Player Matchup

Anhur
Anhur
Eddiemoney17
Anhur
Level 32
God Stats
5W - 9L
1,139 SR
Queue Stats
143W - 118L
1,540 Elo+
Party 1
Odin
Odin
Juuliojones
Odin
Level 18
God Stats
3W - 1L
1,664 SR
Queue Stats
16W - 11L
1,624 Elo+
Party 2
Merlin
Merlin
NeedAPickUp
Merlin
Level 25
God Stats
8W - 1L
1,517 SR
Queue Stats
49W - 44L
1,594 Elo+
Party 2
Sobek
Sobek
fartpajamas
Sobek
Level 11
God Stats
2W - 1L
1,321 SR
Queue Stats
24W - 17L
1,613 Elo+
Party 1
Mercury
Mercury
pelotas15
Mercury
Level 23
God Stats
15W - 11L
1,435 SR
Queue Stats
125W - 106L
1,659 Elo+
Solo
Team Averages
Level 22
1,415 SR
1,606 Elo+

VS

Team Averages
Level 17
1,463 SR
1,450 Elo+
Merlin
Merlin
Garbasito1614
Merlin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,616 Elo+
Solo
Artemis
Artemis
HenterRB
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,230 Elo+
Solo
Nemesis
Nemesis
Tonyi2000
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,255 Elo+
Solo
Ymir
Ymir
jlupes
Ymir
Level 22
God Stats
15W - 6L
1,612 SR
Queue Stats
35W - 27L
1,452 Elo+
Solo
Thor
Thor
nickkhoury
Thor
Level 27
God Stats
0W - 4L
1,202 SR
Queue Stats
56W - 38L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,127
625
1,773
2,228
485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,105
621
366
2,579
990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
5
0 / 0 / 0
3,075
615
168
1,154
234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 0 / 0
2,867
573
601
2,723
1,039
Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
pelotas15
Mercury
6
1 / 1 / 0
3,713
743
765
2,635
611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,917
783
446
727
138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
HenterRB
Artemis
4
0 / 0 / 0
2,846
569
1,521
1,432
214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Tonyi2000
Nemesis
1
0 / 0 / 0
2,455
491
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
jlupes
Ymir
5
0 / 0 / 0
3,232
646
1,646
1,697
597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 1
3,788
758
1,296
2,668
801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
1
0
0
1
L
Artemis
HenterRB
Artemis
0
0
0
0
W
0
0
0
0
W
Merlin
0
0
0
0
L
Nemesis
Tonyi2000
Nemesis
0
0
0
0
W
0
0
0
0
L
Ymir
jlupes
Ymir
0
0
0
0
L
0
1
1
0.5
W
Mercury
pelotas15
Mercury
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,673
Damage
4,909
11,319
Taken
6,524
3,359
Mitigated
1,750
5,147
Healing
2,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,773
931
0
1,067
2,228
485
0
672
1,556
0
10,214
L
446
44
0
488
727
138
0
168
559
13,895
0
L
Artemis
HenterRB
Artemis
1,521
891
0
0
1,432
214
0
256
1,176
0
5,519
W
366
176
0
1,580
2,579
990
121
0
2,579
0
8,367
W
Merlin
168
35
0
793
1,154
234
0
175
907
9,592
0
L
Nemesis
Tonyi2000
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
601
204
0
1,477
2,723
1,039
0
974
1,749
3,003
0
L
Ymir
jlupes
Ymir
1,646
258
0
365
1,697
597
0
345
1,352
8,829
0
L
1,296
776
0
1,255
2,668
801
0
0
2,578
0
16,362
W
Mercury
pelotas15
Mercury
765
685
0
230
2,635
611
0
167
2,436
0
13,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,887
Gold Earned
16,238
106
Minions Killed
112
0
Camps Cleared
0
475,684
Distance Traveled
376,847
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,127
625
21
4
0
77,957
1
L
Merlin
3,917
783
47
9
0
77,069
1
L
Artemis
2,846
569
12
2
0
100,469
2
W
Odin
3,105
621
16
3
0
104,454
1
W
Merlin
3,075
615
25
5
0
98,030
0
L
Nemesis
2,455
491
0
0
0
0
0
W
Sobek
2,867
573
4
1
0
91,896
0
L
Ymir
3,232
646
10
2
0
99,800
0
L
Thor
3,788
758
43
9
0
99,509
2
W
Mercury
3,713
743
40
8
0
103,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role