Player Matchup

Kali
Kali
FugtigiFugen
Kali
Level 28
God Stats
5W - 6L
1,366 SR
Queue Stats
202W - 228L
1,505 Elo+
Solo
Ymir
Ymir
MellowBear09
Ymir
Level 8
God Stats
2W - 4L
1,476 SR
Queue Stats
4W - 7L
1,619 Elo+
Party 1
Hades
Hades
Shadedhemlok
Hades
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Party 1
Chaac
Chaac
mersadise
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,138 Elo+
Solo
Tiamat
Tiamat
yerreflection21
Tiamat
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,619 Elo+
Party 1
Team Averages
Level 11
1,468 SR
1,476 Elo+

VS

Team Averages
Level 20
1,520 SR
1,475 Elo+
Nemesis
Nemesis
FaIIenCyferz
Nemesis
Level 23
God Stats
11W - 10L
1,565 SR
Queue Stats
228W - 224L
1,462 Elo+
Solo
Tiamat
Tiamat
FatFrankyDonut
Tiamat
Level 30
God Stats
11W - 18L
1,440 SR
Queue Stats
240W - 238L
1,437 Elo+
Solo
Ullr
Ullr
KiIIer_ShotZ
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 121L
1,460 Elo+
Solo
Neith
Neith
crazybros999
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
sarahsknnr10
Yemoja
Level 11
God Stats
1W - 3L
1,593 SR
Queue Stats
14W - 12L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 10
11,101
529
8,640
16,650
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 2 / 9
10,323
492
7,467
17,345
16,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 11 / 5
8,515
405
6,151
20,071
9,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
mersadise
Chaac
19
11 / 0 / 6
11,699
557
18,421
17,233
20,850
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 4 / 9
9,759
465
10,073
10,883
6,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FaIIenCyferz
Nemesis
18
8 / 2 / 1
11,039
526
9,240
14,900
7,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 4 / 4
9,700
462
17,832
15,378
10,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 7 / 6
8,624
411
10,725
17,349
6,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 8 / 5
9,714
463
9,934
11,033
4,351
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
14
3 / 7 / 0
9,077
432
9,088
15,278
9,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
27
Kills
18
19
Deaths
28
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FaIIenCyferz
Nemesis
8
2
1
4.25
L
3
4
4
1.25
W
5
2
10
5
L
1
7
6
0.57
W
4
2
9
4.25
W
1
11
5
0.32
L
3
8
5
0.69
W
Chaac
mersadise
Chaac
11
0
6
14
L
Yemoja
3
7
0
0.43
W
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,752
Damage
56,819
82,182
Taken
73,938
61,502
Mitigated
37,917
22,488
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FaIIenCyferz
Nemesis
9,240
3,882
0
5,345
14,900
7,819
0
4,328
10,572
0
69,842
L
17,832
2,171
0
3,819
15,378
10,068
434
2,399
12,979
59,403
0
W
8,640
5,657
644
7,045
16,650
7,519
2,235
3,552
12,918
0
62,606
L
10,725
8,353
270
4,424
17,349
6,140
574
5,425
11,924
0
48,990
W
7,467
2,922
0
500
17,345
16,562
545
6,225
10,776
40,628
0
W
6,151
1,627
0
5,293
20,071
9,867
584
5,311
14,568
35,803
0
L
9,934
4,833
0
155
11,033
4,351
536
3,152
7,881
0
42,729
W
Chaac
mersadise
Chaac
18,421
3,508
0
7,490
17,233
20,850
559
6,984
9,722
0
78,206
L
Yemoja
9,088
4,082
2,716
3,088
15,278
9,539
1,525
8,387
6,891
46,280
0
W
10,073
1,152
0
1,516
10,883
6,704
942
3,547
7,278
33,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,397
Gold Earned
48,154
444
Minions Killed
462
0
Camps Cleared
0
1,846,614
Distance Traveled
1,731,411
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,039
526
131
6
0
401,669
2
L
Tiamat
9,700
462
110
5
0
391,110
2
W
Kali
11,101
529
113
5
0
432,489
2
L
Ullr
8,624
411
54
3
0
351,658
1
W
Ymir
10,323
492
60
3
0
387,364
1
W
Hades
8,515
405
62
3
0
276,051
0
L
Neith
9,714
463
85
4
0
294,809
2
W
Chaac
11,699
557
136
6
0
411,890
6
L
Yemoja
9,077
432
82
4
0
292,165
5
W
Tiamat
9,759
465
73
3
0
338,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role