Player Matchup

Hercules
Hercules
DrChocapika
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,660 Elo+
Solo
Merlin
Merlin
Osirizon
Merlin
Level 28
God Stats
11W - 11L
1,734 SR
Queue Stats
25W - 22L
1,567 Elo+
Solo
Cthulhu
Cthulhu
Winspro
Cthulhu
Level 18
God Stats
2W - 2L
1,797 SR
Queue Stats
45W - 54L
1,533 Elo+
Solo
Ah Puch
Ah Puch
smokiezzz
Ah Puch
Level 24
God Stats
3W - 1L
1,898 SR
Queue Stats
131W - 80L
1,584 Elo+
Solo
Thor
Thor
НикСаныч
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,686 SR
1,569 Elo+

VS

Team Averages
Level 21
1,467 SR
1,588 Elo+
Ratatoskr
Ratatoskr
Fafmir
Ratatoskr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Godfatherfarmer
Ra
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 38L
1,513 Elo+
Party 1
Ares
Ares
Kissemice
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,795 Elo+
Party 1
Ullr
Ullr
StrohutKev
Ullr
Level 29
God Stats
4W - 1L
1,529 SR
Queue Stats
77W - 45L
1,589 Elo+
Solo
Anubis
Anubis
raghadoor
Anubis
Level 17
God Stats
1W - 3L
1,305 SR
Queue Stats
19W - 15L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrChocapika
Hercules
17
0 / 8 / 9
10,300
936
2,953
21,278
24,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Osirizon
Merlin
18
7 / 5 / 7
13,064
1,188
18,142
13,059
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Winspro
Cthulhu
18
6 / 6 / 7
12,085
1,099
11,848
20,800
25,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
smokiezzz
Ah Puch
18
4 / 5 / 9
11,452
1,041
16,356
9,330
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 12 / 8
10,138
922
2,589
15,768
5,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

97

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fafmir
Ratatoskr
19
11 / 4 / 14
13,042
1,186
13,779
12,190
10,146
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 4 / 18
11,801
1,073
14,662
10,460
4,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
17
1 / 7 / 23
10,668
970
8,461
13,686
12,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
14 / 3 / 12
13,054
1,187
22,759
10,596
4,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
raghadoor
Anubis
18
4 / 1 / 21
11,544
1,049
13,623
10,190
5,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
124
18
Kills
36
36
Deaths
19
40
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hercules
DrChocapika
Hercules
0
8
9
0.56
W
Ratatoskr
Fafmir
Ratatoskr
11
4
14
4.5
W
6
4
18
3.75
W
Ares
1
7
23
1.79
L
Merlin
Osirizon
Merlin
7
5
7
2.1
W
14
3
12
6.67
L
Cthulhu
Winspro
Cthulhu
6
6
7
1.58
W
Anubis
raghadoor
Anubis
4
1
21
14.5
L
Ah Puch
smokiezzz
Ah Puch
4
5
9
1.7
L
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,888
Damage
73,284
80,235
Taken
57,122
65,057
Mitigated
37,390
3,492
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DrChocapika
Hercules
2,953
922
0
1,504
21,278
24,955
0
11,862
9,416
134
10,007
W
Ratatoskr
Fafmir
Ratatoskr
13,779
4,528
0
420
12,190
10,146
0
8,625
3,565
0
32,871
W
14,662
1,690
1,788
2,818
10,460
4,818
0
9,201
1,259
36,588
0
W
Ares
8,461
260
566
866
13,686
12,961
0
11,073
2,613
18,143
0
L
Merlin
Osirizon
Merlin
18,142
446
0
0
13,059
5,306
0
3,914
9,145
60,416
0
W
22,759
14,185
0
120
10,596
4,287
0
8,730
1,866
0
49,330
L
Cthulhu
Winspro
Cthulhu
11,848
319
175
1,272
20,800
25,925
0
9,961
10,839
39,861
0
W
Anubis
raghadoor
Anubis
13,623
1,343
0
1,752
10,190
5,178
0
8,851
1,339
24,399
0
L
Ah Puch
smokiezzz
Ah Puch
16,356
889
0
541
9,330
3,348
0
3,289
6,041
36,921
0
L
2,589
434
0
0
15,768
5,523
0
7,720
8,048
0
6,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,039
Gold Earned
60,109
208
Minions Killed
203
6
Camps Cleared
7
860,529
Distance Traveled
1,073,404
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,300
936
10
1
3
157,299
0
W
Ratatoskr
13,042
1,186
43
4
5
261,072
0
W
Ra
11,801
1,073
55
5
1
219,109
1
W
Ares
10,668
970
8
1
0
197,820
0
L
Merlin
13,064
1,188
84
8
2
198,934
0
W
Ullr
13,054
1,187
72
7
0
201,121
1
L
Cthulhu
12,085
1,099
61
6
1
228,150
0
W
Anubis
11,544
1,049
25
2
1
194,282
3
L
Ah Puch
11,452
1,041
45
4
0
164,935
1
L
Thor
10,138
922
8
1
0
111,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role