Player Matchup

Xing Tian
Xing Tian
Díbzz
Xing Tian
Level 21
God Stats
8W - 9L
1,590 SR
Queue Stats
17W - 18L
1,473 Elo+
Party 1
Bellona
Bellona
Mikaizen
Bellona
Level 49
God Stats
5W - 3L
1,661 SR
Queue Stats
143W - 173L
1,424 Elo+
Party 2
Olorun
Olorun
Onkeleddy
Olorun
Level 42
God Stats
4W - 11L
1,276 SR
Queue Stats
147W - 172L
1,384 Elo+
Party 1
Awilix
Awilix
PasNous
Awilix
Level 18
God Stats
4W - 5L
1,540 SR
Queue Stats
20W - 26L
1,447 Elo+
Party 2
Neith
Neith
SaftsackSenpai
Neith
Level 49
God Stats
0W - 3L
1,247 SR
Queue Stats
116W - 111L
1,492 Elo+
Party 1
Team Averages
Level 36
1,463 SR
1,444 Elo+

VS

Team Averages
Level 50
1,486 SR
1,418 Elo+
Thanatos
Thanatos
ByPlati
Thanatos
Level 28
God Stats
2W - 0L
1,302 SR
Queue Stats
9W - 14L
1,461 Elo+
Party 3
Gilgamesh
Gilgamesh
JiniMankini
Gilgamesh
Level 41
God Stats
4W - 5L
1,356 SR
Queue Stats
120W - 129L
1,363 Elo+
Solo
Nu Wa
Nu Wa
Pepo934
Nu Wa
Level 58
God Stats
5W - 2L
1,588 SR
Queue Stats
10W - 13L
1,475 Elo+
Party 3
Freya
Freya
desdeunlugarmejo
Freya
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 61L
1,377 Elo+
Party 4
Horus
Horus
juancagg
Horus
Level 108
God Stats
5W - 3L
1,682 SR
Queue Stats
303W - 393L
1,411 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Díbzz
Xing Tian
13
2 / 5 / 2
8,476
404
5,882
16,091
12,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Mikaizen
Bellona
17
12 / 5 / 0
11,379
542
16,245
18,125
19,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Onkeleddy
Olorun
15
3 / 9 / 2
9,706
462
4,960
18,865
5,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
PasNous
Awilix
15
1 / 4 / 4
9,263
441
5,112
15,071
5,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 3 / 6
8,928
425
11,816
12,628
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ByPlati
Thanatos
19
12 / 4 / 3
12,466
594
11,575
17,367
6,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
JiniMankini
Gilgamesh
15
0 / 10 / 5
10,085
480
6,736
17,663
9,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Pepo934
Nu Wa
19
10 / 2 / 7
13,033
621
23,475
9,649
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 9
10,355
493
8,758
12,237
5,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
juancagg
Horus
14
1 / 2 / 12
10,292
490
7,526
24,014
17,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
19
Kills
26
26
Deaths
20
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ByPlati
Thanatos
12
4
3
3.38
L
Xing Tian
Díbzz
Xing Tian
2
5
2
0.6
W
Gilgamesh
JiniMankini
Gilgamesh
0
10
5
0.25
L
Bellona
Mikaizen
Bellona
12
5
0
2.4
L
Olorun
Onkeleddy
Olorun
3
9
2
0.44
L
Awilix
PasNous
Awilix
1
4
4
0.75
W
Nu Wa
Pepo934
Nu Wa
10
2
7
6.75
L
1
3
6
1.33
W
3
2
9
3.75
W
Horus
juancagg
Horus
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,015
Damage
58,070
80,780
Taken
80,930
47,656
Mitigated
42,620
16,775
Healing
42,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ByPlati
Thanatos
11,575
3,088
0
17,058
17,367
6,746
2,005
3,620
13,717
0
72,591
L
Xing Tian
Díbzz
Xing Tian
5,882
438
0
893
16,091
12,917
189
7,019
8,894
25,303
0
W
Gilgamesh
JiniMankini
Gilgamesh
6,736
1,621
0
261
17,663
9,332
0
1,897
15,136
0
44,317
L
Bellona
Mikaizen
Bellona
16,245
4,944
0
4,412
18,125
19,626
0
4,532
13,385
0
66,978
L
Olorun
Onkeleddy
Olorun
4,960
1,922
402
4,863
18,865
5,616
756
10,117
8,412
53,346
0
L
Awilix
PasNous
Awilix
5,112
2,011
0
654
15,071
5,618
287
5,070
9,737
0
60,540
W
Nu Wa
Pepo934
Nu Wa
23,475
4,152
0
1,669
9,649
3,599
5,312
4,639
4,950
88,594
0
L
11,816
6,374
0
5,551
12,628
3,879
993
6,465
5,989
0
56,374
W
8,758
2,781
1,854
6,372
12,237
5,258
563
4,228
8,009
59,639
6,611
W
Horus
juancagg
Horus
7,526
3,007
2,265
13,348
24,014
17,685
228
5,029
18,895
0
24,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,752
Gold Earned
56,231
450
Minions Killed
446
0
Camps Cleared
0
1,883,052
Distance Traveled
1,926,967
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,466
594
125
6
0
384,913
2
L
Xing Tian
8,476
404
38
2
0
390,283
9
W
Gilgamesh
10,085
480
77
4
0
365,379
0
L
Bellona
11,379
542
121
6
0
347,039
1
L
Olorun
9,706
462
93
4
0
340,829
1
L
Awilix
9,263
441
102
5
0
441,089
2
W
Nu Wa
13,033
621
130
6
0
373,923
2
L
Neith
8,928
425
96
5
0
363,812
2
W
Freya
10,355
493
88
4
0
395,106
5
W
Horus
10,292
490
26
1
0
407,646
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role