Player Matchup

Cabrakan
Cabrakan
Jamathas
Cabrakan
Level 26
God Stats
3W - 7L
1,430 SR
Queue Stats
122W - 124L
1,532 Elo+
Solo
Artemis
Artemis
Pac13nT1
Artemis
Level 18
God Stats
6W - 3L
1,562 SR
Queue Stats
23W - 24L
1,538 Elo+
Solo
Guan Yu
Guan Yu
SomrigOstsauce
Guan Yu
Level 6
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 4L
1,469 Elo+
Party 3
Thor
Thor
bramsam
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,592 Elo+
Party 3
Anubis
Anubis
iTyflos
Anubis
Level 26
God Stats
19W - 18L
1,568 SR
Queue Stats
45W - 39L
1,569 Elo+
Solo
Team Averages
Level 18
1,557 SR
1,540 Elo+

VS

Team Averages
Level 26
1,552 SR
1,582 Elo+
Anhur
Anhur
LeeZe-95-x
Anhur
Level 32
God Stats
6W - 8L
1,508 SR
Queue Stats
53W - 58L
1,504 Elo+
Party 2
Ymir
Ymir
Omegar3fisch
Ymir
Level 15
God Stats
8W - 3L
1,810 SR
Queue Stats
32W - 23L
1,612 Elo+
Party 1
Serqet
Serqet
TrapPhoenix
Serqet
Level 28
God Stats
2W - 3L
1,441 SR
Queue Stats
144W - 133L
1,625 Elo+
Party 1
Kukulkan
Kukulkan
YungRedhead
Kukulkan
Level 29
God Stats
6W - 5L
1,571 SR
Queue Stats
34W - 38L
1,572 Elo+
Party 2
Chaac
Chaac
r200e
Chaac
Level 27
God Stats
5W - 2L
1,428 SR
Queue Stats
34W - 19L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jamathas
Cabrakan
13
1 / 7 / 1
8,390
420
6,208
15,289
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Pac13nT1
Artemis
13
1 / 6 / 1
7,737
387
6,958
11,858
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 6 / 1
7,893
395
3,310
12,269
11,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
bramsam
Thor
13
2 / 9 / 0
8,607
430
8,991
19,734
6,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
iTyflos
Anubis
16
5 / 9 / 3
10,614
531
10,505
18,063
8,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
3 / 4 / 8
10,993
550
9,600
13,757
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 14
11,075
554
8,006
8,437
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
20
10 / 2 / 10
12,886
644
11,961
18,319
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
YungRedhead
Kukulkan
18
8 / 4 / 10
12,181
609
16,086
8,992
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
r200e
Chaac
19
10 / 2 / 7
12,930
647
13,479
15,154
8,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
11
Kills
37
37
Deaths
12
6
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Jamathas
Cabrakan
1
7
1
0.21
W
Anhur
3
4
8
1.75
W
6
0
14
13
L
Artemis
Pac13nT1
Artemis
1
6
1
0.25
L
2
6
1
0.42
W
Serqet
10
2
10
7.5
W
Kukulkan
YungRedhead
Kukulkan
8
4
10
3.25
L
Thor
bramsam
Thor
2
9
0
0.22
L
Anubis
iTyflos
Anubis
5
9
3
0.72
W
Chaac
r200e
Chaac
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,972
Damage
59,132
77,213
Taken
64,659
44,913
Mitigated
31,507
17,220
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Jamathas
Cabrakan
6,208
1,048
0
2,217
15,289
14,615
130
3,487
11,410
34,903
0
W
Anhur
9,600
3,828
0
2,965
13,757
4,478
2,104
4,800
8,957
0
69,510
W
8,006
1,870
0
1,812
8,437
7,842
793
2,353
6,054
20,667
0
L
Artemis
Pac13nT1
Artemis
6,958
2,707
0
2,504
11,858
4,259
340
3,854
7,362
0
40,941
L
3,310
793
934
2,717
12,269
11,029
293
3,937
8,108
0
23,132
W
Serqet
11,961
2,008
0
5,434
18,319
7,110
264
4,638
13,621
0
99,814
W
Kukulkan
YungRedhead
Kukulkan
16,086
1,952
0
329
8,992
3,275
720
3,122
5,831
76,028
0
L
Thor
bramsam
Thor
8,991
2,610
0
2,818
19,734
6,331
0
5,138
13,896
0
54,098
L
Anubis
iTyflos
Anubis
10,505
282
171
5,859
18,063
8,679
281
7,222
9,973
64,222
0
W
Chaac
r200e
Chaac
13,479
3,655
0
5,198
15,154
8,802
3,823
1,800
13,114
125
77,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,241
Gold Earned
60,065
365
Minions Killed
594
0
Camps Cleared
0
1,586,784
Distance Traveled
1,922,500
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,390
420
56
3
0
272,654
2
W
Anhur
10,993
550
123
6
0
329,770
3
W
Ymir
11,075
554
24
1
0
392,476
9
L
Artemis
7,737
387
72
4
0
333,105
4
L
Guan Yu
7,893
395
45
2
0
379,824
1
W
Serqet
12,886
644
147
7
0
472,716
3
W
Kukulkan
12,181
609
135
7
0
371,473
9
L
Thor
8,607
430
76
4
0
318,446
2
L
Anubis
10,614
531
116
6
0
282,755
1
W
Chaac
12,930
647
165
8
0
356,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role