0
12
10
L
Anhur
1
4
1
0.38
L
Thoth
Spoxik01
Thoth
1
3
0
0.33
L
2
5
3
0.7
L
Mercury
baffyoO
Mercury
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,437
Damage
63,759
104,626
Taken
109,908
75,570
Mitigated
71,264
65,642
Healing
23,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Archhya
Athena
9,340
1,363
0
4,056
24,259
24,242
0
8,032
16,011
50,554
0
W
Apollo
FaIIon
Apollo
17,637
13,603
0
10,336
21,232
8,155
7,085
6,627
14,605
0
128,779
W
Merlin
Foglik94
Merlin
15,780
703
0
3,879
10,280
4,783
2,752
4,534
5,746
120,425
0
W
Ao Kuang
GoodFoglik
Ao Kuang
19,749
4,722
0
15,826
24,723
10,959
2,717
6,230
18,493
119,209
0
W
Chang'e
ImComing112
Chang'e
18,210
2,078
4,925
15,231
24,844
18,868
2,863
4,188
20,656
105,396
0
W
Guan Yu
PalmOrso
Guan Yu
9,061
1,986
4,512
10,933
23,547
32,805
1,558
7,432
16,115
0
40,404
L
Anhur
10,095
5,988
0
5,974
17,126
6,517
3,558
4,238
12,816
0
84,486
L
Thoth
Spoxik01
Thoth
18,052
488
0
2,217
12,848
4,355
0
8,040
4,298
112,143
0
L
14,904
5,162
0
10,568
33,072
28,194
0
18,979
14,037
0
97,325
L
Mercury
baffyoO
Mercury
11,368
4,153
0
782
22,603
7,956
0
13,272
9,007
0
120,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,046
Gold Earned
62,515
773
Minions Killed
752
0
Camps Cleared
0
2,607,779
Distance Traveled
2,546,352
47
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,328
420
65
2
0
563,804
9
W
Apollo
16,180
599
203
8
0
486,847
9
W
Merlin
14,939
553
176
7
0
509,003
14
W
Ao Kuang
15,737
583
160
6
0
551,749
10
W
Chang'e
15,684
581
183
7
0
503,347
7
W
Guan Yu
15,506
574
51
2
0
556,833
7
L
Anhur
12,961
480
167
6
0
438,839
9
L
Thoth
12,761
473
194
7
0
510,066
14
L
Osiris
13,303
493
172
6
0
508,770
5
L
Mercury
12,162
450
154
6
0
524,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role