Player Matchup

Fenrir
Fenrir
Archie77x
Fenrir
Level 25
God Stats
9W - 5L
1,240 SR
Queue Stats
70W - 53L
1,527 Elo+
Party 1
Ymir
Ymir
CJ_Rath01
Ymir
Level 29
God Stats
4W - 4L
1,655 SR
Queue Stats
6W - 7L
1,654 Elo+
Solo
Cu Chulainn
Cu Chulainn
Spidergentlemann
Cu Chulainn
Level 29
God Stats
33W - 31L
1,510 SR
Queue Stats
129W - 123L
1,445 Elo+
Solo
Heimdallr
Heimdallr
Stiffmeister5874
Heimdallr
Level 29
God Stats
25W - 10L
1,613 SR
Queue Stats
76W - 46L
1,538 Elo+
Party 1
Raijin
Raijin
next_muffler130
Raijin
Level 29
God Stats
3W - 8L
1,322 SR
Queue Stats
142W - 137L
1,415 Elo+
Solo
Team Averages
Level 28
1,468 SR
1,516 Elo+

VS

Team Averages
Level 24
1,438 SR
1,420 Elo+
Bellona
Bellona
AlexCo2FIVETWO5
Bellona
Level 20
God Stats
10W - 10L
1,699 SR
Queue Stats
41W - 46L
1,458 Elo+
Solo
Fenrir
Fenrir
IZOLATlON
Fenrir
Level 8
God Stats
16W - 14L
1,152 SR
Queue Stats
123W - 114L
1,256 Elo+
Party 2
Hades
Hades
KirasNotes
Hades
Level 17
God Stats
60W - 47L
1,340 SR
Queue Stats
67W - 62L
1,309 Elo+
Party 2
Danzaburou
Danzaburou
SimpleVoice
Danzaburou
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 37L
1,343 Elo+
Party 2
Ra
Ra
TyReckz
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Archie77x
Fenrir
20
14 / 3 / 6
14,767
615
14,162
16,471
14,592
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
16
4 / 2 / 13
11,241
468
7,245
20,186
24,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Spidergentlemann
Cu Chulainn
19
3 / 1 / 9
13,206
550
9,747
16,568
20,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
19
11 / 8 / 8
13,177
549
25,611
26,155
12,928
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 5 / 7
12,882
537
15,448
16,738
7,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
8,445
352
5,475
12,778
7,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
IZOLATlON
Fenrir
15
4 / 10 / 5
10,031
418
6,885
18,331
6,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hades
14
2 / 10 / 7
9,150
381
7,649
16,840
14,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SimpleVoice
Danzaburou
19
7 / 8 / 5
13,046
544
19,959
25,594
10,072
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 8 / 5
10,939
456
9,766
17,974
6,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
43
38
Kills
19
19
Deaths
40
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Fenrir
Archie77x
Fenrir
14
3
6
5.67
W
Ymir
4
2
13
5.25
L
Fenrir
IZOLATlON
Fenrir
4
10
5
0.65
L
Hades
2
10
7
0.55
L
Danzaburou
SimpleVoice
Danzaburou
7
8
5
1.19
W
Cu Chulainn
Spidergentlemann
Cu Chulainn
3
1
9
7.5
W
Heimdallr
11
8
8
1.88
L
5
8
5
0.94
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,213
Damage
49,734
96,118
Taken
91,517
79,520
Mitigated
44,272
31,249
Healing
18,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,475
2,945
0
2,045
12,778
7,210
337
1,545
10,679
0
33,335
W
Fenrir
Archie77x
Fenrir
14,162
3,904
0
3,340
16,471
14,592
1,187
3,454
13,017
0
114,276
W
Ymir
7,245
982
1,807
3,550
20,186
24,015
831
5,852
14,334
35,478
0
L
Fenrir
IZOLATlON
Fenrir
6,885
2,440
393
2,221
18,331
6,305
105
5,644
12,237
0
26,664
L
Hades
7,649
537
1,105
1,951
16,840
14,197
428
5,094
11,654
22,533
0
L
Danzaburou
SimpleVoice
Danzaburou
19,959
9,745
0
8,328
25,594
10,072
684
2,961
22,582
0
74,838
W
Cu Chulainn
Spidergentlemann
Cu Chulainn
9,747
1,556
0
5,404
16,568
20,153
1,369
1,457
15,111
12,683
62,572
W
Heimdallr
25,611
15,917
975
10,600
26,155
12,928
5,479
6,177
18,638
0
92,609
L
9,766
1,509
157
1,916
17,974
6,488
0
8,027
9,123
51,537
0
W
15,448
1,553
0
5,573
16,738
7,832
1,376
5,803
10,935
78,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,273
Gold Earned
51,611
586
Minions Killed
355
0
Camps Cleared
0
2,022,148
Distance Traveled
1,855,050
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,445
352
56
2
0
255,644
2
W
Fenrir
14,767
615
162
7
0
472,432
0
W
Ymir
11,241
468
52
2
0
421,837
2
L
Fenrir
10,031
418
49
2
0
388,673
2
L
Hades
9,150
381
37
2
0
369,489
0
L
Danzaburou
13,046
544
110
5
0
446,976
2
W
Cu Chulainn
13,206
550
126
5
0
415,563
4
W
Heimdallr
13,177
549
126
5
0
346,331
4
L
Ra
10,939
456
103
4
0
394,268
2
W
Raijin
12,882
537
120
5
0
365,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role