Player Matchup

Apollo
Apollo
Estkin
Apollo
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 13L
1,678 Elo+
Solo
Merlin
Merlin
Korakutzu
Merlin
Level 15
God Stats
4W - 2L
1,238 SR
Queue Stats
161W - 145L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
Sharkarit1
Sun Wukong
Level 26
God Stats
13W - 1L
1,968 SR
Queue Stats
32W - 16L
1,715 Elo+
Solo
Yemoja
Yemoja
Syko5
Yemoja
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 34L
1,566 Elo+
Solo
Nemesis
Nemesis
stevelol01
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,479 Elo+
Solo
Team Averages
Level 13
1,541 SR
1,560 Elo+

VS

Team Averages
Level 16
1,538 SR
1,561 Elo+
Terra
Terra
CarnagellWorlD
Terra
Level 20
God Stats
13W - 7L
1,677 SR
Queue Stats
147W - 125L
1,566 Elo+
Solo
Nemesis
Nemesis
KirisoNaphilhan
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,488 Elo+
Party 1
King Arthur
King Arthur
LiLNutt23
King Arthur
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 24L
1,553 Elo+
Party 1
Chang'e
Chang'e
OneAbove2nd
Chang'e
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,460 Elo+
Solo
Medusa
Medusa
Reeko106
Medusa
Level 28
God Stats
1W - 1L
1,512 SR
Queue Stats
1W - 1L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Estkin
Apollo
17
10 / 2 / 3
11,361
631
13,655
14,655
6,799
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Korakutzu
Merlin
15
2 / 6 / 4
9,567
532
9,019
9,982
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Sharkarit1
Sun Wukong
18
8 / 0 / 3
11,313
629
11,431
14,477
11,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Syko5
Yemoja
11
0 / 4 / 3
7,471
415
4,477
10,598
5,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
stevelol01
Nemesis
13
3 / 4 / 6
9,239
513
6,305
15,362
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,522
473
8,518
11,915
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 5 / 4
8,242
458
5,180
14,300
4,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
LiLNutt23
King Arthur
13
1 / 4 / 2
7,533
419
3,695
11,381
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
OneAbove2nd
Chang'e
16
6 / 4 / 6
10,217
568
15,272
13,801
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Reeko106
Medusa
13
2 / 9 / 3
7,874
437
9,222
12,680
3,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
23
Kills
15
16
Deaths
23
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Apollo
Estkin
Apollo
10
2
3
5.75
L
4
5
4
1.2
W
Merlin
Korakutzu
Merlin
2
6
4
0.67
L
King Arthur
LiLNutt23
King Arthur
1
4
2
0.5
L
Chang'e
OneAbove2nd
Chang'e
6
4
6
2.25
L
Medusa
Reeko106
Medusa
2
9
3
0.39
W
Sun Wukong
Sharkarit1
Sun Wukong
8
0
3
9.5
W
Yemoja
Syko5
Yemoja
0
4
3
0.38
W
Nemesis
stevelol01
Nemesis
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,887
Damage
41,887
65,074
Taken
64,077
32,854
Mitigated
26,998
17,680
Healing
22,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,518
2,043
665
4,563
11,915
7,034
135
2,476
9,399
38,845
0
W
Apollo
Estkin
Apollo
13,655
7,703
0
7,923
14,655
6,799
4,084
3,057
11,598
0
86,372
L
5,180
2,682
0
5,064
14,300
4,666
0
2,088
12,152
0
36,781
W
Merlin
Korakutzu
Merlin
9,019
615
0
443
9,982
3,717
368
3,036
6,946
49,635
0
L
King Arthur
LiLNutt23
King Arthur
3,695
762
0
3,471
11,381
6,550
0
1,889
9,404
0
30,479
L
Chang'e
OneAbove2nd
Chang'e
15,272
618
2,303
5,988
13,801
4,828
604
3,866
9,631
71,518
0
L
Medusa
Reeko106
Medusa
9,222
4,788
0
0
12,680
3,920
450
2,543
9,995
0
43,838
W
Sun Wukong
Sharkarit1
Sun Wukong
11,431
2,871
0
2,637
14,477
11,399
271
3,705
10,382
0
76,287
W
Yemoja
Syko5
Yemoja
4,477
1,267
272
250
10,598
5,436
122
6,524
4,074
20,021
0
W
Nemesis
stevelol01
Nemesis
6,305
2,841
0
6,155
15,362
5,503
0
7,468
7,834
0
37,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,951
Gold Earned
42,388
511
Minions Killed
417
0
Camps Cleared
0
1,686,136
Distance Traveled
1,648,437
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,522
473
67
4
0
351,786
5
W
Apollo
11,361
631
142
8
0
346,289
6
L
Nemesis
8,242
458
67
4
0
351,063
2
W
Merlin
9,567
532
105
6
0
314,393
1
L
King Arthur
7,533
419
77
4
0
314,078
0
L
Chang'e
10,217
568
132
7
0
336,012
1
L
Medusa
7,874
437
74
4
0
295,498
2
W
Sun Wukong
11,313
629
155
9
0
390,621
7
W
Yemoja
7,471
415
32
2
0
250,701
0
W
Nemesis
9,239
513
77
4
0
384,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role