Player Matchup

Ares
Ares
DatBootieDough
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
1,503 Elo+
Solo
Janus
Janus
StruttingTulip9
Janus
Level 12
God Stats
2W - 0L
1,739 SR
Queue Stats
27W - 14L
1,689 Elo+
Party 1
Hou Yi
Hou Yi
alex0510777
Hou Yi
Level 29
God Stats
4W - 4L
1,538 SR
Queue Stats
127W - 111L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
kidsparks1
Gilgamesh
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,710 Elo+
Party 1
Guan Yu
Guan Yu
nerfthe_smurf
Guan Yu
Level 28
God Stats
5W - 2L
1,792 SR
Queue Stats
40W - 16L
1,658 Elo+
Party 1
Team Averages
Level 47
1,614 SR
1,629 Elo+

VS

Team Averages
Level 17
1,664 SR
1,631 Elo+
Xbalanque
Xbalanque
DannyG196R
Xbalanque
Level 26
God Stats
16W - 18L
1,596 SR
Queue Stats
221W - 178L
1,672 Elo+
Solo
Apollo
Apollo
LusiPicaflor
Apollo
Level 25
God Stats
3W - 3L
1,634 SR
Queue Stats
44W - 27L
1,607 Elo+
Solo
Guan Yu
Guan Yu
MoistThrob
Guan Yu
Level 18
God Stats
4W - 3L
1,639 SR
Queue Stats
88W - 74L
1,600 Elo+
Solo
Arachne
Arachne
Mora0937x
Arachne
Level 7
God Stats
39W - 27L
1,689 SR
Queue Stats
77W - 88L
1,656 Elo+
Solo
Ra
Ra
MrPickleSnickel
Ra
Level 11
God Stats
1W - 1L
1,765 SR
Queue Stats
10W - 11L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 14
12,188
530
10,084
27,533
26,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 6 / 4
13,391
582
12,324
15,475
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
19
4 / 5 / 7
12,920
562
11,421
19,620
8,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
kidsparks1
Gilgamesh
19
9 / 3 / 5
13,011
566
13,327
15,924
15,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
20
4 / 1 / 10
13,603
591
12,003
20,391
16,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DannyG196R
Xbalanque
19
5 / 7 / 3
11,993
521
18,206
20,103
7,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
20
7 / 6 / 5
13,786
599
20,814
21,152
9,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
MoistThrob
Guan Yu
20
3 / 3 / 3
12,400
539
10,928
19,825
11,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Mora0937x
Arachne
16
1 / 7 / 1
10,083
438
1,675
16,226
5,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 5 / 0
7,476
325
1,638
6,839
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
27
Kills
16
17
Deaths
28
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DannyG196R
Xbalanque
5
7
3
0.93
W
2
2
14
4.5
L
Apollo
7
6
5
1.58
L
Guan Yu
MoistThrob
Guan Yu
3
3
3
1.5
L
Arachne
Mora0937x
Arachne
1
7
1
0.21
L
0
5
0
0
W
8
6
4
1.67
W
Hou Yi
4
5
7
1.5
W
Gilgamesh
kidsparks1
Gilgamesh
9
3
5
3.83
W
Guan Yu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,159
Damage
53,261
98,943
Taken
84,145
71,004
Mitigated
37,507
31,115
Healing
24,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DannyG196R
Xbalanque
18,206
9,396
0
4,889
20,103
7,802
171
3,697
16,406
0
99,050
W
10,084
606
0
6,542
27,533
26,137
1,509
1,755
25,704
40,152
0
L
Apollo
20,814
14,892
0
6,782
21,152
9,644
4,153
5,406
15,746
0
95,636
L
Guan Yu
MoistThrob
Guan Yu
10,928
1,223
1,222
8,238
19,825
11,969
3
5,110
14,715
0
98,876
L
Arachne
Mora0937x
Arachne
1,675
1,156
0
1,118
16,226
5,970
2,004
4,634
11,592
0
42,994
L
1,638
179
168
1,899
6,839
2,122
90
4,046
2,793
22,149
0
W
12,324
1,187
61
2,640
15,475
5,470
467
1,075
14,368
92,880
0
W
Hou Yi
11,421
5,381
0
5,556
19,620
8,145
2,319
0
19,620
0
96,021
W
Gilgamesh
kidsparks1
Gilgamesh
13,327
4,362
0
2,103
15,924
15,018
1,626
1,363
14,561
2,035
50,809
W
Guan Yu
12,003
4,660
3,408
10,805
20,391
16,234
2,327
1,390
18,963
0
117,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,113
Gold Earned
55,738
582
Minions Killed
624
0
Camps Cleared
0
2,083,777
Distance Traveled
1,749,728
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,993
521
135
6
0
370,471
5
W
Ares
12,188
530
52
2
0
418,834
6
L
Apollo
13,786
599
178
8
0
356,708
0
L
Guan Yu
12,400
539
178
8
0
479,247
2
L
Arachne
10,083
438
93
4
0
376,540
0
L
Ra
7,476
325
40
2
0
166,762
0
W
Janus
13,391
582
165
7
0
402,420
1
W
Hou Yi
12,920
562
116
5
0
379,378
0
W
Gilgamesh
13,011
566
62
3
0
380,435
0
W
Guan Yu
13,603
591
187
8
0
502,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role