Player Matchup

Vulcan
Vulcan
ElDiablo2178
Vulcan
Level 27
God Stats
8W - 6L
1,266 SR
Queue Stats
86W - 87L
1,363 Elo+
Solo
Set
Set
Rimuru379
Set
Level 16
God Stats
2W - 1L
1,443 SR
Queue Stats
13W - 20L
1,413 Elo+
Solo
Anhur
Anhur
Tamongus
Anhur
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,349 Elo+
Party 1
Bellona
Bellona
Tobungus
Bellona
Level 22
God Stats
1W - 1L
1,082 SR
Queue Stats
12W - 13L
1,285 Elo+
Party 1
Jormungandr
Jormungandr
deweycuts
Jormungandr
Level 19
God Stats
33W - 39L
1,400 SR
Queue Stats
155W - 143L
1,393 Elo+
Solo
Team Averages
Level 19
1,338 SR
1,361 Elo+

VS

Team Averages
Level 28
1,530 SR
1,405 Elo+
Artemis
Artemis
Blvyxs
Artemis
Level 37
God Stats
16W - 8L
1,656 SR
Queue Stats
323W - 347L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
Dark N3bulaPR
Gilgamesh
Level 29
God Stats
32W - 25L
1,512 SR
Queue Stats
313W - 306L
1,447 Elo+
Party 2
Merlin
Merlin
KingArthur1512
Merlin
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 54L
1,411 Elo+
Solo
Yemoja
Yemoja
WigglelyMonkey
Yemoja
Level 29
God Stats
39W - 35L
1,553 SR
Queue Stats
213W - 196L
1,433 Elo+
Party 2
Susano
Susano
llILoveDIlI
Susano
Level 18
God Stats
37W - 32L
1,429 SR
Queue Stats
476W - 507L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 1 / 0
10,118
533
8,315
7,925
3,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 1
8,840
465
4,545
13,207
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
Tamongus
Anhur
12
1 / 5 / 1
7,398
389
4,042
11,015
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Tobungus
Bellona
16
2 / 1 / 2
10,661
561
5,779
12,749
8,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
deweycuts
Jormungandr
12
2 / 2 / 1
7,652
403
4,621
9,854
5,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blvyxs
Artemis
14
3 / 3 / 3
8,360
440
9,883
13,125
4,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Dark N3bulaPR
Gilgamesh
14
6 / 2 / 2
8,786
462
9,752
10,097
3,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 3 / 2
9,682
510
3,680
9,229
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 0 / 4
9,022
475
6,235
7,446
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Susano
14
2 / 2 / 1
8,328
438
4,830
10,314
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
10
Kills
13
14
Deaths
10
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Blvyxs
Artemis
3
3
3
1.5
L
Gilgamesh
Dark N3bulaPR
Gilgamesh
6
2
2
3.5
W
Vulcan
3
1
0
3
L
0
3
2
0.33
W
2
5
1
0.5
W
Anhur
Tamongus
Anhur
1
5
1
0.3
W
Bellona
Tobungus
Bellona
2
1
2
3
L
2
0
4
4
W
Jormungandr
deweycuts
Jormungandr
2
2
1
1.25
L
Susano
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,302
Damage
34,380
54,750
Taken
50,211
24,649
Mitigated
21,236
8,280
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Blvyxs
Artemis
9,883
5,415
0
2,346
13,125
4,895
1,148
4,124
9,001
0
48,266
L
Gilgamesh
Dark N3bulaPR
Gilgamesh
9,752
2,703
0
1,350
10,097
3,767
0
1,085
9,012
0
33,114
W
Vulcan
8,315
1,600
0
2,415
7,925
3,002
882
3,258
4,667
70,238
0
L
3,680
158
0
14
9,229
3,188
2,009
5,233
3,996
76,251
0
W
4,545
2,435
0
2,278
13,207
4,642
1,143
822
12,385
0
49,898
W
Anhur
Tamongus
Anhur
4,042
1,181
0
2,573
11,015
2,857
153
1,900
9,115
0
22,173
W
Bellona
Tobungus
Bellona
5,779
1,446
0
414
12,749
8,975
1,689
0
12,749
1,018
51,153
L
6,235
902
2,799
2,973
7,446
5,717
92
2,104
5,342
31,691
0
W
Jormungandr
deweycuts
Jormungandr
4,621
792
186
414
9,854
5,173
160
3,935
5,919
37,603
0
L
Susano
4,830
918
0
1,297
10,314
3,669
0
390
9,924
0
42,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,669
Gold Earned
44,178
467
Minions Killed
391
0
Camps Cleared
0
1,706,655
Distance Traveled
1,600,498
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,360
440
77
4
0
294,497
5
L
Gilgamesh
8,786
462
42
2
0
308,221
2
W
Vulcan
10,118
533
123
6
0
349,784
0
L
Merlin
9,682
510
153
8
0
331,106
4
W
Set
8,840
465
115
6
0
327,388
0
W
Anhur
7,398
389
38
2
0
296,740
0
W
Bellona
10,661
561
115
6
0
397,484
0
L
Yemoja
9,022
475
43
2
0
326,960
4
W
Jormungandr
7,652
403
76
4
0
335,259
0
L
Susano
8,328
438
76
4
0
339,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role