Player Matchup

Hera
Hera
DIDIANREY
Hera
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
1,324 Elo+
Solo
Fafnir
Fafnir
FireWolf4678
Fafnir
Level 8
God Stats
0W - 1L
1,247 SR
Queue Stats
2W - 4L
1,267 Elo+
Party 2
Tiamat
Tiamat
MarSaelok
Tiamat
Level 11
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 4L
1,267 Elo+
Party 2
Danzaburou
Danzaburou
TurboNotics678
Danzaburou
Level 11
God Stats
0W - 4L
1,169 SR
Queue Stats
6W - 9L
994 Elo+
Solo
Persephone
Persephone
langlang1234
Persephone
Level 15
God Stats
23W - 32L
1,201 SR
Queue Stats
215W - 218L
1,179 Elo+
Solo
Team Averages
Level 11
1,279 SR
1,206 Elo+

VS

Team Averages
Level 30
1,558 SR
1,447 Elo+
Mercury
Mercury
HyperAK47 Mx
Mercury
Level 23
God Stats
36W - 36L
1,718 SR
Queue Stats
88W - 102L
1,439 Elo+
Party 1
Tiamat
Tiamat
Ironmanturbo7
Tiamat
Level 18
God Stats
6W - 2L
1,613 SR
Queue Stats
74W - 63L
1,383 Elo+
Solo
Fenrir
Fenrir
PESCAShadow
Fenrir
Level 21
God Stats
23W - 14L
1,532 SR
Queue Stats
30W - 17L
1,466 Elo+
Party 1
Merlin
Merlin
TCR Hasty
Merlin
Level 10
God Stats
2W - 1L
1,454 SR
Queue Stats
9W - 5L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
xXOMAR EL PROxX
Jormungandr
Level 77
God Stats
10W - 5L
1,471 SR
Queue Stats
125W - 136L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
1 / 13 / 4
9,600
960
9,463
16,267
6,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
15
0 / 10 / 5
9,283
928
4,600
18,212
26,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
MarSaelok
Tiamat
15
1 / 9 / 4
9,327
933
8,302
15,815
16,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TurboNotics678
Danzaburou
15
3 / 4 / 3
10,250
1,025
14,489
11,810
5,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
langlang1234
Persephone
15
2 / 10 / 2
9,698
970
5,409
13,996
5,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HyperAK47 Mx
Mercury
18
12 / 3 / 16
12,031
1,203
19,951
9,584
4,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 0 / 17
10,823
1,082
3,122
3,424
1,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
19
16 / 2 / 13
12,396
1,240
20,052
13,764
8,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
TCR Hasty
Merlin
17
2 / 1 / 20
10,209
1,021
7,250
6,524
2,768
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
xXOMAR EL PROxX
Jormungandr
20
12 / 1 / 23
13,664
1,366
21,401
13,702
19,637
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
135
7
Kills
46
46
Deaths
7
18
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Hera
1
13
4
0.23
L
Fafnir
0
10
5
0.25
W
Mercury
HyperAK47 Mx
Mercury
12
3
16
6.67
W
4
0
17
12.5
L
Tiamat
MarSaelok
Tiamat
1
9
4
0.33
W
Fenrir
16
2
13
11.25
W
Merlin
TCR Hasty
Merlin
2
1
20
12
L
Danzaburou
TurboNotics678
Danzaburou
3
4
3
1.13
L
Persephone
langlang1234
Persephone
2
10
2
0.3
W
Jormungandr
xXOMAR EL PROxX
Jormungandr
12
1
23
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,263
Damage
71,776
76,100
Taken
46,998
60,952
Mitigated
36,927
3,813
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
9,463
3,843
0
450
16,267
6,525
0
6,500
9,767
26,746
0
L
Fafnir
4,600
2,215
0
368
18,212
26,736
0
5,359
12,853
13,586
0
W
Mercury
HyperAK47 Mx
Mercury
19,951
15,516
451
486
9,584
4,777
0
4,991
4,593
0
26,792
W
3,122
543
0
718
3,424
1,554
0
2,944
480
13,284
0
L
Tiamat
MarSaelok
Tiamat
8,302
1,561
0
1,714
15,815
16,888
0
9,170
6,645
21,215
0
W
Fenrir
20,052
8,284
948
4,055
13,764
8,191
0
6,727
7,037
0
29,375
W
Merlin
TCR Hasty
Merlin
7,250
2,413
1,088
705
6,524
2,768
0
4,120
2,404
22,058
0
L
Danzaburou
TurboNotics678
Danzaburou
14,489
9,872
0
515
11,810
5,474
0
5,478
6,332
0
28,536
L
Persephone
langlang1234
Persephone
5,409
755
0
766
13,996
5,329
0
5,264
8,722
14,397
0
W
Jormungandr
xXOMAR EL PROxX
Jormungandr
21,401
5,779
687
2,139
13,702
19,637
0
8,992
4,710
46,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,158
Gold Earned
59,123
161
Minions Killed
169
3
Camps Cleared
3
757,019
Distance Traveled
902,990
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,600
960
46
5
1
170,266
0
L
Fafnir
9,283
928
22
2
0
136,610
0
W
Mercury
12,031
1,203
11
1
0
203,130
0
W
Tiamat
10,823
1,082
35
4
2
177,019
0
L
Tiamat
9,327
933
28
3
0
158,702
0
W
Fenrir
12,396
1,240
21
2
0
181,151
2
W
Merlin
10,209
1,021
46
5
0
151,894
0
L
Danzaburou
10,250
1,025
43
4
1
132,916
0
L
Persephone
9,698
970
22
2
1
158,525
0
W
Jormungandr
13,664
1,366
56
6
1
189,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role