Player Matchup

Osiris
Osiris
APEXplayer0ne
Osiris
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 295L
1,414 Elo+
Solo
King Arthur
King Arthur
EHarp8584
King Arthur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
498W - 512L
1,475 Elo+
Party 2
Cerberus
Cerberus
MissinNinRick
Cerberus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,712 Elo+
Solo
Hachiman
Hachiman
Toulon-RJ
Hachiman
Level 136
God Stats
1W - 3L
1,520 SR
Queue Stats
45W - 52L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
YayoSoldier
Ao Kuang
Level 124
God Stats
10W - 10L
1,711 SR
Queue Stats
536W - 562L
1,423 Elo+
Party 2
Team Averages
Level 110
1,546 SR
1,495 Elo+

VS

Team Averages
Level 120
1,550 SR
1,484 Elo+
Osiris
Osiris
Dannyboy xdcwx
Osiris
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
Jesus luvs u927
Ah Puch
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 49L
1,430 Elo+
Party 1
Discordia
Discordia
KISSEDBYGOD890
Discordia
Level 128
God Stats
5W - 3L
1,676 SR
Queue Stats
145W - 145L
1,442 Elo+
Party 1
Medusa
Medusa
Samj05
Medusa
Level 81
God Stats
1W - 0L
1,576 SR
Queue Stats
34W - 33L
1,475 Elo+
Party 1
Eset
Eset
SnipeApplez
Eset
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 12
9,899
707
7,710
15,263
21,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
EHarp8584
King Arthur
17
4 / 6 / 15
10,450
746
6,215
23,883
24,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
MissinNinRick
Cerberus
17
2 / 6 / 17
10,290
735
11,561
19,870
18,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Toulon-RJ
Hachiman
18
2 / 4 / 13
10,288
735
14,469
12,031
5,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
YayoSoldier
Ao Kuang
19
14 / 6 / 7
12,092
864
13,685
14,156
6,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 17
11,215
801
10,878
24,664
19,541
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 2 / 15
11,616
830
20,823
10,441
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
KISSEDBYGOD890
Discordia
19
5 / 2 / 17
11,882
849
14,455
8,389
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Samj05
Medusa
18
10 / 6 / 8
12,119
866
10,087
13,138
5,889
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 8 / 9
10,133
724
14,584
13,555
4,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
93
25
Kills
27
28
Deaths
25
64
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
6
12
1.5
W
4
7
17
1.79
L
King Arthur
EHarp8584
King Arthur
4
6
15
1.92
W
5
2
15
6.25
W
Discordia
KISSEDBYGOD890
Discordia
5
2
17
6.75
L
Cerberus
MissinNinRick
Cerberus
2
6
17
1.75
W
Medusa
Samj05
Medusa
10
6
8
2.33
W
3
8
9
0.94
L
Hachiman
Toulon-RJ
Hachiman
2
4
13
2.13
L
Ao Kuang
YayoSoldier
Ao Kuang
14
6
7
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,640
Damage
70,827
85,203
Taken
70,187
76,161
Mitigated
37,885
25,652
Healing
22,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,710
798
1,142
1,541
15,263
21,441
0
8,089
7,174
328
15,156
W
10,878
3,777
2,086
5,247
24,664
19,541
998
8,137
16,527
3,194
16,330
L
King Arthur
EHarp8584
King Arthur
6,215
975
1,589
6,274
23,883
24,084
204
13,945
9,938
0
14,714
W
20,823
1,314
1,099
2,344
10,441
4,500
1,194
3,242
7,199
43,907
0
W
Discordia
KISSEDBYGOD890
Discordia
14,455
483
3,233
2,814
8,389
3,217
637
4,275
4,114
30,669
0
L
Cerberus
MissinNinRick
Cerberus
11,561
1,154
1,225
4,185
19,870
18,836
124
13,536
6,334
22,693
0
W
Medusa
Samj05
Medusa
10,087
3,998
29
413
13,138
5,889
1,434
5,530
7,608
0
25,287
W
14,584
1,050
2,103
3,139
13,555
4,738
305
4,332
9,223
23,615
0
L
Hachiman
Toulon-RJ
Hachiman
14,469
6,467
1,859
2,666
12,031
5,309
1,601
7,056
4,975
0
37,408
L
Ao Kuang
YayoSoldier
Ao Kuang
13,685
4,384
2,202
2,969
14,156
6,491
2,071
8,842
5,314
19,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,019
Gold Earned
56,965
122
Minions Killed
157
0
Camps Cleared
0
1,099,042
Distance Traveled
1,274,442
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,899
707
16
1
0
197,570
0
W
Osiris
11,215
801
11
1
0
255,550
0
L
King Arthur
10,450
746
11
1
0
231,834
0
W
Ah Puch
11,616
830
49
4
0
271,249
0
W
Discordia
11,882
849
42
3
0
268,157
0
L
Cerberus
10,290
735
26
2
0
230,925
0
W
Medusa
12,119
866
30
2
0
239,434
0
W
Eset
10,133
724
25
2
0
240,052
0
L
Hachiman
10,288
735
60
4
0
209,036
2
L
Ao Kuang
12,092
864
9
1
0
229,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role