Player Matchup

Agni
Agni
 
Agni
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
EarthParty8434
Artemis
Level 6
God Stats
2W - 10L
1,193 SR
Queue Stats
4W - 15L
1,214 Elo+
Solo
Gilgamesh
Gilgamesh
Garmris
Gilgamesh
Level 28
God Stats
11W - 7L
1,652 SR
Queue Stats
62W - 68L
1,484 Elo+
Solo
Ymir
Ymir
cucus4510
Ymir
Level 16
God Stats
18W - 8L
1,580 SR
Queue Stats
51W - 58L
1,366 Elo+
Solo
Hou Yi
Hou Yi
inborn_hornbill
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,485 SR
1,413 Elo+

VS

Team Averages
Level 46
1,514 SR
1,603 Elo+
Serqet
Serqet
Alex_96_22
Serqet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,708 Elo+
Party 1
Discordia
Discordia
DDCMWARMACHINE
Discordia
Level 40
God Stats
2W - 0L
1,572 SR
Queue Stats
12W - 10L
1,616 Elo+
Party 1
Nemesis
Nemesis
Joserra_25
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,449 Elo+
Party 1
Artio
Artio
Mamsspagetti
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,378 Elo+
Solo
Ymir
Ymir
snekone69
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
2 / 14 / 8
12,316
947
9,649
21,799
9,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 7 / 6
11,626
894
9,051
14,801
6,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
Garmris
Gilgamesh
19
9 / 8 / 6
14,411
1,109
31,747
30,061
12,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
20
5 / 7 / 9
13,889
1,068
16,255
28,785
22,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 5 / 1
10,412
801
2,633
5,562
1,805
Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alex_96_22
Serqet
20
19 / 6 / 13
16,222
1,248
31,528
16,102
7,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
DDCMWARMACHINE
Discordia
20
13 / 1 / 11
15,163
1,166
28,100
8,821
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Joserra_25
Nemesis
20
3 / 5 / 20
12,601
969
13,316
15,154
7,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
1 / 2 / 23
12,665
974
9,987
20,493
27,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
20
5 / 4 / 22
13,981
1,075
8,594
18,974
24,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
130
18
Kills
41
41
Deaths
18
30
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
14
8
0.43
W
Serqet
Alex_96_22
Serqet
19
6
13
4.25
W
Discordia
DDCMWARMACHINE
Discordia
13
1
11
18.5
L
1
7
6
0.57
L
Gilgamesh
Garmris
Gilgamesh
9
8
6
1.5
W
Nemesis
Joserra_25
Nemesis
3
5
20
2.6
W
1
2
23
6.25
L
Ymir
5
7
9
1.36
L
1
5
1
0.3
W
Ymir
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,335
Damage
91,525
101,008
Taken
79,544
52,460
Mitigated
70,598
3,104
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,649
2,896
0
1,605
21,799
9,794
0
12,978
8,105
22,570
0
W
Serqet
Alex_96_22
Serqet
31,528
8,265
0
0
16,102
7,542
0
5,861
10,241
0
40,373
W
Discordia
DDCMWARMACHINE
Discordia
28,100
2,572
0
1,604
8,821
3,722
0
4,444
4,377
64,522
0
L
9,051
7,281
0
151
14,801
6,392
0
4,710
10,091
0
24,125
L
Gilgamesh
Garmris
Gilgamesh
31,747
11,880
0
561
30,061
12,365
0
14,883
13,260
0
60,215
W
Nemesis
Joserra_25
Nemesis
13,316
6,200
0
205
15,154
7,148
0
4,113
10,837
0
25,051
W
9,987
1,548
2,416
3,179
20,493
27,620
0
6,315
14,178
23,236
0
L
Ymir
16,255
2,570
0
787
28,785
22,104
0
11,022
17,162
32,067
0
L
2,633
640
0
0
5,562
1,805
0
3,088
2,474
0
5,681
W
Ymir
8,594
1,276
0
0
18,974
24,566
0
5,171
13,803
23,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,654
Gold Earned
70,632
169
Minions Killed
201
3
Camps Cleared
6
853,879
Distance Traveled
1,166,736
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,316
947
24
2
1
176,975
0
W
Serqet
16,222
1,248
28
2
3
233,750
0
W
Discordia
15,163
1,166
89
7
2
227,026
0
L
Artemis
11,626
894
32
2
1
150,384
0
L
Gilgamesh
14,411
1,109
57
4
0
242,398
0
W
Nemesis
12,601
969
26
2
0
259,897
1
W
Artio
12,665
974
25
2
1
243,657
3
L
Ymir
13,889
1,068
48
4
1
210,800
3
L
Hou Yi
10,412
801
8
1
0
73,322
0
W
Ymir
13,981
1,075
33
3
0
202,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role