Player Matchup

Olorun
Olorun
Dumpster111
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,642 Elo+
Party 2
Kukulkan
Kukulkan
SwoleDaddy9000
Kukulkan
Level 17
God Stats
1W - 0L
1,335 SR
Queue Stats
24W - 12L
1,660 Elo+
Party 2
Heimdallr
Heimdallr
drakkorous
Heimdallr
Level 29
God Stats
31W - 27L
1,599 SR
Queue Stats
335W - 336L
1,556 Elo+
Solo
Mercury
Mercury
pelotas15
Mercury
Level 23
God Stats
15W - 11L
1,474 SR
Queue Stats
125W - 106L
1,666 Elo+
Solo
Baron Samedi
Baron Samedi
yeonni
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,642 Elo+
Party 2
Team Averages
Level 22
1,482 SR
1,633 Elo+

VS

Team Averages
Level 20
1,685 SR
1,538 Elo+
Danzaburou
Danzaburou
AJHouck
Danzaburou
Level 15
God Stats
8W - 9L
1,831 SR
Queue Stats
101W - 95L
1,589 Elo+
Party 1
Osiris
Osiris
DayBreak
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Moji0
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,584 Elo+
Party 1
Yemoja
Yemoja
herculesnew
Yemoja
Level 28
God Stats
1W - 2L
1,853 SR
Queue Stats
87W - 80L
1,626 Elo+
Solo
Thor
Thor
jtmaniskilla
Thor
Level 12
God Stats
5W - 9L
1,743 SR
Queue Stats
17W - 33L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 3 / 1
5,837
584
6,884
8,614
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
13
7 / 1 / 4
7,627
763
6,361
4,177
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
drakkorous
Heimdallr
10
1 / 2 / 3
5,432
543
1,454
6,164
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
pelotas15
Mercury
12
7 / 0 / 4
7,209
721
4,961
5,473
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
yeonni
Baron Samedi
9
3 / 2 / 2
5,533
553
3,241
5,138
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AJHouck
Danzaburou
8
2 / 4 / 1
5,789
579
2,898
6,068
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
DayBreak
Osiris
11
2 / 1 / 1
5,968
597
6,974
9,674
5,417
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Moji0
Scylla
8
0 / 6 / 1
4,546
455
1,387
5,704
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
8
1 / 2 / 3
5,385
539
2,885
5,281
1,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 6 / 0
5,062
506
3,073
5,811
1,758
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
19
Kills
8
8
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AJHouck
Danzaburou
2
4
1
0.63
L
Osiris
DayBreak
Osiris
2
1
1
2.5
W
Olorun
1
3
1
0.5
L
Scylla
Moji0
Scylla
0
6
1
0.08
W
Kukulkan
7
1
4
9
W
Heimdallr
drakkorous
Heimdallr
1
2
3
1.25
L
Yemoja
1
2
3
1.25
L
3
6
0
0.5
W
Mercury
pelotas15
Mercury
7
0
4
9
W
Baron Samedi
yeonni
Baron Samedi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,901
Damage
17,217
29,566
Taken
32,538
10,095
Mitigated
12,534
9,555
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AJHouck
Danzaburou
2,898
1,090
0
735
6,068
1,749
120
2,551
3,439
0
23,572
L
Osiris
DayBreak
Osiris
6,974
1,744
0
3,914
9,674
5,417
0
5,906
3,768
0
36,118
W
Olorun
6,884
3,999
0
3,640
8,614
2,976
790
0
8,614
37,898
0
L
Scylla
Moji0
Scylla
1,387
192
0
220
5,704
1,874
0
3,933
1,599
11,808
0
W
Kukulkan
6,361
871
0
1,455
4,177
1,363
37
645
3,468
49,553
0
W
Heimdallr
drakkorous
Heimdallr
1,454
890
0
1,588
6,164
2,048
0
1,844
4,320
0
20,785
L
Yemoja
2,885
712
350
1,571
5,281
1,736
0
1,098
4,183
12,174
0
L
3,073
1,378
0
0
5,811
1,758
0
2,578
3,063
0
10,368
W
Mercury
pelotas15
Mercury
4,961
1,868
0
355
5,473
1,886
0
0
5,473
0
43,540
W
Baron Samedi
yeonni
Baron Samedi
3,241
654
254
2,263
5,138
1,822
0
1,675
3,419
17,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
26,750
339
Minions Killed
177
0
Camps Cleared
0
959,617
Distance Traveled
883,507
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,789
579
43
4
0
213,764
1
L
Osiris
5,968
597
74
7
0
213,007
2
W
Olorun
5,837
584
68
7
0
153,746
2
L
Scylla
4,546
455
28
3
0
166,689
3
W
Kukulkan
7,627
763
113
11
0
198,719
0
W
Heimdallr
5,432
543
39
4
0
163,590
0
L
Yemoja
5,385
539
15
2
0
132,124
1
L
Thor
5,062
506
17
2
0
157,923
3
W
Mercury
7,209
721
88
9
0
243,667
1
W
Baron Samedi
5,533
553
31
3
0
199,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role