Player Matchup

Izanami
Izanami
BennyBoyBatista
Izanami
Level 62
God Stats
5W - 1L
1,830 SR
Queue Stats
65W - 71L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
Eletrix01
Nu Wa
Level 41
God Stats
3W - 2L
1,516 SR
Queue Stats
181W - 223L
1,296 Elo+
Party 2
Bellona
Bellona
Luke_Flatley
Bellona
Level 24
God Stats
3W - 5L
1,361 SR
Queue Stats
61W - 61L
1,368 Elo+
Party 1
Ymir
Ymir
PT06041992
Ymir
Level 28
God Stats
10W - 12L
1,599 SR
Queue Stats
140W - 165L
1,320 Elo+
Party 2
Ratatoskr
Ratatoskr
StinkyLi
Ratatoskr
Level 29
God Stats
9W - 10L
1,654 SR
Queue Stats
195W - 235L
1,422 Elo+
Party 1
Team Averages
Level 37
1,592 SR
1,361 Elo+

VS

Team Averages
Level 42
1,573 SR
1,386 Elo+
Vamana
Vamana
 
Vamana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
MoneyGrabbinK1ke
Chang'e
Level 27
God Stats
9W - 9L
1,525 SR
Queue Stats
46W - 43L
1,326 Elo+
Party 3
Aphrodite
Aphrodite
PopsiePea
Aphrodite
Level 32
God Stats
14W - 24L
1,453 SR
Queue Stats
100W - 104L
1,400 Elo+
Solo
Heimdallr
Heimdallr
david_1965245
Heimdallr
Level 38
God Stats
5W - 3L
1,802 SR
Queue Stats
241W - 326L
1,290 Elo+
Party 4
Kali
Kali
king_of_mudbabys
Kali
Level 86
God Stats
7W - 8L
1,585 SR
Queue Stats
215W - 206L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 7
11,790
561
12,635
7,971
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Eletrix01
Nu Wa
17
4 / 6 / 7
10,662
508
13,028
14,265
5,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Luke_Flatley
Bellona
17
8 / 1 / 9
11,208
534
14,146
16,890
11,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 2 / 12
9,855
469
11,037
14,276
18,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
StinkyLi
Ratatoskr
17
5 / 2 / 8
10,631
506
11,325
13,599
5,301
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 9 / 1
9,440
450
11,261
22,066
22,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 6 / 2
9,695
462
10,530
14,010
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
PopsiePea
Aphrodite
13
0 / 5 / 2
8,606
410
4,050
15,298
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
david_1965245
Heimdallr
12
1 / 7 / 1
8,275
394
1,853
11,643
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 4 / 2
10,520
501
15,643
19,505
10,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
31
Kills
11
12
Deaths
31
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
9
1
0.17
W
8
1
7
11.5
W
Nu Wa
Eletrix01
Nu Wa
4
6
7
1.25
W
Bellona
Luke_Flatley
Bellona
8
1
9
12.5
L
2
6
2
0.5
W
6
2
12
6
L
Aphrodite
PopsiePea
Aphrodite
0
5
2
0.2
W
Ratatoskr
StinkyLi
Ratatoskr
5
2
8
4.5
L
Heimdallr
david_1965245
Heimdallr
1
7
1
0.21
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,171
Damage
43,337
67,001
Taken
82,522
45,718
Mitigated
48,135
15,957
Healing
29,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
11,261
2,782
0
5,980
22,066
22,355
2,276
2,436
19,496
8,298
44,655
W
12,635
6,182
0
1,170
7,971
3,716
4,302
3,620
4,351
0
77,095
W
Nu Wa
Eletrix01
Nu Wa
13,028
3,889
108
3,370
14,265
5,968
1,824
3,777
10,458
63,931
0
W
Bellona
Luke_Flatley
Bellona
14,146
5,812
0
4,904
16,890
11,952
654
1,941
14,133
0
56,842
L
10,530
1,277
2,534
4,145
14,010
4,305
952
6,140
7,312
54,721
0
W
11,037
2,124
0
2,058
14,276
18,781
624
4,889
9,362
27,327
0
L
Aphrodite
PopsiePea
Aphrodite
4,050
530
2,656
5,998
15,298
8,278
0
5,860
9,280
37,843
0
W
Ratatoskr
StinkyLi
Ratatoskr
11,325
5,266
0
4,347
13,599
5,301
0
2,615
10,839
0
66,257
L
Heimdallr
david_1965245
Heimdallr
1,853
645
99
1,724
11,643
3,128
837
4,853
6,632
0
28,366
L
15,643
6,717
38
6,300
19,505
10,069
0
3,668
15,737
0
62,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,146
Gold Earned
46,536
495
Minions Killed
380
0
Camps Cleared
0
2,055,505
Distance Traveled
1,676,165
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,440
450
82
4
0
316,993
0
W
Izanami
11,790
561
155
7
0
417,810
3
W
Nu Wa
10,662
508
98
5
0
339,906
1
W
Bellona
11,208
534
86
4
0
441,714
6
L
Chang'e
9,695
462
97
5
0
342,448
0
W
Ymir
9,855
469
39
2
0
406,192
3
L
Aphrodite
8,606
410
55
3
0
323,205
3
W
Ratatoskr
10,631
506
117
6
0
449,883
0
L
Heimdallr
8,275
394
53
3
0
302,395
0
L
Kali
10,520
501
93
4
0
391,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role