Player Matchup

Pele
Pele
Neo_Psysko
Pele
Level 7
God Stats
12W - 8L
1,281 SR
Queue Stats
14W - 10L
1,268 Elo+
Party 2
Nox
Nox
Neo_Skys
Nox
Level 7
God Stats
0W - 1L
1,233 SR
Queue Stats
12W - 12L
1,225 Elo+
Party 2
Ganesha
Ganesha
afexzz-
Ganesha
Level 25
God Stats
2W - 3L
1,662 SR
Queue Stats
208W - 211L
1,498 Elo+
Party 3
Cerberus
Cerberus
pololedieu
Cerberus
Level 7
God Stats
1W - 4L
1,157 SR
Queue Stats
12W - 12L
1,225 Elo+
Party 2
Heimdallr
Heimdallr
tofsla_i_vifsla
Heimdallr
Level 27
God Stats
22W - 31L
1,348 SR
Queue Stats
361W - 377L
1,396 Elo+
Party 3
Team Averages
Level 15
1,336 SR
1,322 Elo+

VS

Team Averages
Level 23
1,528 SR
1,443 Elo+
Pele
Pele
AE_Dennis94
Pele
Level 19
God Stats
3W - 5L
1,500 SR
Queue Stats
9W - 15L
1,329 Elo+
Solo
Thanatos
Thanatos
Legendsoldier321
Thanatos
Level 42
God Stats
34W - 26L
1,467 SR
Queue Stats
405W - 380L
1,508 Elo+
Party 1
Artemis
Artemis
Mr0neTwo91
Artemis
Level 28
God Stats
17W - 13L
1,555 SR
Queue Stats
135W - 121L
1,511 Elo+
Party 1
Ra
Ra
morten80867
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,343 Elo+
Solo
Bellona
Bellona
prosoccer147
Bellona
Level 23
God Stats
30W - 20L
1,621 SR
Queue Stats
39W - 22L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 2
8,532
533
7,835
11,865
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 6 / 2
6,309
394
5,900
8,300
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
afexzz-
Ganesha
10
0 / 7 / 9
7,583
474
3,762
16,418
12,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
pololedieu
Cerberus
12
4 / 6 / 1
8,102
506
6,241
14,299
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
tofsla_i_vifsla
Heimdallr
7
0 / 2 / 4
5,757
360
2,766
3,916
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 8
7,463
466
8,532
9,347
2,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
12 / 2 / 4
10,087
630
10,450
11,745
4,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Mr0neTwo91
Artemis
16
6 / 2 / 2
9,915
620
10,047
7,431
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 3
8,444
528
4,370
5,520
1,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
prosoccer147
Bellona
13
3 / 2 / 10
8,745
547
11,890
12,596
7,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
12
Kills
25
25
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
6
8
0.83
W
12
2
4
7
W
Artemis
Mr0neTwo91
Artemis
6
2
2
3.5
L
8
4
2
2.25
L
0
6
2
0.17
L
Ganesha
afexzz-
Ganesha
0
7
9
0.64
W
3
1
3
4.5
L
Cerberus
pololedieu
Cerberus
4
6
1
0.75
W
Bellona
prosoccer147
Bellona
3
2
10
4
L
Heimdallr
tofsla_i_vifsla
Heimdallr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,504
Damage
45,289
54,798
Taken
46,639
30,761
Mitigated
18,324
6,228
Healing
21,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,532
1,493
0
1,154
9,347
2,157
683
3,035
6,312
0
24,348
W
10,450
4,482
824
8,826
11,745
4,239
1,116
3,522
8,223
0
47,215
W
Artemis
Mr0neTwo91
Artemis
10,047
5,615
0
3,996
7,431
2,242
4,490
374
7,057
0
64,818
L
7,835
1,443
0
2,488
11,865
4,173
0
1,090
10,715
0
39,542
L
5,900
299
0
0
8,300
2,472
451
1,440
6,620
31,747
0
L
Ganesha
afexzz-
Ganesha
3,762
514
0
1,500
16,418
12,920
0
842
15,516
15,830
0
W
4,370
468
444
1,270
5,520
1,793
993
1,960
3,560
43,340
0
L
Cerberus
pololedieu
Cerberus
6,241
671
0
2,240
14,299
9,500
179
998
12,911
25,173
0
W
Bellona
prosoccer147
Bellona
11,890
2,645
231
4,427
12,596
7,893
736
7,012
5,584
0
39,155
L
Heimdallr
tofsla_i_vifsla
Heimdallr
2,766
1,439
0
0
3,916
1,696
0
0
3,916
0
16,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,283
Gold Earned
44,654
216
Minions Killed
396
0
Camps Cleared
0
1,319,839
Distance Traveled
1,523,720
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,463
466
45
3
0
295,232
0
W
Thanatos
10,087
630
86
5
0
364,362
6
W
Artemis
9,915
620
103
6
0
268,023
5
L
Pele
8,532
533
63
4
0
323,550
0
L
Nox
6,309
394
59
4
0
292,739
1
L
Ganesha
7,583
474
10
1
0
267,753
5
W
Ra
8,444
528
91
6
0
295,251
0
L
Cerberus
8,102
506
40
3
0
301,519
0
W
Bellona
8,745
547
71
4
0
300,852
3
L
Heimdallr
5,757
360
44
3
0
134,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role