Player Matchup

Kali
Kali
Hum39k
Kali
Level 43
God Stats
4W - 0L
1,888 SR
Queue Stats
399W - 352L
1,538 Elo+
Party 2
Bellona
Bellona
Rafiel13
Bellona
Level 17
God Stats
16W - 8L
1,664 SR
Queue Stats
145W - 108L
1,465 Elo+
Party 2
Janus
Janus
Robrobrain
Janus
Level 20
God Stats
19W - 17L
1,522 SR
Queue Stats
234W - 202L
1,500 Elo+
Party 2
Anhur
Anhur
aFire_NightMare
Anhur
Level 20
God Stats
11W - 8L
1,396 SR
Queue Stats
108W - 79L
1,531 Elo+
Party 2
Bacchus
Bacchus
franciscofmgbf
Bacchus
Level 106
God Stats
16W - 5L
1,779 SR
Queue Stats
360W - 301L
1,518 Elo+
Party 2
Team Averages
Level 41
1,650 SR
1,510 Elo+

VS

Team Averages
Level 20
1,441 SR
1,342 Elo+
Danzaburou
Danzaburou
Sir_Roy2
Danzaburou
Level 15
God Stats
1W - 2L
1,335 SR
Queue Stats
8W - 15L
1,234 Elo+
Party 1
Poseidon
Poseidon
Zetso-0n60hz
Poseidon
Level 16
God Stats
1W - 3L
1,373 SR
Queue Stats
21W - 17L
1,437 Elo+
Party 3
Aphrodite
Aphrodite
cesor72
Aphrodite
Level 11
God Stats
0W - 1L
1,341 SR
Queue Stats
2W - 5L
1,209 Elo+
Party 1
Jing Wei
Jing Wei
kacperino010
Jing Wei
Level 18
God Stats
6W - 9L
1,735 SR
Queue Stats
12W - 16L
1,440 Elo+
Solo
Nemesis
Nemesis
vShariingan---
Nemesis
Level 38
God Stats
6W - 10L
1,421 SR
Queue Stats
59W - 56L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Hum39k
Kali
16
6 / 1 / 8
9,360
624
10,636
12,062
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Rafiel13
Bellona
15
2 / 0 / 3
7,731
515
2,276
7,345
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
15
9 / 1 / 5
9,279
619
7,154
5,849
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 0 / 2
7,786
519
4,630
4,642
1,443
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 5
7,983
532
8,828
9,113
7,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sir_Roy2
Danzaburou
10
0 / 4 / 1
6,119
408
4,165
10,356
2,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Zetso-0n60hz
Poseidon
10
0 / 4 / 0
6,404
427
2,435
5,067
1,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
cesor72
Aphrodite
11
0 / 3 / 1
6,880
459
4,426
8,104
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
kacperino010
Jing Wei
11
0 / 10 / 1
6,594
440
2,551
9,542
3,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
2 / 4 / 0
8,218
548
6,419
11,421
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
25
Kills
2
2
Deaths
25
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
Hum39k
Kali
6
1
8
10
W
Bellona
Rafiel13
Bellona
2
0
3
3.5
W
Janus
9
1
5
11.5
L
Danzaburou
Sir_Roy2
Danzaburou
0
4
1
0.13
L
Poseidon
Zetso-0n60hz
Poseidon
0
4
0
0
W
3
0
2
4
L
Aphrodite
cesor72
Aphrodite
0
3
1
0.17
W
5
0
5
7.5
L
Jing Wei
kacperino010
Jing Wei
0
10
1
0.05
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,524
Damage
19,996
39,011
Taken
44,490
19,972
Mitigated
14,081
15,260
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Hum39k
Kali
10,636
6,363
0
5,687
12,062
4,658
199
916
11,146
0
67,626
W
Bellona
Rafiel13
Bellona
2,276
499
0
3,998
7,345
4,262
849
2,245
5,100
0
27,608
W
Janus
7,154
605
0
1,310
5,849
1,694
0
64
5,785
56,433
0
L
Danzaburou
Sir_Roy2
Danzaburou
4,165
1,725
0
1,036
10,356
2,679
0
4,689
5,667
0
33,607
L
Poseidon
Zetso-0n60hz
Poseidon
2,435
801
0
180
5,067
1,363
0
639
4,404
24,168
0
W
4,630
827
0
2,068
4,642
1,443
41
1,415
3,227
0
42,253
L
Aphrodite
cesor72
Aphrodite
4,426
806
2,618
3,332
8,104
3,304
0
3,645
4,381
24,071
0
W
8,828
937
304
1,893
9,113
7,915
0
2,221
6,892
27,122
0
L
Jing Wei
kacperino010
Jing Wei
2,551
1,918
0
1
9,542
3,317
1,040
5,319
3,969
0
26,717
L
6,419
2,433
0
4,078
11,421
3,418
0
1,264
10,087
0
45,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
34,215
427
Minions Killed
298
0
Camps Cleared
0
1,383,292
Distance Traveled
1,391,534
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,360
624
123
8
0
302,879
2
W
Bellona
7,731
515
75
5
0
266,574
2
W
Janus
9,279
619
115
8
0
268,628
1
L
Danzaburou
6,119
408
55
4
0
295,208
3
L
Poseidon
6,404
427
46
3
0
238,857
0
W
Anhur
7,786
519
88
6
0
270,042
4
L
Aphrodite
6,880
459
48
3
0
302,509
4
W
Bacchus
7,983
532
26
2
0
275,169
3
L
Jing Wei
6,594
440
41
3
0
251,308
0
L
Nemesis
8,218
548
108
7
0
303,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role