Player Matchup

Hou Yi
Hou Yi
Silver I
CallmeMighty
Hou Yi
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
DarrinR1
Sobek
Bronze III
Level 124
God Stats
0W - 1L
1,658 SR
Queue Stats
24W - 22L
1,233 MMR
Solo
Olorun
Olorun
Silver I
Khazadinator
Olorun
Silver I
Level 88
God Stats
1W - 3L
1,763 SR
Queue Stats
195W - 200L
1,196 MMR
Solo
Neith
Neith
Silver I
MrElTimador
Neith
Silver I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
SomePicaso
Gilgamesh
Silver I
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
96W - 108L
1,250 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,584 SR
1,336 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,518 SR
1,231 MMR
Mercury
Mercury
Gold V
CrisDragneel
Mercury
Gold V
Level 79
God Stats
5W - 2L
1,874 SR
Queue Stats
25W - 35L
1,203 MMR
Party 1
Bacchus
Bacchus
Silver II
Larlequin
Bacchus
Silver II
Level 44
God Stats
33W - 22L
1,581 SR
Queue Stats
64W - 58L
1,194 MMR
Party 2
Mulan
Mulan
Gold IV
MrKaiiser
Mulan
Gold IV
Level 147
God Stats
1W - 0L
1,234 SR
Queue Stats
31W - 34L
1,390 MMR
Party 1
Izanami
Izanami
Silver I
Nightwarior
Izanami
Silver I
Level 58
God Stats
12W - 7L
1,689 SR
Queue Stats
69W - 64L
1,193 MMR
Party 2
Scylla
Scylla
Silver IV
YysusHryst0sOP
Scylla
Silver IV
Level 108
God Stats
1W - 1L
1,212 SR
Queue Stats
27W - 37L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
6 / 7 / 2
9,382
469
6,722
17,205
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
DarrinR1
Sobek
14
3 / 8 / 5
9,463
473
8,550
18,038
18,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
16
3 / 7 / 4
10,148
507
9,356
14,038
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 7 / 6
10,322
516
9,367
14,891
5,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
SomePicaso
Gilgamesh
14
0 / 11 / 0
8,212
411
6,850
20,781
12,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
BakasuraTiamatApolloTsukuyomiCu Chulainn

VS

Bans
HeimdallrJanusAthenaAgniKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrisDragneel
Mercury
18
8 / 3 / 8
11,714
586
9,857
14,829
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Larlequin
Bacchus
16
2 / 3 / 14
11,323
566
6,796
12,806
12,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
MrKaiiser
Mulan
19
12 / 1 / 5
12,713
636
19,378
18,245
16,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Nightwarior
Izanami
20
12 / 3 / 5
13,442
672
21,330
13,033
4,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 6 / 7
11,128
556
8,586
12,363
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
16
Kills
40
40
Deaths
16
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
6
7
2
1
W
Mercury
CrisDragneel
Mercury
8
3
8
4
L
Sobek
DarrinR1
Sobek
3
8
5
0.69
L
Olorun
3
7
4
0.71
W
Bacchus
Larlequin
Bacchus
2
3
14
3
L
4
7
6
1
W
Mulan
MrKaiiser
Mulan
12
1
5
14.5
W
Izanami
Nightwarior
Izanami
12
3
5
4.83
L
Gilgamesh
SomePicaso
Gilgamesh
0
11
0
0
W
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,845
Damage
65,947
84,953
Taken
71,276
47,746
Mitigated
44,399
19,128
Healing
20,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,722
2,531
0
3,842
17,205
5,698
0
1,956
15,039
0
48,375
W
Mercury
CrisDragneel
Mercury
9,857
4,811
0
1,163
14,829
6,269
320
2,450
12,349
0
92,262
L
Sobek
DarrinR1
Sobek
8,550
539
0
3,548
18,038
18,657
318
2,904
15,104
29,661
0
L
Olorun
9,356
3,611
0
2,827
14,038
5,571
0
4,988
8,990
58,706
0
W
Bacchus
Larlequin
Bacchus
6,796
616
0
930
12,806
12,128
832
2,607
10,172
21,847
0
L
9,367
4,939
0
5,328
14,891
5,357
660
3,890
11,001
0
71,366
W
Mulan
MrKaiiser
Mulan
19,378
1,933
0
9,623
18,245
16,315
2,980
2,239
15,406
0
78,453
W
Izanami
Nightwarior
Izanami
21,330
15,170
0
6,780
13,033
4,826
5,259
6,338
6,411
0
101,873
L
Gilgamesh
SomePicaso
Gilgamesh
6,850
997
0
3,583
20,781
12,463
348
1,644
18,417
0
47,403
W
8,586
1,202
0
2,001
12,363
4,861
720
3,896
8,345
56,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,527
Gold Earned
60,320
434
Minions Killed
574
0
Camps Cleared
0
1,652,872
Distance Traveled
1,915,421
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,382
469
86
4
0
291,083
10
W
Mercury
11,714
586
121
6
0
469,860
5
L
Sobek
9,463
473
31
2
0
358,855
0
L
Olorun
10,148
507
112
6
0
343,515
3
W
Bacchus
11,323
566
32
2
0
413,465
1
L
Neith
10,322
516
115
6
0
324,647
4
W
Mulan
12,713
636
137
7
0
371,598
5
W
Izanami
13,442
672
179
9
0
358,935
3
L
Gilgamesh
8,212
411
90
5
0
334,772
1
W
Scylla
11,128
556
105
5
0
301,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role