Player Matchup

Bellona
Bellona
Connorsiege864
Bellona
Level 15
God Stats
11W - 8L
1,457 SR
Queue Stats
15W - 22L
1,280 Elo+
Party 1
Pele
Pele
Kendzora
Pele
Level 87
God Stats
6W - 6L
1,475 SR
Queue Stats
235W - 229L
1,470 Elo+
Party 3
Chang'e
Chang'e
fpbiggs
Chang'e
Level 45
God Stats
11W - 6L
1,921 SR
Queue Stats
142W - 143L
1,456 Elo+
Party 3
Skadi
Skadi
officer_nordberg
Skadi
Level 80
God Stats
12W - 7L
1,383 SR
Queue Stats
80W - 87L
1,484 Elo+
Party 1
Athena
Athena
papamark135
Athena
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 106L
1,486 Elo+
Party 1
Team Averages
Level 55
1,547 SR
1,435 Elo+

VS

Team Averages
Level 53
1,470 SR
1,343 Elo+
Scylla
Scylla
BendoPan
Scylla
Level 100
God Stats
10W - 11L
1,470 SR
Queue Stats
159W - 215L
1,404 Elo+
Party 2
Nemesis
Nemesis
EuMesi
Nemesis
Level 27
God Stats
27W - 26L
1,424 SR
Queue Stats
170W - 272L
1,273 Elo+
Party 2
Sylvanus
Sylvanus
ThSleepWalker
Sylvanus
Level 84
God Stats
20W - 17L
1,500 SR
Queue Stats
620W - 647L
1,424 Elo+
Solo
Izanami
Izanami
Vachii
Izanami
Level 27
God Stats
1W - 1L
1,690 SR
Queue Stats
240W - 341L
1,322 Elo+
Party 2
Gilgamesh
Gilgamesh
ariariels
Gilgamesh
Level 25
God Stats
24W - 37L
1,267 SR
Queue Stats
71W - 117L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 9
11,639
485
9,978
16,075
17,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
20
16 / 3 / 10
14,880
620
22,342
31,644
12,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
fpbiggs
Chang'e
20
7 / 1 / 14
14,373
599
14,340
18,039
7,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
15 / 3 / 8
13,026
543
18,653
13,864
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
19
11 / 1 / 26
14,314
596
22,389
32,505
27,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BendoPan
Scylla
17
4 / 13 / 3
11,379
474
15,042
19,008
7,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
EuMesi
Nemesis
17
2 / 7 / 4
10,477
437
8,709
21,398
9,034
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
ThSleepWalker
Sylvanus
13
0 / 9 / 6
8,690
362
9,972
24,670
23,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Vachii
Izanami
16
0 / 14 / 6
10,632
443
12,799
23,547
8,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ariariels
Gilgamesh
17
5 / 7 / 1
11,812
492
15,705
22,538
20,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
31
50
Kills
11
11
Deaths
50
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
BendoPan
Scylla
4
13
3
0.42
W
1
3
9
1.83
L
Nemesis
EuMesi
Nemesis
2
7
4
0.57
W
Pele
16
3
10
7
L
Sylvanus
ThSleepWalker
Sylvanus
0
9
6
0.33
L
Izanami
Vachii
Izanami
0
14
6
0.21
L
Gilgamesh
ariariels
Gilgamesh
5
7
1
0.79
W
Chang'e
fpbiggs
Chang'e
7
1
14
14
W
15
3
8
6.33
W
Athena
11
1
26
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,702
Damage
62,227
112,127
Taken
111,161
70,742
Mitigated
67,992
55,919
Healing
19,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BendoPan
Scylla
15,042
1,920
0
950
19,008
7,275
0
7,992
10,714
59,958
0
W
9,978
2,750
139
3,747
16,075
17,797
84
2,302
13,683
0
51,873
L
Nemesis
EuMesi
Nemesis
8,709
4,111
0
4,929
21,398
9,034
0
4,301
16,985
0
79,081
W
Pele
22,342
9,938
0
21,903
31,644
12,895
3,273
6,268
25,158
0
125,929
L
Sylvanus
ThSleepWalker
Sylvanus
9,972
2,636
1,948
5,240
24,670
23,023
0
9,016
15,486
26,868
0
L
Izanami
Vachii
Izanami
12,799
10,358
0
3,191
23,547
8,620
0
9,187
14,286
0
87,291
L
Gilgamesh
ariariels
Gilgamesh
15,705
3,650
0
2,968
22,538
20,040
527
5,535
16,961
0
46,186
W
Chang'e
fpbiggs
Chang'e
14,340
920
3,184
10,567
18,039
7,771
2,020
4,692
13,123
92,659
0
W
18,653
9,818
0
4,523
13,864
4,851
3,393
5,412
8,314
0
79,964
W
Athena
22,389
5,385
0
11,856
32,505
27,428
1,245
5,580
26,835
53,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,232
Gold Earned
52,990
602
Minions Killed
458
0
Camps Cleared
0
2,217,021
Distance Traveled
1,807,361
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,379
474
108
5
0
343,212
0
W
Bellona
11,639
485
108
5
0
439,366
3
L
Nemesis
10,477
437
124
5
0
408,680
1
W
Pele
14,880
620
144
6
0
437,282
1
L
Sylvanus
8,690
362
25
1
0
325,629
0
L
Izanami
10,632
443
125
5
0
348,584
1
L
Gilgamesh
11,812
492
76
3
0
381,256
0
W
Chang'e
14,373
599
177
7
0
442,524
1
W
Skadi
13,026
543
117
5
0
403,847
2
W
Athena
14,314
596
56
2
0
494,002
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role