Player Matchup

Anubis
Anubis
DYLTHESKILL
Anubis
Level 28
God Stats
38W - 24L
1,691 SR
Queue Stats
279W - 301L
1,544 Elo+
Solo
Da Ji
Da Ji
DwNiKo97
Da Ji
Level 26
God Stats
3W - 3L
1,635 SR
Queue Stats
55W - 51L
1,445 Elo+
Solo
Neith
Neith
GBPC
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,446 Elo+
Party 1
Athena
Athena
Melichyk
Athena
Level 7
God Stats
13W - 1L
1,500 SR
Queue Stats
136W - 97L
1,552 Elo+
Solo
Odin
Odin
Runiiik
Odin
Level 16
God Stats
2W - 1L
1,516 SR
Queue Stats
14W - 17L
1,396 Elo+
Party 1
Team Averages
Level 18
1,568 SR
1,476 Elo+

VS

Team Averages
Level 13
1,554 SR
1,502 Elo+
Ullr
Ullr
B3R3NT21
Ullr
Level 27
God Stats
2W - 1L
1,770 SR
Queue Stats
35W - 29L
1,566 Elo+
Solo
Cthulhu
Cthulhu
Jonesishtall
Cthulhu
Level 12
God Stats
1W - 1L
1,767 SR
Queue Stats
99W - 85L
1,507 Elo+
Solo
Nemesis
Nemesis
TheRealGroceries
Nemesis
Level 15
God Stats
8W - 5L
1,232 SR
Queue Stats
57W - 47L
1,349 Elo+
Solo
Artemis
Artemis
WhoFlingsDung
Artemis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,416 Elo+
Solo
Ra
Ra
vTallPerson
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 4 / 3
7,316
610
5,067
7,674
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
DwNiKo97
Da Ji
11
4 / 2 / 3
6,656
555
5,603
8,515
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
GBPC
Neith
11
6 / 2 / 1
6,953
579
6,582
6,042
1,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Melichyk
Athena
11
4 / 0 / 6
7,499
625
3,161
6,283
2,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
Runiiik
Odin
12
3 / 0 / 1
7,330
611
3,196
4,433
2,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
4 / 4 / 3
6,977
581
6,492
8,484
2,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Jonesishtall
Cthulhu
12
2 / 1 / 2
6,165
514
5,192
5,587
3,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 1
6,434
536
2,463
8,109
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
6
0 / 8 / 0
4,679
390
828
7,623
1,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 7 / 0
5,459
455
2,831
6,784
1,918
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
20
Kills
7
8
Deaths
23
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
4
4
3
1.38
W
Anubis
3
4
3
1.13
W
Da Ji
DwNiKo97
Da Ji
4
2
3
2.75
W
Neith
GBPC
Neith
6
2
1
3.25
L
Cthulhu
Jonesishtall
Cthulhu
2
1
2
3
W
Athena
Melichyk
Athena
4
0
6
7
W
Odin
Runiiik
Odin
3
0
1
3.5
L
1
3
1
0.5
L
Artemis
0
8
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,609
Damage
17,806
32,947
Taken
36,587
12,806
Mitigated
12,343
8,894
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
6,492
3,025
0
0
8,484
2,790
336
2,804
5,680
0
30,913
W
Anubis
5,067
216
0
1,977
7,674
3,081
437
992
6,622
42,827
0
W
Da Ji
DwNiKo97
Da Ji
5,603
1,250
0
3,344
8,515
3,243
0
629
7,826
0
32,931
W
Neith
GBPC
Neith
6,582
3,662
0
1,951
6,042
1,961
744
1,343
4,489
0
28,416
L
Cthulhu
Jonesishtall
Cthulhu
5,192
190
230
748
5,587
3,474
0
2,360
3,227
26,611
0
W
Athena
Melichyk
Athena
3,161
901
0
1,412
6,283
2,424
0
1,728
4,285
21,251
0
W
Odin
Runiiik
Odin
3,196
787
0
210
4,433
2,097
431
2,731
1,702
0
35,405
L
2,463
781
0
2,846
8,109
2,322
179
1,433
6,676
0
31,407
L
Artemis
828
604
0
565
7,623
1,839
0
1,282
6,341
0
14,419
L
2,831
694
0
1,131
6,784
1,918
0
349
6,225
25,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,754
Gold Earned
29,714
324
Minions Killed
255
0
Camps Cleared
0
1,130,998
Distance Traveled
1,042,393
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,977
581
62
5
0
201,844
3
W
Anubis
7,316
610
91
8
0
206,429
2
W
Da Ji
6,656
555
51
4
0
223,333
2
W
Neith
6,953
579
54
5
0
219,571
0
L
Cthulhu
6,165
514
54
5
0
232,245
3
W
Athena
7,499
625
39
3
0
240,845
1
W
Odin
7,330
611
89
7
0
240,820
0
L
Nemesis
6,434
536
68
6
0
233,892
1
L
Artemis
4,679
390
19
2
0
192,605
2
L
Ra
5,459
455
52
4
0
181,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role