Player Matchup

Horus
Horus
Wolfy208
Horus
Level 67
God Stats
7W - 7L
1,541 SR
Queue Stats
59W - 64L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
benbenweenie
Heimdallr
Level 27
God Stats
2W - 4L
1,388 SR
Queue Stats
91W - 109L
1,460 Elo+
Party 1
Persephone
Persephone
iSegnis
Persephone
Level 79
God Stats
15W - 17L
1,606 SR
Queue Stats
94W - 119L
1,492 Elo+
Solo
Team Averages
Level 58
1,512 SR
1,476 Elo+

VS

Team Averages
Level 38
1,507 SR
1,505 Elo+
Gilgamesh
Gilgamesh
Goatsanity
Gilgamesh
Level 78
God Stats
3W - 3L
1,391 SR
Queue Stats
43W - 38L
1,522 Elo+
Party 2
Ah Puch
Ah Puch
SvartaAnkan
Ah Puch
Level 29
God Stats
10W - 5L
1,824 SR
Queue Stats
53W - 50L
1,504 Elo+
Party 2
Anhur
Anhur
sutroyc
Anhur
Level 8
God Stats
0W - 1L
1,307 SR
Queue Stats
7W - 13L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Wolfy208
Horus
14
5 / 3 / 8
11,463
764
9,688
13,044
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
benbenweenie
Heimdallr
14
3 / 5 / 11
10,366
691
8,700
13,745
6,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
iSegnis
Persephone
17
11 / 2 / 6
12,188
813
16,196
8,842
2,847
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Goatsanity
Gilgamesh
13
4 / 6 / 5
10,397
693
6,730
14,284
10,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
SvartaAnkan
Ah Puch
14
5 / 5 / 4
10,263
684
15,680
12,180
4,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
sutroyc
Anhur
10
1 / 8 / 3
8,526
568
4,285
14,021
5,185
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
19
Kills
10
10
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Goatsanity
Gilgamesh
4
6
5
1.08
L
Ah Puch
SvartaAnkan
Ah Puch
5
5
4
1.4
W
Horus
Wolfy208
Horus
5
3
8
3
W
Heimdallr
benbenweenie
Heimdallr
3
5
11
1.7
W
Persephone
iSegnis
Persephone
11
2
6
7
L
Anhur
sutroyc
Anhur
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,584
Damage
26,695
35,631
Taken
40,485
17,921
Mitigated
19,616
5,450
Healing
3,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Goatsanity
Gilgamesh
6,730
1,609
0
219
14,284
10,363
0
5,496
8,788
0
31,543
L
Ah Puch
SvartaAnkan
Ah Puch
15,680
915
0
2,434
12,180
4,068
0
3,864
8,313
54,303
0
W
Horus
Wolfy208
Horus
9,688
5,102
484
1,919
13,044
8,680
138
4,303
8,741
0
65,557
W
Heimdallr
benbenweenie
Heimdallr
8,700
2,941
0
398
13,745
6,394
181
7,410
6,335
0
30,258
W
Persephone
iSegnis
Persephone
16,196
1,153
0
2,649
8,842
2,847
662
4,213
4,627
52,366
0
L
Anhur
sutroyc
Anhur
4,285
1,174
111
924
14,021
5,185
0
6,852
7,169
0
15,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,017
Gold Earned
29,186
211
Minions Killed
156
0
Camps Cleared
0
866,322
Distance Traveled
841,251
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,397
693
32
2
0
288,043
0
L
Ah Puch
10,263
684
93
6
0
287,503
0
W
Horus
11,463
764
78
5
0
272,652
2
W
Heimdallr
10,366
691
48
3
0
299,466
0
W
Persephone
12,188
813
85
6
0
294,204
1
L
Anhur
8,526
568
31
2
0
265,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role