Player Matchup

Ne Zha
Ne Zha
WolfMonteiro
Ne Zha
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 56L
1,343 Elo+
Solo
Bellona
Bellona
biancasta
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
ceniii_ssj
Thanatos
Level 7
God Stats
2W - 4L
1,491 SR
Queue Stats
24W - 26L
1,263 Elo+
Solo
Medusa
Medusa
matisando33
Medusa
Level 23
God Stats
1W - 5L
1,169 SR
Queue Stats
19W - 44L
1,195 Elo+
Solo
Ra
Ra
paulitox28
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,432 SR
1,360 Elo+

VS

Team Averages
Level 12
1,441 SR
1,272 Elo+
Ratatoskr
Ratatoskr
Arthurhd
Ratatoskr
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
73W - 59L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
FearDaMae
Cthulhu
Level 8
God Stats
7W - 3L
1,500 SR
Queue Stats
10W - 7L
1,085 Elo+
Party 1
Fenrir
Fenrir
Samkillua
Fenrir
Level 15
God Stats
3W - 4L
1,109 SR
Queue Stats
16W - 21L
1,139 Elo+
Solo
Kukulkan
Kukulkan
Twg324
Kukulkan
Level 6
God Stats
5W - 2L
1,540 SR
Queue Stats
6W - 5L
1,349 Elo+
Party 1
Bakasura
Bakasura
xExbom
Bakasura
Level 16
God Stats
9W - 7L
1,558 SR
Queue Stats
87W - 73L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 8 / 4
7,772
409
4,734
13,834
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
biancasta
Bellona
4
0 / 4 / 1
5,510
290
1,528
3,569
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
ceniii_ssj
Thanatos
12
1 / 12 / 2
7,943
418
5,032
17,932
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
14
3 / 5 / 2
9,225
486
5,034
10,286
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 6 / 0
7,851
413
3,293
6,095
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Arthurhd
Ratatoskr
17
15 / 1 / 5
11,621
612
11,888
9,401
3,897
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
FearDaMae
Cthulhu
14
1 / 3 / 7
9,061
477
5,958
10,206
10,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Samkillua
Fenrir
13
1 / 5 / 2
8,454
445
1,848
10,801
4,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Twg324
Kukulkan
15
6 / 1 / 8
10,345
544
8,385
5,709
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
xExbom
Bakasura
19
12 / 2 / 9
12,192
642
11,181
13,709
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
9
Kills
35
35
Deaths
12
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Arthurhd
Ratatoskr
15
1
5
17.5
W
Cthulhu
FearDaMae
Cthulhu
1
3
7
1.5
W
Fenrir
Samkillua
Fenrir
1
5
2
0.4
W
Kukulkan
Twg324
Kukulkan
6
1
8
10
L
Ne Zha
2
8
4
0.5
L
Bellona
biancasta
Bellona
0
4
1
0.13
L
Thanatos
ceniii_ssj
Thanatos
1
12
2
0.17
L
Medusa
3
5
2
0.8
L
3
6
0
0.5
W
Bakasura
xExbom
Bakasura
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,621
Damage
39,260
51,716
Taken
49,826
14,533
Mitigated
28,238
11,506
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Arthurhd
Ratatoskr
11,888
1,953
0
39
9,401
3,897
3,193
257
9,132
0
49,858
W
Cthulhu
FearDaMae
Cthulhu
5,958
300
31
1,284
10,206
10,213
461
1,731
8,236
38,587
0
W
Fenrir
Samkillua
Fenrir
1,848
521
0
3,150
10,801
4,034
541
855
9,904
0
40,602
W
Kukulkan
Twg324
Kukulkan
8,385
605
0
0
5,709
2,100
643
0
5,709
37,766
0
L
Ne Zha
4,734
1,072
0
2,532
13,834
4,366
0
6,929
6,303
0
30,225
L
Bellona
biancasta
Bellona
1,528
541
0
30
3,569
1,624
0
106
3,445
0
6,089
L
Thanatos
ceniii_ssj
Thanatos
5,032
1,850
0
7,514
17,932
4,626
0
1,712
15,658
0
40,440
L
Medusa
5,034
1,397
0
1,070
10,286
2,735
54
2,564
7,468
0
44,342
L
3,293
450
22
338
6,095
1,182
0
1,872
3,940
21,820
0
W
Bakasura
xExbom
Bakasura
11,181
8,827
0
5,680
13,709
7,994
2,925
137
13,552
0
79,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,301
Gold Earned
51,673
269
Minions Killed
458
0
Camps Cleared
0
1,343,202
Distance Traveled
2,009,812
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,621
612
83
4
0
436,827
0
W
Cthulhu
9,061
477
67
4
0
347,033
0
W
Fenrir
8,454
445
72
4
0
401,859
0
W
Kukulkan
10,345
544
79
4
0
372,676
1
L
Ne Zha
7,772
409
49
3
0
335,138
0
L
Bellona
5,510
290
8
0
0
157,245
0
L
Thanatos
7,943
418
84
4
0
299,703
0
L
Medusa
9,225
486
85
4
0
362,264
0
L
Ra
7,851
413
43
2
0
188,852
1
W
Bakasura
12,192
642
157
8
0
451,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role