Player Matchup

Scylla
Scylla
Acecap4562128
Scylla
Level 29
God Stats
4W - 5L
1,890 SR
Queue Stats
273W - 272L
1,545 Elo+
Solo
Apollo
Apollo
Balotinio
Apollo
Level 29
God Stats
24W - 14L
1,664 SR
Queue Stats
70W - 52L
1,543 Elo+
Party 2
Bellona
Bellona
Coco Vinio 77
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,377 Elo+
Party 2
Ares
Ares
MickieKev
Ares
Level 29
God Stats
11W - 4L
1,788 SR
Queue Stats
64W - 53L
1,519 Elo+
Party 2
Nemesis
Nemesis
Zequle
Nemesis
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
610W - 636L
1,505 Elo+
Solo
Team Averages
Level 24
1,668 SR
1,498 Elo+

VS

Team Averages
Level 47
1,576 SR
1,437 Elo+
Yemoja
Yemoja
Dvopek2
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 58L
1,366 Elo+
Solo
Vamana
Vamana
FrenilloPerdido8
Vamana
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 6L
1,260 Elo+
Party 1
He Bo
He Bo
H3cx3L
He Bo
Level 29
God Stats
4W - 2L
1,363 SR
Queue Stats
342W - 395L
1,436 Elo+
Solo
Anhur
Anhur
KakiiSevilla
Anhur
Level 152
God Stats
15W - 6L
1,914 SR
Queue Stats
508W - 147L
1,697 Elo+
Party 1
Bakasura
Bakasura
OsOk_GusT
Bakasura
Level 28
God Stats
1W - 0L
1,604 SR
Queue Stats
90W - 91L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 2
12,979
564
16,720
10,351
4,502
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Balotinio
Apollo
16
2 / 6 / 2
10,306
448
6,672
13,723
4,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bellona
15
0 / 7 / 1
8,998
391
2,815
17,520
14,698
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
12
1 / 5 / 5
9,095
395
8,155
19,755
19,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Zequle
Nemesis
16
2 / 9 / 3
10,432
454
9,836
21,746
9,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dvopek2
Yemoja
16
1 / 2 / 3
10,524
458
4,083
9,918
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 1 / 7
13,318
579
20,966
19,876
18,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
H3cx3L
He Bo
17
3 / 5 / 5
10,942
476
11,048
13,582
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 2 / 3
13,887
604
13,811
14,398
5,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
OsOk_GusT
Bakasura
18
7 / 2 / 8
12,185
530
11,173
13,155
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
12
Kills
28
28
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
7
1
2
8
L
Apollo
Balotinio
Apollo
2
6
2
0.5
L
Bellona
0
7
1
0.07
W
Yemoja
Dvopek2
Yemoja
1
2
3
1.25
W
11
1
7
14.5
W
He Bo
H3cx3L
He Bo
3
5
5
1.1
W
6
2
3
3.75
L
Ares
1
5
5
0.7
W
Bakasura
OsOk_GusT
Bakasura
7
2
8
5.5
L
Nemesis
Zequle
Nemesis
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,198
Damage
61,081
83,095
Taken
70,929
52,208
Mitigated
42,681
16,335
Healing
21,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,720
944
0
3,890
10,351
4,502
0
2,713
7,330
102,088
0
L
Apollo
Balotinio
Apollo
6,672
3,002
0
2,901
13,723
4,018
900
1,013
12,640
0
73,344
L
Bellona
2,815
998
0
564
17,520
14,698
120
5,922
11,251
0
35,964
W
Yemoja
Dvopek2
Yemoja
4,083
567
1,066
1,954
9,918
7,380
665
4,075
5,795
26,896
0
W
20,966
11,214
0
6,878
19,876
18,568
616
5,239
14,529
0
92,040
W
He Bo
H3cx3L
He Bo
11,048
250
0
1,958
13,582
4,832
1,182
8,113
5,070
63,898
0
W
13,811
10,827
0
7,235
14,398
5,617
4,156
3,365
11,033
0
126,279
L
Ares
8,155
45
0
2,238
19,755
19,263
0
3,097
15,595
16,441
0
W
Bakasura
OsOk_GusT
Bakasura
11,173
7,333
0
2,115
13,155
6,284
614
3,484
9,627
0
53,024
L
Nemesis
Zequle
Nemesis
9,836
3,788
0
6,742
21,746
9,727
0
2,138
19,185
0
80,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,810
Gold Earned
60,856
534
Minions Killed
606
0
Camps Cleared
0
2,120,287
Distance Traveled
2,279,899
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,979
564
188
8
0
430,867
2
L
Apollo
10,306
448
130
6
0
396,225
6
L
Bellona
8,998
391
74
3
0
426,351
0
W
Yemoja
10,524
458
35
2
0
417,863
2
W
Vamana
13,318
579
149
6
0
476,670
0
W
He Bo
10,942
476
112
5
0
413,846
1
W
Anhur
13,887
604
211
9
0
389,993
5
L
Ares
9,095
395
12
1
0
435,300
4
W
Bakasura
12,185
530
99
4
0
581,527
2
L
Nemesis
10,432
454
130
6
0
431,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role