Player Matchup

Jormungandr
Jormungandr
Drodry
Jormungandr
Level 16
God Stats
2W - 0L
1,680 SR
Queue Stats
2W - 2L
947 Elo+
Party 2
Nu Wa
Nu Wa
GeTPlaT
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,332 Elo+
Party 2
Bellona
Bellona
Metro198
Bellona
Level 29
God Stats
47W - 27L
1,635 SR
Queue Stats
280W - 293L
1,392 Elo+
Solo
Thor
Thor
SaintPenny
Thor
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
947 Elo+
Party 2
Gilgamesh
Gilgamesh
Ulquiorra77
Gilgamesh
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
947 Elo+
Party 2
Team Averages
Level 23
1,563 SR
1,113 Elo+

VS

Team Averages
Level 19
1,302 SR
1,323 Elo+
Kuzenbo
Kuzenbo
Stasong
Kuzenbo
Level 13
God Stats
12W - 18L
1,357 SR
Queue Stats
29W - 26L
1,232 Elo+
Solo
Bastet
Bastet
Velist2
Bastet
Level 23
God Stats
0W - 2L
1,259 SR
Queue Stats
43W - 46L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
anishbunny22
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,422 Elo+
Solo
Odin
Odin
pejlo1
Odin
Level 29
God Stats
0W - 4L
1,149 SR
Queue Stats
41W - 40L
1,369 Elo+
Party 1
Heimdallr
Heimdallr
timeouu
Heimdallr
Level 15
God Stats
0W - 2L
1,244 SR
Queue Stats
13W - 15L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drodry
Jormungandr
16
5 / 4 / 14
9,674
461
10,581
9,986
7,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
GeTPlaT
Nu Wa
17
4 / 6 / 9
10,376
494
13,215
10,664
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Metro198
Bellona
19
7 / 1 / 3
11,721
558
11,067
19,968
15,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 3 / 9
10,364
494
11,016
15,024
6,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Ulquiorra77
Gilgamesh
17
10 / 2 / 8
10,792
514
13,827
19,596
11,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Stasong
Kuzenbo
14
3 / 5 / 4
9,388
447
8,398
17,021
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Velist2
Bastet
14
2 / 8 / 5
9,245
440
5,832
18,008
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
anishbunny22
Baron Samedi
16
6 / 7 / 2
10,537
502
13,691
14,135
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
pejlo1
Odin
15
1 / 4 / 3
9,451
450
9,179
14,153
13,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
timeouu
Heimdallr
15
2 / 9 / 3
9,491
452
8,117
17,908
5,983
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
33
Kills
14
16
Deaths
33
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Drodry
Jormungandr
5
4
14
3
W
Nu Wa
GeTPlaT
Nu Wa
4
6
9
1.42
W
Bellona
Metro198
Bellona
7
1
3
8.5
W
7
3
9
3.83
L
Kuzenbo
Stasong
Kuzenbo
3
5
4
1
W
Gilgamesh
Ulquiorra77
Gilgamesh
10
2
8
7
L
Bastet
Velist2
Bastet
2
8
5
0.56
L
Baron Samedi
anishbunny22
Baron Samedi
6
7
2
1
L
Odin
pejlo1
Odin
1
4
3
0.63
L
Heimdallr
timeouu
Heimdallr
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,706
Damage
45,217
75,238
Taken
81,225
44,359
Mitigated
47,398
16,368
Healing
21,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Drodry
Jormungandr
10,581
3,432
402
586
9,986
7,257
165
2,059
7,803
33,337
0
W
Nu Wa
GeTPlaT
Nu Wa
13,215
3,008
0
2,426
10,664
3,688
888
4,850
5,388
56,951
0
W
Bellona
Metro198
Bellona
11,067
3,251
0
4,668
19,968
15,466
453
2,936
16,480
0
89,102
W
11,016
2,910
0
3,287
15,024
6,572
585
5,828
8,875
0
67,648
L
Kuzenbo
Stasong
Kuzenbo
8,398
2,620
0
4,866
17,021
15,225
193
5,440
11,367
36,772
0
W
Gilgamesh
Ulquiorra77
Gilgamesh
13,827
4,702
0
4,999
19,596
11,376
335
5,707
13,677
0
60,033
L
Bastet
Velist2
Bastet
5,832
2,345
0
4,329
18,008
5,813
0
3,745
14,027
0
51,660
L
Baron Samedi
anishbunny22
Baron Samedi
13,691
243
726
3,488
14,135
6,571
0
3,619
10,111
55,438
0
L
Odin
pejlo1
Odin
9,179
2,900
0
3,242
14,153
13,806
550
3,433
10,478
0
53,680
L
Heimdallr
timeouu
Heimdallr
8,117
4,422
0
5,202
17,908
5,983
2,578
6,408
11,276
0
61,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,927
Gold Earned
48,112
455
Minions Killed
475
0
Camps Cleared
0
1,949,616
Distance Traveled
1,735,473
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,674
461
41
2
0
393,425
0
W
Nu Wa
10,376
494
95
5
0
347,418
6
W
Bellona
11,721
558
149
7
0
407,841
6
W
Thor
10,364
494
96
5
0
382,961
0
L
Kuzenbo
9,388
447
43
2
0
398,094
1
W
Gilgamesh
10,792
514
74
4
0
417,971
4
L
Bastet
9,245
440
90
4
0
340,057
1
L
Baron Samedi
10,537
502
111
5
0
339,782
5
L
Odin
9,451
450
101
5
0
350,723
2
L
Heimdallr
9,491
452
130
6
0
306,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role