Player Matchup

Zeus
Zeus
DanySpXJr
Zeus
Level 24
God Stats
2W - 3L
1,667 SR
Queue Stats
79W - 59L
1,681 Elo+
Solo
Jing Wei
Jing Wei
DarkCC
Jing Wei
Level 15
God Stats
2W - 8L
1,503 SR
Queue Stats
8W - 23L
1,266 Elo+
Solo
Kumbhakarna
Kumbhakarna
ElNeri
Kumbhakarna
Level 29
God Stats
8W - 2L
1,750 SR
Queue Stats
92W - 80L
1,524 Elo+
Solo
Nike
Nike
KurtJekyll
Nike
Level 15
God Stats
2W - 2L
1,768 SR
Queue Stats
11W - 10L
1,552 Elo+
Solo
Nemesis
Nemesis
SoggyLoggy
Nemesis
Level 29
God Stats
6W - 3L
1,666 SR
Queue Stats
225W - 188L
1,610 Elo+
Solo
Team Averages
Level 22
1,671 SR
1,527 Elo+

VS

Team Averages
Level 18
1,444 SR
1,608 Elo+
King Arthur
King Arthur
DaddyAndYou
King Arthur
Level 29
God Stats
4W - 7L
1,562 SR
Queue Stats
161W - 147L
1,650 Elo+
Solo
Artemis
Artemis
GreenBowls
Artemis
Level 5
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 2L
1,448 Elo+
Solo
Hercules
Hercules
LordPuxero
Hercules
Level 26
God Stats
10W - 17L
1,220 SR
Queue Stats
309W - 308L
1,576 Elo+
Solo
Tiamat
Tiamat
Reiderik
Tiamat
Level 7
God Stats
0W - 1L
1,518 SR
Queue Stats
3W - 4L
1,689 Elo+
Solo
Cerberus
Cerberus
rayray2021
Cerberus
Level 22
God Stats
2W - 3L
1,629 SR
Queue Stats
83W - 56L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
13 / 2 / 4
12,650
633
24,257
10,581
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
DarkCC
Jing Wei
15
2 / 5 / 3
9,325
466
6,193
10,108
3,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ElNeri
Kumbhakarna
15
2 / 2 / 12
10,669
533
5,845
15,653
10,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 8
9,537
477
5,329
12,176
7,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
SoggyLoggy
Nemesis
20
9 / 1 / 5
12,323
616
15,626
16,843
9,015
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaddyAndYou
King Arthur
17
3 / 3 / 0
10,294
515
9,023
17,712
11,289
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
GreenBowls
Artemis
15
5 / 8 / 2
9,676
484
10,939
12,981
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
LordPuxero
Hercules
15
1 / 6 / 4
9,311
466
7,256
16,947
7,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Reiderik
Tiamat
13
1 / 8 / 2
8,588
429
6,853
12,771
6,764
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
rayray2021
Cerberus
13
3 / 3 / 2
9,093
455
6,011
14,378
10,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
27
Kills
13
14
Deaths
28
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DaddyAndYou
King Arthur
3
3
0
1
W
Zeus
13
2
4
7.5
W
Jing Wei
DarkCC
Jing Wei
2
5
3
0.7
W
Kumbhakarna
ElNeri
Kumbhakarna
2
2
12
4
L
Artemis
GreenBowls
Artemis
5
8
2
0.75
W
1
4
8
1.25
L
Hercules
LordPuxero
Hercules
1
6
4
0.5
L
Tiamat
Reiderik
Tiamat
1
8
2
0.25
W
Nemesis
SoggyLoggy
Nemesis
9
1
5
11.5
L
Cerberus
rayray2021
Cerberus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,250
Damage
40,082
65,361
Taken
74,789
34,000
Mitigated
40,986
20,284
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DaddyAndYou
King Arthur
9,023
616
0
4,392
17,712
11,289
0
2,155
15,058
0
67,898
W
Zeus
24,257
3,488
0
3,733
10,581
3,108
554
5,765
4,477
101,745
0
W
Jing Wei
DarkCC
Jing Wei
6,193
5,602
0
1,636
10,108
3,452
1,054
1,030
9,078
0
43,036
W
Kumbhakarna
ElNeri
Kumbhakarna
5,845
502
0
1,720
15,653
10,981
0
2,494
13,059
35,357
0
L
Artemis
GreenBowls
Artemis
10,939
6,236
0
30
12,981
5,791
2,346
4,657
8,324
0
49,663
W
5,329
470
0
4,232
12,176
7,444
96
447
11,407
0
40,715
L
Hercules
LordPuxero
Hercules
7,256
2,101
0
1,606
16,947
7,017
0
6,076
10,751
0
64,497
L
Tiamat
Reiderik
Tiamat
6,853
675
0
1,536
12,771
6,764
0
10,032
2,739
37,996
0
W
Nemesis
SoggyLoggy
Nemesis
15,626
10,605
0
8,963
16,843
9,015
0
2,537
14,049
0
112,714
L
Cerberus
rayray2021
Cerberus
6,011
330
0
3,146
14,378
10,125
0
7,182
7,106
37,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,504
Gold Earned
46,962
551
Minions Killed
494
0
Camps Cleared
0
1,748,581
Distance Traveled
1,666,206
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,294
515
135
7
0
372,117
5
W
Zeus
12,650
633
173
9
0
389,727
7
W
Jing Wei
9,325
466
83
4
0
315,051
0
W
Kumbhakarna
10,669
533
45
2
0
382,345
3
L
Artemis
9,676
484
91
5
0
267,488
1
W
Nike
9,537
477
77
4
0
274,579
7
L
Hercules
9,311
466
119
6
0
358,211
0
L
Tiamat
8,588
429
83
4
0
335,854
0
W
Nemesis
12,323
616
173
9
0
386,879
2
L
Cerberus
9,093
455
66
3
0
332,536
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role