Player Matchup

Bastet
Bastet
Cry4_Me
Bastet
Level 88
God Stats
6W - 4L
1,510 SR
Queue Stats
750W - 656L
1,498 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Depois11
Kumbhakarna
Level 66
God Stats
1W - 1L
1,351 SR
Queue Stats
68W - 67L
1,423 Elo+
Party 1
Anubis
Anubis
Mephoka
Anubis
Level 63
God Stats
5W - 2L
1,728 SR
Queue Stats
7W - 7L
1,553 Elo+
Party 1
Artio
Artio
Scylic
Artio
Level 58
God Stats
5W - 7L
1,305 SR
Queue Stats
121W - 145L
1,426 Elo+
Party 1
Izanami
Izanami
Scyntaxx66
Izanami
Level 103
God Stats
4W - 3L
1,249 SR
Queue Stats
82W - 76L
1,410 Elo+
Party 1
Team Averages
Level 76
1,428 SR
1,462 Elo+

VS

Team Averages
Level 76
1,477 SR
1,391 Elo+
Artemis
Artemis
Aaniek
Artemis
Level 106
God Stats
208W - 191L
1,486 SR
Queue Stats
319W - 305L
1,400 Elo+
Solo
Chaac
Chaac
BIG_GRAMBO_90
Chaac
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
DydsoN_98
Anubis
Level 46
God Stats
34W - 41L
1,455 SR
Queue Stats
82W - 115L
1,259 Elo+
Party 2
Thor
Thor
Zajenty_46
Thor
Level 83
God Stats
1W - 4L
1,317 SR
Queue Stats
211W - 242L
1,384 Elo+
Party 2
Neith
Neith
tadge22
Neith
Level 51
God Stats
10W - 8L
1,627 SR
Queue Stats
39W - 48L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cry4_Me
Bastet
20
22 / 1 / 8
15,005
652
30,387
20,375
12,045
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
Depois11
Kumbhakarna
18
2 / 4 / 11
12,404
539
4,706
23,096
21,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Mephoka
Anubis
20
8 / 1 / 12
14,075
612
16,214
17,275
9,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Scylic
Artio
19
2 / 2 / 16
12,862
559
11,995
23,504
33,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Scyntaxx66
Izanami
20
12 / 5 / 7
13,780
599
23,438
19,822
9,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aaniek
Artemis
16
1 / 9 / 7
10,729
466
12,255
24,559
8,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 8 / 1
9,219
401
8,546
21,435
23,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
DydsoN_98
Anubis
18
4 / 10 / 2
11,992
521
15,172
20,239
8,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 11 / 6
11,071
481
12,146
22,851
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
tadge22
Neith
13
2 / 8 / 5
8,750
380
11,140
15,529
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
34
46
Kills
13
13
Deaths
46
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aaniek
Artemis
1
9
7
0.5
L
1
8
1
0.19
W
Bastet
Cry4_Me
Bastet
22
1
8
26
W
Kumbhakarna
Depois11
Kumbhakarna
2
4
11
1.88
L
Anubis
DydsoN_98
Anubis
4
10
2
0.5
W
Anubis
Mephoka
Anubis
8
1
12
14
W
Artio
Scylic
Artio
2
2
16
5
W
Izanami
Scyntaxx66
Izanami
12
5
7
3.1
L
5
11
6
0.73
L
Neith
tadge22
Neith
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,740
Damage
59,259
104,072
Taken
104,613
86,874
Mitigated
50,006
40,576
Healing
24,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aaniek
Artemis
12,255
6,094
480
6,540
24,559
8,830
0
6,003
18,556
0
63,253
L
8,546
1,221
0
4,432
21,435
23,231
0
7,249
14,186
0
36,666
W
Bastet
Cry4_Me
Bastet
30,387
9,601
0
1,844
20,375
12,045
1,313
759
19,616
0
112,631
W
Kumbhakarna
Depois11
Kumbhakarna
4,706
25
913
5,131
23,096
21,941
686
4,442
18,654
35,536
0
L
Anubis
DydsoN_98
Anubis
15,172
76
570
5,650
20,239
8,180
0
8,938
11,301
80,368
0
W
Anubis
Mephoka
Anubis
16,214
1,450
1,053
12,034
17,275
9,850
3,267
3,992
13,283
101,646
0
W
Artio
Scylic
Artio
11,995
472
1,700
10,519
23,504
33,230
1,417
2,980
20,254
67,983
0
W
Izanami
Scyntaxx66
Izanami
23,438
15,798
0
7,382
19,822
9,808
9,328
2,999
16,823
0
117,637
L
12,146
2,367
0
2,820
22,851
6,169
0
8,415
14,436
0
45,727
L
Neith
tadge22
Neith
11,140
4,554
0
3,543
15,529
3,596
0
2,310
13,219
0
39,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,126
Gold Earned
51,761
659
Minions Killed
477
0
Camps Cleared
0
2,136,353
Distance Traveled
1,635,744
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,729
466
105
5
0
318,693
6
L
Chaac
9,219
401
71
3
0
331,882
0
W
Bastet
15,005
652
159
7
0
488,515
2
W
Kumbhakarna
12,404
539
42
2
0
444,859
5
L
Anubis
11,992
521
152
7
0
306,189
0
W
Anubis
14,075
612
160
7
0
386,840
0
W
Artio
12,862
559
123
5
0
438,249
0
W
Izanami
13,780
599
175
8
0
377,890
0
L
Thor
11,071
481
80
3
0
379,681
0
L
Neith
8,750
380
69
3
0
299,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role