Player Matchup

Sylvanus
Sylvanus
Hippykid42
Sylvanus
Level 116
God Stats
1W - 5L
1,361 SR
Queue Stats
154W - 158L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
RealNino_Brown
Ah Puch
Level 146
God Stats
0W - 1L
1,555 SR
Queue Stats
23W - 18L
1,554 Elo+
Party 2
Hachiman
Hachiman
Sgt_Bigbird_
Hachiman
Level 139
God Stats
3W - 3L
1,468 SR
Queue Stats
129W - 108L
1,517 Elo+
Party 2
Team Averages
Level 134
1,461 SR
1,521 Elo+

VS

Team Averages
Level 100
1,469 SR
1,527 Elo+
Cthulhu
Cthulhu
ChAoSvsDeAtH
Cthulhu
Level 146
God Stats
1W - 2L
1,238 SR
Queue Stats
19W - 33L
1,515 Elo+
Party 1
Hades
Hades
Lement 1972
Hades
Level 85
God Stats
2W - 0L
1,667 SR
Queue Stats
32W - 28L
1,553 Elo+
Solo
Medusa
Medusa
haze1224
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 35L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hippykid42
Sylvanus
10
1 / 4 / 5
8,192
630
4,649
15,705
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 5 / 5
8,515
655
11,465
8,199
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Sgt_Bigbird_
Hachiman
10
4 / 7 / 3
8,221
632
5,367
12,002
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChAoSvsDeAtH
Cthulhu
12
5 / 2 / 9
9,650
742
9,059
12,839
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 1 / 7
10,260
789
10,816
11,393
6,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
haze1224
Medusa
12
3 / 4 / 8
8,931
687
9,977
7,914
2,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
7
Kills
16
16
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChAoSvsDeAtH
Cthulhu
5
2
9
4.75
L
Sylvanus
Hippykid42
Sylvanus
1
4
5
0.88
W
8
1
7
11.5
L
2
5
5
0.9
L
Hachiman
Sgt_Bigbird_
Hachiman
4
7
3
0.79
W
Medusa
haze1224
Medusa
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,481
Damage
29,852
35,906
Taken
32,146
17,330
Mitigated
21,207
8,470
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChAoSvsDeAtH
Cthulhu
9,059
288
421
1,607
12,839
11,874
784
7,116
5,723
22,931
0
L
Sylvanus
Hippykid42
Sylvanus
4,649
1,113
979
4,998
15,705
10,307
106
8,170
7,185
12,598
0
W
10,816
861
383
6,295
11,393
6,514
211
4,759
6,634
48,447
0
L
11,465
382
0
648
8,199
2,975
235
4,782
3,207
37,281
0
L
Hachiman
Sgt_Bigbird_
Hachiman
5,367
2,717
0
1,845
12,002
4,048
322
6,257
5,565
0
22,051
W
Medusa
haze1224
Medusa
9,977
5,519
846
720
7,914
2,819
1,351
4,817
3,097
0
30,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,928
Gold Earned
28,841
106
Minions Killed
147
0
Camps Cleared
0
573,299
Distance Traveled
670,990
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,650
742
37
3
0
237,902
1
L
Sylvanus
8,192
630
13
1
0
194,981
4
W
Hades
10,260
789
73
6
0
232,271
4
L
Ah Puch
8,515
655
58
4
0
197,236
3
L
Hachiman
8,221
632
35
3
0
181,082
1
W
Medusa
8,931
687
37
3
0
200,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role