Player Matchup

Merlin
Merlin
Ayarina
Merlin
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,450 Elo+
Party 1
Nemesis
Nemesis
DestructionTank
Nemesis
Level 159
God Stats
1W - 1L
1,840 SR
Queue Stats
48W - 38L
1,575 Elo+
Party 1
Sol
Sol
LoneKing
Sol
Level 160
God Stats
27W - 25L
1,364 SR
Queue Stats
1,377W - 1,501L
1,525 Elo+
Solo
Mulan
Mulan
Refinement
Mulan
Level 118
God Stats
6W - 3L
1,621 SR
Queue Stats
170W - 182L
1,530 Elo+
Solo
Horus
Horus
Sznupek
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 143
1,565 SR
1,516 Elo+

VS

Team Averages
Level 135
1,617 SR
1,561 Elo+
Arachne
Arachne
GoryMite2
Arachne
Level 123
God Stats
0W - 1L
1,715 SR
Queue Stats
29W - 20L
1,632 Elo+
Party 2
Chiron
Chiron
Sketch
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Toxicro66
Tiamat
Level 125
God Stats
5W - 3L
1,766 SR
Queue Stats
59W - 53L
1,509 Elo+
Party 2
Osiris
Osiris
Woznotwoz
Osiris
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
239W - 236L
1,545 Elo+
Solo
Thor
Thor
lBreadisgoodl
Thor
Level 160
God Stats
5W - 4L
1,603 SR
Queue Stats
359W - 309L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayarina
Merlin
15
2 / 3 / 15
9,053
823
10,122
8,517
4,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 16
10,303
937
8,845
16,678
20,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 2 / 10
9,814
892
12,427
7,725
3,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
16
5 / 2 / 16
9,456
860
11,699
16,145
19,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Sznupek
Horus
16
4 / 1 / 16
9,288
844
6,833
13,492
14,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GoryMite2
Arachne
15
3 / 5 / 4
8,660
787
6,351
11,947
4,782
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
Sketch
Chiron
15
3 / 5 / 5
8,828
803
11,706
9,631
3,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Toxicro66
Tiamat
16
3 / 4 / 7
9,048
823
15,100
12,056
8,124
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Woznotwoz
Osiris
12
0 / 5 / 6
7,127
648
7,489
12,929
11,844
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 3
7,207
655
6,919
9,715
5,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
22
Kills
10
10
Deaths
23
73
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ayarina
Merlin
2
3
15
3.17
W
5
2
16
6.5
L
Arachne
GoryMite2
Arachne
3
5
4
1
W
6
2
10
5.5
W
Mulan
5
2
16
6.5
L
Chiron
Sketch
Chiron
3
5
5
1.1
W
Horus
Sznupek
Horus
4
1
16
12
L
Tiamat
Toxicro66
Tiamat
3
4
7
1.63
L
Osiris
Woznotwoz
Osiris
0
5
6
0.6
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,926
Damage
47,565
62,557
Taken
56,278
62,963
Mitigated
34,027
29,150
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ayarina
Merlin
10,122
828
2,145
605
8,517
4,469
825
1,581
6,876
29,412
0
W
8,845
1,659
897
3,083
16,678
20,615
563
4,342
12,216
0
17,198
L
Arachne
GoryMite2
Arachne
6,351
4,890
1,227
2,698
11,947
4,782
435
4,973
6,752
0
9,895
W
12,427
1,508
2,474
1,024
7,725
3,341
2,959
3,208
4,517
32,385
0
W
Mulan
11,699
942
1,772
2,071
16,145
19,612
427
3,384
12,611
256
21,970
L
Chiron
Sketch
Chiron
11,706
4,355
949
1,760
9,631
3,641
90
2,876
6,627
0
25,862
W
Horus
Sznupek
Horus
6,833
2,498
9,685
5,394
13,492
14,926
718
2,585
10,697
0
13,656
L
Tiamat
Toxicro66
Tiamat
15,100
1,277
2,483
2,999
12,056
8,124
535
4,606
7,304
38,522
0
L
Osiris
Woznotwoz
Osiris
7,489
1,313
1,728
1,685
12,929
11,844
252
4,835
7,822
0
11,507
L
6,919
918
1,277
1,492
9,715
5,636
492
4,567
4,968
0
10,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,914
Gold Earned
40,870
158
Minions Killed
101
0
Camps Cleared
0
986,927
Distance Traveled
975,186
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,053
823
44
4
0
186,995
3
W
Nemesis
10,303
937
15
1
0
216,102
2
L
Arachne
8,660
787
9
1
0
211,774
1
W
Sol
9,814
892
61
6
0
214,713
4
W
Mulan
9,456
860
21
2
0
162,253
1
L
Chiron
8,828
803
39
4
0
200,169
0
W
Horus
9,288
844
17
2
0
206,864
3
L
Tiamat
9,048
823
40
4
0
192,786
1
L
Osiris
7,127
648
5
0
0
195,486
0
L
Thor
7,207
655
8
1
0
174,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role