Player Matchup

Khepri
Khepri
Platinum IV
Bindez
Khepri
Platinum IV
Level 123
God Stats
8W - 10L
1,970 SR
Queue Stats
919W - 925L
1,699 MMR
Solo
Scylla
Scylla
Platinum V
LuckToxic
Scylla
Platinum V
Level 125
God Stats
16W - 13L
1,726 SR
Queue Stats
89W - 86L
1,752 MMR
Party 2
Tyr
Tyr
Gold I
McDrizzle
Tyr
Gold I
Level 144
God Stats
2W - 4L
1,519 SR
Queue Stats
50W - 50L
1,699 MMR
Solo
Heimdallr
Heimdallr
Gold I
llamabuns
Heimdallr
Gold I
Level 122
God Stats
1W - 3L
1,466 SR
Queue Stats
90W - 88L
1,707 MMR
Party 2
Arachne
Arachne
Gold II
samisyxe
Arachne
Gold II
Level 100
God Stats
36W - 21L
1,730 SR
Queue Stats
64W - 60L
1,690 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,682 SR
1,709 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 86
1,688 SR
1,711 MMR
Ra
Ra
Gold I
ChupamelaTrabuco
Ra
Gold I
Level 39
God Stats
1W - 1L
1,552 SR
Queue Stats
37W - 33L
1,746 MMR
Party 1
Anhur
Anhur
Gold V
HappyLilAccident
Anhur
Gold V
Level 40
God Stats
3W - 0L
1,572 SR
Queue Stats
77W - 11L
1,738 MMR
Party 3
Guan Yu
Guan Yu
Gold II
Leatrox
Guan Yu
Gold II
Level 44
God Stats
20W - 11L
1,789 SR
Queue Stats
122W - 109L
1,701 MMR
Party 1
Serqet
Serqet
Platinum IV
Lightningod13
Serqet
Platinum IV
Level 156
God Stats
8W - 2L
1,791 SR
Queue Stats
107W - 95L
1,741 MMR
Solo
Artio
Artio
Platinum III
xPabstxQc
Artio
Platinum III
Level 152
God Stats
37W - 16L
1,734 SR
Queue Stats
152W - 149L
1,631 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bindez
Khepri
14
0 / 7 / 3
9,967
453
6,720
25,572
19,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
LuckToxic
Scylla
18
3 / 4 / 2
11,146
507
16,243
15,277
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 5 / 3
10,812
491
13,024
26,414
23,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
llamabuns
Heimdallr
19
3 / 5 / 1
12,659
575
12,188
18,372
5,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
samisyxe
Arachne
17
3 / 8 / 3
10,706
487
14,523
26,527
11,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetTiamatTsukuyomiGilgameshApollo

VS

Bans
AthenaAwilixJanusYmirFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 11
13,599
618
26,624
18,506
9,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 2 / 2
14,867
676
19,985
20,240
9,286
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Leatrox
Guan Yu
20
3 / 1 / 8
14,402
655
17,629
21,087
30,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 1 / 8
13,388
609
11,419
17,783
12,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Artio
xPabstxQc
Artio
18
7 / 1 / 14
13,199
600
17,197
32,775
38,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
9
Kills
29
29
Deaths
9
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bindez
Khepri
0
7
3
0.21
W
7
4
11
3.13
W
7
2
2
4
W
Guan Yu
Leatrox
Guan Yu
3
1
8
7
W
5
1
8
9
L
Scylla
LuckToxic
Scylla
3
4
2
1
L
0
5
3
0.3
L
Heimdallr
llamabuns
Heimdallr
3
5
1
0.7
L
Arachne
samisyxe
Arachne
3
8
3
0.56
W
Artio
xPabstxQc
Artio
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,698
Damage
92,854
112,162
Taken
110,391
65,155
Mitigated
100,661
27,063
Healing
62,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bindez
Khepri
6,720
1,172
0
3,566
25,572
19,234
0
12,556
12,382
29,384
0
W
26,624
1,673
6,969
9,525
18,506
9,681
398
8,694
9,812
111,961
0
W
19,985
12,237
0
12,938
20,240
9,286
5,297
1,276
18,964
0
130,525
W
Guan Yu
Leatrox
Guan Yu
17,629
2,335
3,141
12,201
21,087
30,227
1,172
1,434
19,653
0
107,651
W
11,419
2,854
0
1,843
17,783
12,711
5,150
3,815
13,968
0
116,432
L
Scylla
LuckToxic
Scylla
16,243
1,980
0
2,725
15,277
5,488
0
8,886
5,158
94,512
0
L
13,024
1,891
0
7,860
26,414
23,344
0
7,552
18,862
0
82,081
L
Heimdallr
llamabuns
Heimdallr
12,188
9,226
0
4,524
18,372
5,761
0
3,704
14,553
0
86,192
L
Arachne
samisyxe
Arachne
14,523
9,253
0
8,388
26,527
11,328
0
11,123
15,168
0
78,255
W
Artio
xPabstxQc
Artio
17,197
1,704
4,217
11,639
32,775
38,756
211
8,346
24,429
47,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,290
Gold Earned
69,455
665
Minions Killed
822
0
Camps Cleared
0
2,054,693
Distance Traveled
2,361,690
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,967
453
38
2
0
370,374
3
W
Ra
13,599
618
204
9
0
459,156
2
W
Anhur
14,867
676
200
9
0
413,679
4
W
Guan Yu
14,402
655
201
9
0
496,864
8
W
Serqet
13,388
609
174
8
0
531,313
4
L
Scylla
11,146
507
175
8
0
410,511
4
L
Tyr
10,812
491
170
8
0
447,015
3
L
Heimdallr
12,659
575
162
7
0
360,488
7
L
Arachne
10,706
487
120
5
0
466,305
6
W
Artio
13,199
600
43
2
0
460,678
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role