Player Matchup

Achilles
Achilles
Gold III
MercvryPls
Achilles
Gold III
Level 103
God Stats
2W - 3L
1,379 SR
Queue Stats
151W - 144L
1,418 MMR
Solo
Thanatos
Thanatos
Gold IV
Mickolini17
Thanatos
Gold IV
Level 142
God Stats
10W - 6L
1,791 SR
Queue Stats
31W - 35L
1,432 MMR
Solo
Kukulkan
Kukulkan
Gold III
XxmetaldeathxX
Kukulkan
Gold III
Level 124
God Stats
25W - 22L
1,439 SR
Queue Stats
393W - 408L
1,461 MMR
Party 2
Cerberus
Cerberus
Silver IV
conairrr
Cerberus
Silver IV
Level 65
God Stats
5W - 3L
1,545 SR
Queue Stats
77W - 87L
1,241 MMR
Party 2
Rama
Rama
Gold V
prînce
Rama
Gold V
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 86L
1,393 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,531 SR
1,389 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 157
1,581 SR
1,386 MMR
Danzaburou
Danzaburou
Gold V
Darkmessage
Danzaburou
Gold V
Level 156
God Stats
4W - 3L
1,688 SR
Queue Stats
163W - 164L
1,334 MMR
Solo
Khepri
Khepri
Gold III
Elisabeth9
Khepri
Gold III
Level 157
God Stats
23W - 28L
1,507 SR
Queue Stats
394W - 385L
1,444 MMR
Party 1
Anubis
Anubis
Bronze III
PandaRage
Anubis
Bronze III
Level 157
God Stats
16W - 10L
1,500 SR
Queue Stats
212W - 223L
1,397 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Zanira
Zhong Kui
Gold IV
Level 154
God Stats
27W - 21L
1,595 SR
Queue Stats
367W - 372L
1,434 MMR
Solo
Arachne
Arachne
Gold IV
archaon1911
Arachne
Gold IV
Level 160
God Stats
21W - 19L
1,617 SR
Queue Stats
523W - 516L
1,319 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MercvryPls
Achilles
20
4 / 2 / 8
15,019
578
13,583
24,733
30,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Mickolini17
Thanatos
20
6 / 6 / 5
15,084
580
12,792
25,444
10,710
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
20
4 / 3 / 6
15,648
602
19,055
10,856
5,678
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Cerberus
conairrr
Cerberus
19
2 / 4 / 10
14,664
564
7,217
24,975
27,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
prînce
Rama
20
5 / 6 / 7
15,986
615
19,145
21,483
8,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetTsukuyomiTiamatAthenaScylla

VS

Bans
ApolloGebJanusSobekMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkmessage
Danzaburou
20
5 / 4 / 10
13,670
526
20,610
22,779
11,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
Elisabeth9
Khepri
18
0 / 4 / 8
12,222
470
6,683
21,893
26,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
PandaRage
Anubis
8
2 / 1 / 0
8,634
332
569
2,414
761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Zanira
Zhong Kui
20
3 / 6 / 4
13,771
530
11,736
18,745
18,008
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
archaon1911
Arachne
20
11 / 6 / 2
14,274
549
23,561
31,162
16,655
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
21
Kills
21
21
Deaths
21
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Darkmessage
Danzaburou
5
4
10
2.5
L
Khepri
Elisabeth9
Khepri
0
4
8
1
W
Achilles
MercvryPls
Achilles
4
2
8
4
W
Thanatos
Mickolini17
Thanatos
6
6
5
1.42
L
Anubis
PandaRage
Anubis
2
1
0
2
W
Kukulkan
4
3
6
2.33
L
Zhong Kui
Zanira
Zhong Kui
3
6
4
0.83
L
Arachne
archaon1911
Arachne
11
6
2
2
W
Cerberus
conairrr
Cerberus
2
4
10
1.75
W
Rama
prînce
Rama
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,792
Damage
63,159
107,491
Taken
96,993
82,278
Mitigated
72,573
51,653
Healing
37,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Darkmessage
Danzaburou
20,610
10,113
0
12,928
22,779
11,086
507
3,872
18,907
0
119,429
L
Khepri
Elisabeth9
Khepri
6,683
481
0
1,536
21,893
26,063
485
8,439
13,454
59,486
0
W
Achilles
MercvryPls
Achilles
13,583
3,880
0
10,725
24,733
30,009
1,137
8,177
16,316
0
92,598
W
Thanatos
Mickolini17
Thanatos
12,792
4,014
0
20,566
25,444
10,710
3,743
3,744
21,700
0
93,762
L
Anubis
PandaRage
Anubis
569
42
0
873
2,414
761
0
1,258
1,156
21,403
0
W
Kukulkan
19,055
1,922
0
1,663
10,856
5,678
2,835
1,783
9,073
137,550
0
L
Zhong Kui
Zanira
Zhong Kui
11,736
1,133
0
6,714
18,745
18,008
798
4,488
14,257
100,120
0
L
Arachne
archaon1911
Arachne
23,561
14,065
0
15,142
31,162
16,655
0
9,352
21,810
0
135,562
W
Cerberus
conairrr
Cerberus
7,217
288
0
8,776
24,975
27,658
78
5,546
19,429
48,850
0
W
Rama
prînce
Rama
19,145
15,531
0
9,923
21,483
8,223
3,703
2,822
18,501
0
118,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,401
Gold Earned
62,571
847
Minions Killed
727
0
Camps Cleared
0
2,432,889
Distance Traveled
2,112,785
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,670
526
170
7
0
463,748
8
L
Khepri
12,222
470
108
4
0
496,437
13
W
Achilles
15,019
578
180
7
0
515,698
4
W
Thanatos
15,084
580
131
5
0
487,697
4
L
Anubis
8,634
332
53
2
0
116,886
0
W
Kukulkan
15,648
602
228
9
0
483,480
3
L
Zhong Kui
13,771
530
222
9
0
477,067
3
L
Arachne
14,274
549
174
7
0
558,647
5
W
Cerberus
14,664
564
111
4
0
503,671
16
W
Rama
15,986
615
197
8
0
442,343
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role