Player Matchup

Fenrir
Fenrir
BlazerWifle
Fenrir
Level 25
God Stats
10W - 5L
1,806 SR
Queue Stats
42W - 27L
1,648 Elo+
Party 1
Poseidon
Poseidon
Dallaren
Poseidon
Level 30
God Stats
34W - 37L
1,377 SR
Queue Stats
305W - 326L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
ElPutoOdin
Gilgamesh
Level 11
God Stats
2W - 1L
1,663 SR
Queue Stats
8W - 9L
1,443 Elo+
Solo
Athena
Athena
Galivar
Athena
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
16W - 18L
1,524 Elo+
Solo
Neith
Neith
Oidachü
Neith
Level 22
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 5L
1,679 Elo+
Party 1
Team Averages
Level 21
1,612 SR
1,552 Elo+

VS

Team Averages
Level 25
1,568 SR
1,579 Elo+
Janus
Janus
Albebusito
Janus
Level 29
God Stats
6W - 3L
1,731 SR
Queue Stats
66W - 38L
1,758 Elo+
Solo
Guan Yu
Guan Yu
Croam_Onnatio
Guan Yu
Level 23
God Stats
8W - 5L
1,493 SR
Queue Stats
17W - 17L
1,416 Elo+
Solo
Loki
Loki
Peskiie
Loki
Level 29
God Stats
39W - 27L
1,663 SR
Queue Stats
70W - 60L
1,639 Elo+
Solo
Nemesis
Nemesis
SalasTaladra
Nemesis
Level 29
God Stats
2W - 2L
1,411 SR
Queue Stats
89W - 82L
1,550 Elo+
Solo
Neith
Neith
Vitorlp
Neith
Level 17
God Stats
13W - 9L
1,540 SR
Queue Stats
17W - 22L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 6 / 4
13,277
531
19,263
24,090
13,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Dallaren
Poseidon
17
1 / 10 / 4
10,760
430
11,410
18,399
6,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ElPutoOdin
Gilgamesh
18
2 / 5 / 6
11,385
455
10,007
20,363
12,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Galivar
Athena
18
6 / 6 / 10
11,839
474
10,480
19,593
15,315
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Oidachü
Neith
16
2 / 7 / 11
10,377
415
9,088
16,362
5,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
14 / 6 / 5
15,369
615
31,605
20,854
8,103
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
19
1 / 6 / 5
12,209
488
4,823
16,801
16,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Peskiie
Loki
20
11 / 6 / 9
14,093
564
21,429
20,797
8,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SalasTaladra
Nemesis
19
2 / 5 / 11
12,706
508
10,676
24,380
14,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Vitorlp
Neith
18
6 / 4 / 4
12,941
518
8,976
12,216
4,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
68
24
Kills
34
34
Deaths
27
35
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
14
6
5
2.75
L
Fenrir
13
6
4
2.5
W
Guan Yu
1
6
5
0.58
L
Poseidon
Dallaren
Poseidon
1
10
4
0.3
L
Gilgamesh
ElPutoOdin
Gilgamesh
2
5
6
1
L
Athena
Galivar
Athena
6
6
10
1.83
L
Neith
Oidachü
Neith
2
7
11
1.07
W
Loki
Peskiie
Loki
11
6
9
2.58
W
Nemesis
SalasTaladra
Nemesis
2
5
11
1.5
W
Neith
Vitorlp
Neith
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,248
Damage
77,509
98,807
Taken
95,048
53,661
Mitigated
51,540
11,336
Healing
29,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
31,605
2,586
401
7,190
20,854
8,103
450
8,879
11,619
120,988
0
L
Fenrir
19,263
4,835
0
4,691
24,090
13,733
0
5,893
18,028
0
82,605
W
Guan Yu
4,823
309
434
3,860
16,801
16,244
781
2,726
13,937
0
74,793
L
Poseidon
Dallaren
Poseidon
11,410
1,730
0
744
18,399
6,474
162
6,883
11,157
72,570
0
L
Gilgamesh
ElPutoOdin
Gilgamesh
10,007
2,465
0
923
20,363
12,437
0
4,809
15,269
0
66,503
L
Athena
Galivar
Athena
10,480
2,481
401
1,391
19,593
15,315
269
6,314
12,902
41,426
0
L
Neith
Oidachü
Neith
9,088
3,022
0
3,186
16,362
5,702
571
6,698
9,486
0
63,866
W
Loki
Peskiie
Loki
21,429
9,196
0
3,379
20,797
8,243
496
5,932
14,828
0
85,123
W
Nemesis
SalasTaladra
Nemesis
10,676
4,676
0
9,373
24,380
14,347
2,129
3,998
20,317
0
88,388
W
Neith
Vitorlp
Neith
8,976
2,603
0
4,832
12,216
4,603
720
2,778
9,422
0
62,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,638
Gold Earned
67,318
493
Minions Killed
585
0
Camps Cleared
0
2,231,445
Distance Traveled
2,278,737
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,369
615
159
6
0
486,380
2
L
Fenrir
13,277
531
112
4
0
458,598
1
W
Guan Yu
12,209
488
118
5
0
384,859
5
L
Poseidon
10,760
430
122
5
0
409,100
3
L
Gilgamesh
11,385
455
104
4
0
470,414
3
L
Athena
11,839
474
57
2
0
481,910
2
L
Neith
10,377
415
98
4
0
411,423
6
W
Loki
14,093
564
115
5
0
458,520
4
W
Nemesis
12,706
508
113
5
0
489,947
6
W
Neith
12,941
518
80
3
0
459,031
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role