Player Matchup

Tiamat
Tiamat
BenzyFisty
Tiamat
Level 7
God Stats
0W - 4L
1,387 SR
Queue Stats
10W - 13L
1,105 Elo+
Party 1
Olorun
Olorun
KeijimaAo
Olorun
Level 5
God Stats
0W - 3L
1,685 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Bellona
Bellona
anthonyfufu
Bellona
Level 6
God Stats
3W - 3L
1,286 SR
Queue Stats
64W - 63L
1,061 Elo+
Party 1
Ra
Ra
ghghbj
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
shellmangam
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,272 Elo+
Solo
Team Averages
Level 6
1,472 SR
1,288 Elo+

VS

Team Averages
Level 14
1,381 SR
1,320 Elo+
Sun Wukong
Sun Wukong
AlineusSpark
Sun Wukong
Level 15
God Stats
3W - 2L
1,598 SR
Queue Stats
3W - 3L
1,248 Elo+
Solo
Yemoja
Yemoja
BrunoRiplley
Yemoja
Level 15
God Stats
4W - 5L
1,125 SR
Queue Stats
26W - 30L
1,301 Elo+
Solo
Fenrir
Fenrir
MmDGladiatoR
Fenrir
Level 17
God Stats
3W - 1L
1,506 SR
Queue Stats
15W - 12L
1,479 Elo+
Solo
Izanami
Izanami
NebulaExtaze
Izanami
Level 7
God Stats
19W - 24L
1,263 SR
Queue Stats
33W - 42L
1,178 Elo+
Solo
Hel
Hel
snipervlu
Hel
Level 17
God Stats
36W - 26L
1,411 SR
Queue Stats
48W - 43L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BenzyFisty
Tiamat
15
2 / 6 / 1
9,460
946
10,992
16,461
19,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
KeijimaAo
Olorun
16
1 / 7 / 3
10,113
1,011
10,931
19,310
8,105
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
anthonyfufu
Bellona
15
4 / 10 / 1
10,216
1,022
13,249
23,665
17,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
13
1 / 6 / 2
8,771
877
5,494
6,596
2,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 13 / 3
9,051
905
6,636
26,329
15,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlineusSpark
Sun Wukong
17
7 / 1 / 15
10,812
1,081
11,725
12,141
9,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
18
3 / 1 / 28
11,916
1,192
11,026
10,947
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
18
11 / 2 / 16
12,287
1,229
15,836
11,435
6,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
NebulaExtaze
Izanami
18
11 / 4 / 13
11,633
1,163
21,538
11,795
5,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 0 / 25
12,403
1,240
23,051
10,171
5,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
138
8
Kills
41
42
Deaths
8
10
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlineusSpark
Sun Wukong
7
1
15
14.5
L
Tiamat
BenzyFisty
Tiamat
2
6
1
0.42
W
Yemoja
3
1
28
17
L
Olorun
KeijimaAo
Olorun
1
7
3
0.36
W
Fenrir
11
2
16
9.5
W
Izanami
NebulaExtaze
Izanami
11
4
13
4.38
L
Bellona
anthonyfufu
Bellona
4
10
1
0.45
L
Ra
1
6
2
0.33
L
0
13
3
0.12
W
9
0
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,302
Damage
83,176
92,361
Taken
56,489
63,417
Mitigated
35,983
8,848
Healing
19,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlineusSpark
Sun Wukong
11,725
2,670
0
184
12,141
9,552
0
5,888
5,902
174
22,426
L
Tiamat
BenzyFisty
Tiamat
10,992
2,221
0
1,798
16,461
19,646
0
8,172
8,289
24,889
0
W
Yemoja
11,026
2,943
4,854
2,254
10,947
9,484
0
8,072
2,695
23,137
0
L
Olorun
KeijimaAo
Olorun
10,931
5,395
309
3,764
19,310
8,105
0
6,682
12,628
32,741
0
W
Fenrir
15,836
3,846
0
617
11,435
6,462
0
6,854
4,346
0
27,634
W
Izanami
NebulaExtaze
Izanami
21,538
19,055
0
496
11,795
5,286
0
5,559
6,116
0
55,971
L
Bellona
anthonyfufu
Bellona
13,249
3,822
0
817
23,665
17,592
0
6,811
16,854
0
24,621
L
Ra
5,494
582
80
307
6,596
2,136
0
3,149
3,447
11,082
0
L
6,636
472
0
1,773
26,329
15,938
0
9,396
16,933
17,672
0
W
23,051
7,020
6,606
4,065
10,171
5,199
0
6,644
3,377
31,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,611
Gold Earned
59,051
141
Minions Killed
200
2
Camps Cleared
8
720,303
Distance Traveled
1,007,839
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,812
1,081
16
2
4
250,253
3
L
Tiamat
9,460
946
36
4
1
164,059
0
W
Yemoja
11,916
1,192
25
3
0
173,700
0
L
Olorun
10,113
1,011
54
5
0
146,865
0
W
Fenrir
12,287
1,229
29
3
2
219,224
0
W
Izanami
11,633
1,163
94
9
2
160,981
1
L
Bellona
10,216
1,022
17
2
0
165,559
0
L
Ra
8,771
877
15
2
0
78,013
0
L
Sobek
9,051
905
19
2
1
165,807
0
W
Hel
12,403
1,240
36
4
0
203,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role