Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
BolzenKoenig
Anubis
Level 154
God Stats
3W - 0L
1,902 SR
Queue Stats
59W - 58L
1,504 Elo+
Party 3
Bakasura
Bakasura
Grenalda
Bakasura
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 94L
1,611 Elo+
Party 3
Zhong Kui
Zhong Kui
WingofEscaflown
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 205L
1,495 Elo+
Party 3
Olorun
Olorun
xIPANICIx
Olorun
Level 160
God Stats
1W - 1L
1,842 SR
Queue Stats
344W - 296L
1,668 Elo+
Party 3
Team Averages
Level 127
1,649 SR
1,556 Elo+

VS

Team Averages
Level 40
1,415 SR
1,574 Elo+
King Arthur
King Arthur
GinTonicPlease
King Arthur
Level 16
God Stats
2W - 5L
1,347 SR
Queue Stats
132W - 85L
1,716 Elo+
Party 1
Zeus
Zeus
Kimosake
Zeus
Level 14
God Stats
1W - 2L
1,325 SR
Queue Stats
16W - 14L
1,590 Elo+
Party 2
Chaac
Chaac
Maslinutamagica
Chaac
Level 51
God Stats
4W - 3L
1,570 SR
Queue Stats
70W - 87L
1,463 Elo+
Party 2
Thor
Thor
Michi98
Thor
Level 33
God Stats
3W - 9L
1,454 SR
Queue Stats
339W - 306L
1,545 Elo+
Party 1
Ullr
Ullr
soeinding
Ullr
Level 88
God Stats
15W - 18L
1,378 SR
Queue Stats
402W - 367L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
2 / 5 / 11
13,375
535
10,203
25,522
12,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
20
5 / 2 / 15
14,490
580
24,790
26,970
19,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Grenalda
Bakasura
20
20 / 2 / 2
17,396
696
27,186
24,970
14,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
WingofEscaflown
Zhong Kui
17
5 / 5 / 7
13,242
530
13,109
17,234
11,822
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
xIPANICIx
Olorun
20
3 / 3 / 11
14,741
590
20,158
21,189
13,971
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GinTonicPlease
King Arthur
18
1 / 5 / 6
11,745
470
14,532
38,900
26,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
19
5 / 7 / 6
12,359
494
14,857
13,553
3,899
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 9 / 3
11,040
442
15,295
30,806
16,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
Michi98
Thor
17
1 / 8 / 6
10,566
423
8,099
23,764
9,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
17
2 / 6 / 1
11,032
441
8,096
18,676
9,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
35
Kills
17
17
Deaths
35
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
5
11
1.5
W
Anubis
5
2
15
6.25
L
King Arthur
GinTonicPlease
King Arthur
1
5
6
0.8
W
Bakasura
Grenalda
Bakasura
20
2
2
10.5
L
Zeus
5
7
6
1.14
L
8
9
3
1.06
L
Thor
Michi98
Thor
1
8
6
0.5
W
Zhong Kui
WingofEscaflown
Zhong Kui
5
5
7
1.7
L
Ullr
2
6
1
0.42
W
Olorun
xIPANICIx
Olorun
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,446
Damage
60,879
115,885
Taken
125,699
73,386
Mitigated
65,209
61,030
Healing
28,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,203
2,677
842
7,514
25,522
12,962
182
4,390
21,132
50,718
0
W
Anubis
24,790
1,391
0
19,242
26,970
19,715
1,262
2,986
23,984
116,364
0
L
King Arthur
GinTonicPlease
King Arthur
14,532
2,606
0
10,659
38,900
26,071
293
21,157
16,170
0
89,782
W
Bakasura
Grenalda
Bakasura
27,186
19,880
0
11,159
24,970
14,916
7,358
2,971
21,999
0
126,041
L
Zeus
14,857
2,528
256
2,885
13,553
3,899
1,103
8,823
4,310
70,651
0
L
15,295
3,426
0
9,254
30,806
16,422
494
18,792
10,604
0
68,024
L
Thor
Michi98
Thor
8,099
1,570
0
4,530
23,764
9,540
0
11,615
11,984
0
71,182
W
Zhong Kui
WingofEscaflown
Zhong Kui
13,109
2,161
0
8,134
17,234
11,822
1,966
5,126
12,108
75,949
0
L
Ullr
8,096
2,112
0
851
18,676
9,277
1,893
7,873
10,002
0
81,491
W
Olorun
xIPANICIx
Olorun
20,158
11,330
2,167
11,972
21,189
13,971
3,401
4,161
17,028
103,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,244
Gold Earned
56,742
681
Minions Killed
634
0
Camps Cleared
0
2,328,516
Distance Traveled
2,120,004
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,375
535
59
2
0
363,764
2
W
Anubis
14,490
580
136
5
0
459,898
9
L
King Arthur
11,745
470
159
6
0
451,712
1
W
Bakasura
17,396
696
218
9
0
602,857
10
L
Zeus
12,359
494
123
5
0
398,386
6
L
Chaac
11,040
442
99
4
0
430,006
0
L
Thor
10,566
423
110
4
0
403,610
8
W
Zhong Kui
13,242
530
108
4
0
446,805
12
L
Ullr
11,032
441
143
6
0
436,290
4
W
Olorun
14,741
590
160
6
0
455,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role