Player Matchup

Ullr
Ullr
Diamond II
 
Ullr
Diamond II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
MMirio
Janus
Diamond I
Level 108
God Stats
4W - 3L
1,544 SR
Queue Stats
90W - 66L
2,341 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
Mirryo
Cu Chulainn
Masters
Level 160
God Stats
37W - 22L
1,801 SR
Queue Stats
500W - 480L
2,370 MMR
Solo
Geb
Geb
Diamond I
awilixs-
Geb
Diamond I
Level 157
God Stats
4W - 1L
2,008 SR
Queue Stats
94W - 53L
2,387 MMR
Party 1
Bakasura
Bakasura
Diamond II
khurzyyM
Bakasura
Diamond II
Level 127
God Stats
24W - 12L
1,556 SR
Queue Stats
706W - 662L
2,448 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,682 SR
2,209 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,688 SR
2,153 MMR
Anhur
Anhur
Diamond I
Breezyy 2K
Anhur
Diamond I
Level 123
God Stats
7W - 14L
1,739 SR
Queue Stats
276W - 256L
2,337 MMR
Solo
Hun Batz
Hun Batz
Diamond II
Kazukσ
Hun Batz
Diamond II
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond I
LifelessOlive
Loki
Diamond I
Level 160
God Stats
50W - 40L
1,765 SR
Queue Stats
646W - 652L
2,409 MMR
Solo
Ares
Ares
Diamond II
Mr E Man 9
Ares
Diamond II
Level 142
God Stats
17W - 21L
1,705 SR
Queue Stats
298W - 268L
2,262 MMR
Solo
Chang'e
Chang'e
Diamond III
i_Supremacyy
Chang'e
Diamond III
Level 120
God Stats
0W - 1L
1,733 SR
Queue Stats
436W - 406L
2,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
8 / 3 / 3
13,675
651
17,532
15,884
6,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
MMirio
Janus
19
4 / 0 / 8
12,838
611
18,306
9,527
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cu Chulainn
Mirryo
Cu Chulainn
18
1 / 2 / 5
12,499
595
7,949
21,115
23,906
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 2 / 10
11,476
546
4,466
14,154
12,107
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
khurzyyM
Bakasura
20
8 / 1 / 4
14,047
669
8,772
16,082
9,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
NemesisSetGilgameshTsukuyomiTiamat

VS

Bans
AthenaScyllaSobekMerlinAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
3 / 4 / 3
9,716
463
5,548
12,793
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hun Batz
Kazukσ
Hun Batz
16
2 / 5 / 2
9,924
473
7,386
15,565
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

17
2 / 3 / 1
10,686
509
5,639
15,584
11,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
0 / 4 / 3
7,574
361
5,792
17,394
13,636
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
i_Supremacyy
Chang'e
17
1 / 5 / 3
9,988
476
3,838
14,541
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
21
Kills
8
8
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
3
3
3.17
L
Anhur
3
4
3
1.13
L
Hun Batz
Kazukσ
Hun Batz
2
5
2
0.6
L
2
3
1
0.83
W
Janus
MMirio
Janus
4
0
8
8
W
Cu Chulainn
Mirryo
Cu Chulainn
1
2
5
1.75
L
0
4
3
0.38
W
0
2
10
2.5
L
Chang'e
i_Supremacyy
Chang'e
1
5
3
0.5
W
Bakasura
khurzyyM
Bakasura
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,025
Damage
28,203
76,762
Taken
75,877
56,246
Mitigated
40,595
27,482
Healing
13,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
17,532
7,409
0
2,605
15,884
6,586
6,805
2,616
13,268
0
103,596
L
Anhur
5,548
1,876
0
2,606
12,793
3,967
0
3,533
9,069
0
46,758
L
Hun Batz
Kazukσ
Hun Batz
7,386
2,493
0
343
15,565
5,544
0
3,844
10,857
0
77,138
L
5,639
1,530
0
2,618
15,584
11,220
0
5,033
10,115
0
69,014
W
Janus
MMirio
Janus
18,306
1,346
664
5,175
9,527
3,810
1,410
2,138
7,389
101,885
0
W
Cu Chulainn
Mirryo
Cu Chulainn
7,949
1,068
0
8,253
21,115
23,906
1,423
1,791
18,022
10,945
71,076
L
5,792
295
0
2,888
17,394
13,636
0
6,741
9,623
20,872
0
W
4,466
119
0
3,446
14,154
12,107
999
2,977
11,142
15,209
0
L
Chang'e
i_Supremacyy
Chang'e
3,838
222
547
4,100
14,541
6,228
0
4,215
10,037
69,204
0
W
Bakasura
khurzyyM
Bakasura
8,772
6,737
0
7,339
16,082
9,837
3,419
2,154
13,928
0
120,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,535
Gold Earned
47,888
737
Minions Killed
544
0
Camps Cleared
0
2,142,146
Distance Traveled
1,788,531
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,675
651
148
7
0
379,717
1
L
Anhur
9,716
463
94
4
0
320,691
7
L
Hun Batz
9,924
473
145
7
0
390,734
3
L
Loki
10,686
509
149
7
0
350,488
2
W
Janus
12,838
611
189
9
0
471,903
1
W
Cu Chulainn
12,499
595
180
9
0
398,460
0
L
Ares
7,574
361
25
1
0
322,277
1
W
Geb
11,476
546
15
1
0
412,223
10
L
Chang'e
9,988
476
131
6
0
404,341
2
W
Bakasura
14,047
669
205
10
0
479,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role