Player Matchup

Neith
Neith
Leandovski
Neith
Level 7
God Stats
3W - 1L
1,819 SR
Queue Stats
11W - 12L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
LenhadorTzudo
Tsukuyomi
Level 27
God Stats
2W - 3L
1,505 SR
Queue Stats
109W - 134L
1,498 Elo+
Solo
Cthulhu
Cthulhu
MulaDeBone
Cthulhu
Level 29
God Stats
36W - 35L
1,489 SR
Queue Stats
252W - 281L
1,334 Elo+
Solo
Horus
Horus
SodaLym
Horus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,580 Elo+
Solo
Anhur
Anhur
heyJGabriel
Anhur
Level 17
God Stats
5W - 5L
1,477 SR
Queue Stats
67W - 72L
1,430 Elo+
Solo
Team Averages
Level 19
1,558 SR
1,454 Elo+

VS

Team Averages
Level 16
1,586 SR
1,437 Elo+
Bellona
Bellona
Cod_THIAGOs
Bellona
Level 16
God Stats
1W - 2L
1,333 SR
Queue Stats
2W - 7L
1,307 Elo+
Solo
Nemesis
Nemesis
Eli_benitezuwu
Nemesis
Level 21
God Stats
3W - 1L
1,726 SR
Queue Stats
42W - 39L
1,532 Elo+
Solo
Sylvanus
Sylvanus
Gabrieo367
Sylvanus
Level 28
God Stats
21W - 13L
1,576 SR
Queue Stats
592W - 645L
1,493 Elo+
Solo
Izanami
Izanami
MissRasputina
Izanami
Level 8
God Stats
14W - 2L
1,795 SR
Queue Stats
34W - 30L
1,393 Elo+
Solo
Hades
Hades
lorde015
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 6 / 7
10,777
431
9,676
13,012
5,128
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
LenhadorTzudo
Tsukuyomi
20
13 / 6 / 2
13,384
535
16,869
20,053
9,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
MulaDeBone
Cthulhu
16
3 / 5 / 13
10,687
427
20,387
30,300
22,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
SodaLym
Horus
16
3 / 6 / 7
10,941
438
12,620
19,264
18,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
9 / 6 / 6
13,111
524
14,217
20,209
7,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cod_THIAGOs
Bellona
20
4 / 1 / 14
13,473
539
13,366
15,656
13,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 4 / 9
15,078
603
13,129
19,477
11,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Gabrieo367
Sylvanus
16
1 / 9 / 12
11,229
449
10,207
26,202
29,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
20
12 / 7 / 10
15,322
613
31,261
24,199
11,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
lorde015
Hades
16
2 / 10 / 14
11,528
461
10,317
19,939
11,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
88
31
Kills
29
29
Deaths
31
35
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cod_THIAGOs
Bellona
4
1
14
11
W
10
4
9
3.63
W
Sylvanus
Gabrieo367
Sylvanus
1
9
12
0.78
L
Neith
3
6
7
1.08
L
Tsukuyomi
LenhadorTzudo
Tsukuyomi
13
6
2
2.33
W
Izanami
12
7
10
2.43
L
Cthulhu
MulaDeBone
Cthulhu
3
5
13
1.9
L
Horus
SodaLym
Horus
3
6
7
1.08
L
9
6
6
2
W
Hades
lorde015
Hades
2
10
14
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,769
Damage
78,280
102,838
Taken
105,473
63,227
Mitigated
77,366
21,942
Healing
35,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cod_THIAGOs
Bellona
13,366
3,343
0
5,837
15,656
13,962
1,436
3,713
11,943
6,632
68,324
W
13,129
7,760
0
7,168
19,477
11,161
901
2,067
17,410
0
101,190
W
Sylvanus
Gabrieo367
Sylvanus
10,207
1,824
2,738
5,887
26,202
29,373
474
5,674
20,528
33,730
0
L
Neith
9,676
4,134
0
1,538
13,012
5,128
0
3,408
9,604
0
42,104
L
Tsukuyomi
LenhadorTzudo
Tsukuyomi
16,869
5,381
291
5,038
20,053
9,760
745
2,755
17,298
0
110,212
W
Izanami
31,261
22,974
0
9,181
24,199
11,132
3,728
5,002
19,197
0
140,654
L
Cthulhu
MulaDeBone
Cthulhu
20,387
1,964
1,630
7,409
30,300
22,329
78
9,690
20,610
55,799
0
L
Horus
SodaLym
Horus
12,620
5,185
1,076
2,585
19,264
18,678
648
3,429
15,835
0
54,161
L
14,217
5,491
0
2,375
20,209
7,332
2,776
3,092
17,117
0
81,685
W
Hades
lorde015
Hades
10,317
1,856
260
4,187
19,939
11,738
416
5,528
14,411
39,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,900
Gold Earned
66,630
569
Minions Killed
583
0
Camps Cleared
0
2,129,839
Distance Traveled
2,046,297
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,473
539
144
6
0
426,307
5
W
Nemesis
15,078
603
132
5
0
524,193
6
W
Sylvanus
11,229
449
52
2
0
369,939
0
L
Neith
10,777
431
67
3
0
348,417
3
L
Tsukuyomi
13,384
535
191
8
0
431,379
2
W
Izanami
15,322
613
186
7
0
385,303
2
L
Cthulhu
10,687
427
68
3
0
464,114
3
L
Horus
10,941
438
111
4
0
472,822
3
L
Anhur
13,111
524
132
5
0
413,107
1
W
Hades
11,528
461
69
3
0
340,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role