Player Matchup

Hercules
Hercules
Gold V
Ayothos
Hercules
Gold V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 364L
1,441 MMR
Solo
Cupid
Cupid
Bronze III
DYURASEL
Cupid
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Bronze III
Flamenok
Merlin
Bronze III
Level 105
God Stats
0W - 1L
1,455 SR
Queue Stats
1W - 6L
1,411 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,485 SR
1,451 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 61
1,521 SR
1,500 MMR
Anhur
Anhur
Bronze III
L3gEnDaRuL
Anhur
Bronze III
Level 64
God Stats
1W - 0L
1,768 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Thoth
Thoth
Bronze I
Nechxitch
Thoth
Bronze I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
OverLord098
Gilgamesh
Bronze III
Level 37
God Stats
1W - 0L
1,294 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ayothos
Hercules
20
1 / 9 / 4
16,029
572
14,244
45,449
50,732
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
DYURASEL
Cupid
19
0 / 7 / 2
14,928
533
11,866
20,648
7,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Flamenok
Merlin
20
6 / 5 / 1
18,233
651
25,178
21,553
8,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AnubisSetBaron SamediTiamatBacchus

VS

Bans
Guan YuHelThe MorriganAphroditeScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
7 / 1 / 12
18,742
669
24,882
21,059
8,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Nechxitch
Thoth
20
4 / 3 / 11
16,606
593
25,494
17,756
7,244
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
OverLord098
Gilgamesh
20
10 / 3 / 10
18,973
678
27,209
29,423
37,421
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
21
21
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ayothos
Hercules
1
9
4
0.33
L
Cupid
DYURASEL
Cupid
0
7
2
0.14
L
Merlin
Flamenok
Merlin
6
5
1
1.3
W
Anhur
7
1
12
13
W
Thoth
Nechxitch
Thoth
4
3
11
3.17
W
Gilgamesh
OverLord098
Gilgamesh
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,288
Damage
77,585
87,650
Taken
68,238
67,496
Mitigated
53,650
32,962
Healing
27,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ayothos
Hercules
14,244
2,194
1,286
15,869
45,449
50,732
0
14,351
31,098
11,972
54,246
L
Cupid
DYURASEL
Cupid
11,866
4,139
4,240
5,482
20,648
7,907
0
6,633
14,015
0
91,923
L
Merlin
Flamenok
Merlin
25,178
362
444
5,641
21,553
8,857
0
4,650
16,903
154,224
0
W
Anhur
24,882
17,024
0
11,278
21,059
8,985
3,383
9,885
11,174
0
169,713
W
Thoth
Nechxitch
Thoth
25,494
219
994
8,055
17,756
7,244
360
7,477
10,279
74,010
0
W
Gilgamesh
OverLord098
Gilgamesh
27,209
7,278
0
7,094
29,423
37,421
356
10,154
19,269
0
95,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,190
Gold Earned
54,321
368
Minions Killed
342
0
Camps Cleared
0
1,517,920
Distance Traveled
1,505,079
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
16,029
572
70
3
0
520,699
4
L
Cupid
14,928
533
134
5
0
516,319
5
L
Merlin
18,233
651
164
6
0
480,902
4
W
Anhur
18,742
669
204
7
0
516,424
2
W
Thoth
16,606
593
69
2
0
490,712
3
W
Gilgamesh
18,973
678
69
2
0
497,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role