Player Matchup

Chernobog
Chernobog
DARK_F0X_2708
Chernobog
Level 27
God Stats
1W - 5L
1,141 SR
Queue Stats
372W - 413L
1,330 Elo+
Party 4
Ymir
Ymir
Glatz_is_back
Ymir
Level 16
God Stats
4W - 6L
1,214 SR
Queue Stats
86W - 57L
1,382 Elo+
Party 4
Odin
Odin
TheRebornMessiah
Odin
Level 33
God Stats
2W - 0L
1,742 SR
Queue Stats
29W - 19L
1,429 Elo+
Party 1
Artemis
Artemis
The_Pink_Alpaca
Artemis
Level 17
God Stats
10W - 8L
1,421 SR
Queue Stats
13W - 12L
1,328 Elo+
Party 1
Tiamat
Tiamat
uriah57
Tiamat
Level 29
God Stats
6W - 12L
1,284 SR
Queue Stats
107W - 112L
1,418 Elo+
Solo
Team Averages
Level 24
1,360 SR
1,377 Elo+

VS

Team Averages
Level 19
1,440 SR
1,316 Elo+
Fafnir
Fafnir
Ded Dragon9979
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,317 Elo+
Party 3
Bellona
Bellona
Redv0yageur
Bellona
Level 8
God Stats
35W - 38L
1,467 SR
Queue Stats
45W - 61L
1,317 Elo+
Party 3
Kukulkan
Kukulkan
allesdreck666
Kukulkan
Level 16
God Stats
59W - 51L
1,369 SR
Queue Stats
158W - 179L
1,287 Elo+
Solo
Apollo
Apollo
amr_ramadan18
Apollo
Level 33
God Stats
27W - 28L
1,443 SR
Queue Stats
195W - 205L
1,346 Elo+
Party 2
Khepri
Khepri
nourg_of_war
Khepri
Level 29
God Stats
45W - 39L
1,421 SR
Queue Stats
133W - 176L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DARK_F0X_2708
Chernobog
16
8 / 2 / 5
9,995
555
11,756
11,688
4,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
8 / 1 / 7
10,227
568
10,723
11,340
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 3 / 2
8,337
463
6,398
11,072
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 3 / 3
9,664
537
8,022
9,389
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
uriah57
Tiamat
17
4 / 1 / 4
10,396
578
10,451
10,576
7,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
7,532
418
2,894
17,329
11,935
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
Redv0yageur
Bellona
12
2 / 7 / 0
7,766
431
8,890
14,337
9,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
allesdreck666
Kukulkan
14
0 / 2 / 1
7,855
436
5,138
5,673
1,979
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
7 / 4 / 0
9,318
518
7,075
12,210
4,559
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
11
1 / 6 / 4
7,245
403
4,302
12,301
5,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
28
Kills
10
10
Deaths
28
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DARK_F0X_2708
Chernobog
8
2
5
5.25
L
0
9
3
0.17
W
8
1
7
11.5
L
Bellona
Redv0yageur
Bellona
2
7
0
0.29
W
2
3
2
1
W
6
3
3
2.5
L
Kukulkan
allesdreck666
Kukulkan
0
2
1
0.25
L
7
4
0
1.75
L
Khepri
1
6
4
0.5
W
Tiamat
uriah57
Tiamat
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,350
Damage
28,299
54,065
Taken
61,850
37,660
Mitigated
33,652
11,334
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DARK_F0X_2708
Chernobog
11,756
7,445
0
3,268
11,688
4,809
990
1,463
10,165
0
54,758
L
2,894
933
0
879
17,329
11,935
170
8,226
8,790
15,916
0
W
10,723
1,919
0
1,309
11,340
11,283
327
2,577
8,688
46,683
0
L
Bellona
Redv0yageur
Bellona
8,890
2,631
0
665
14,337
9,647
0
3,452
10,849
0
28,839
W
6,398
2,739
0
660
11,072
9,660
1,446
2,713
8,359
0
34,411
W
8,022
4,377
0
510
9,389
4,464
1,484
1,611
7,778
0
55,415
L
Kukulkan
allesdreck666
Kukulkan
5,138
79
0
310
5,673
1,979
180
3,020
2,445
53,136
0
L
7,075
4,097
0
3,069
12,210
4,559
357
3,436
8,554
0
45,516
L
Khepri
4,302
74
99
304
12,301
5,532
207
2,363
9,362
21,999
0
W
Tiamat
uriah57
Tiamat
10,451
1,563
0
5,587
10,576
7,444
1,148
3,835
6,741
73,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,619
Gold Earned
39,716
429
Minions Killed
278
0
Camps Cleared
0
1,685,412
Distance Traveled
1,568,620
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,995
555
75
4
0
331,705
0
L
Fafnir
7,532
418
25
1
0
269,149
0
W
Ymir
10,227
568
80
4
0
334,448
5
L
Bellona
7,766
431
35
2
0
353,452
0
W
Odin
8,337
463
54
3
0
351,379
1
W
Artemis
9,664
537
91
5
0
334,535
0
L
Kukulkan
7,855
436
109
6
0
340,448
2
L
Apollo
9,318
518
87
5
0
286,942
1
L
Khepri
7,245
403
22
1
0
318,629
0
W
Tiamat
10,396
578
129
7
0
333,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role