Player Matchup

Cthulhu
Cthulhu
XEugeneShr3kkerX
Cthulhu
Level 86
God Stats
13W - 13L
1,540 SR
Queue Stats
110W - 94L
1,514 Elo+
Party 1
Cabrakan
Cabrakan
xXKillMePlsXx
Cabrakan
Level 66
God Stats
6W - 2L
1,629 SR
Queue Stats
167W - 165L
1,495 Elo+
Party 1
Cerberus
Cerberus
zikutomoto
Cerberus
Level 68
God Stats
17W - 11L
1,585 SR
Queue Stats
145W - 143L
1,438 Elo+
Party 1
Team Averages
Level 73
1,584 SR
1,482 Elo+

VS

Team Averages
Level 56
1,579 SR
1,556 Elo+
Baron Samedi
Baron Samedi
DLChaosMage
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Da Ji
Da Ji
KirbyGer92
Da Ji
Level 17
God Stats
1W - 2L
1,397 SR
Queue Stats
17W - 15L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
Valoune
Sun Wukong
Level 127
God Stats
4W - 3L
1,840 SR
Queue Stats
33W - 22L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 3 / 5
14,423
759
24,834
16,485
9,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
xXKillMePlsXx
Cabrakan
15
1 / 2 / 15
12,380
652
9,411
18,909
27,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
zikutomoto
Cerberus
16
5 / 3 / 12
13,272
699
10,039
23,258
22,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DLChaosMage
Baron Samedi
14
3 / 9 / 4
11,975
630
17,683
15,475
7,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
14
2 / 8 / 5
11,275
593
10,764
15,208
10,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Valoune
Sun Wukong
16
3 / 3 / 5
11,901
626
16,969
23,501
20,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
20
Kills
8
8
Deaths
20
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DLChaosMage
Baron Samedi
3
9
4
0.56
L
Da Ji
2
8
5
0.56
L
Sun Wukong
Valoune
Sun Wukong
3
3
5
1.83
W
14
3
5
5.5
W
Cabrakan
xXKillMePlsXx
Cabrakan
1
2
15
4.25
W
Cerberus
zikutomoto
Cerberus
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,284
Damage
45,416
58,652
Taken
54,184
59,766
Mitigated
38,237
16,895
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DLChaosMage
Baron Samedi
17,683
2,902
1,721
2,993
15,475
7,507
709
14,079
897
37,456
0
L
Da Ji
10,764
3,383
0
956
15,208
10,514
0
11,633
3,256
0
33,427
L
Sun Wukong
Valoune
Sun Wukong
16,969
3,629
0
3,149
23,501
20,216
505
17,294
5,669
0
80,510
W
24,834
728
2,485
6,364
16,485
9,387
666
5,218
11,267
82,450
0
W
Cabrakan
xXKillMePlsXx
Cabrakan
9,411
596
0
3,261
18,909
27,998
322
7,324
11,585
31,490
0
W
Cerberus
zikutomoto
Cerberus
10,039
1,082
0
4,785
23,258
22,381
0
5,250
18,008
34,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,075
Gold Earned
35,151
196
Minions Killed
195
0
Camps Cleared
0
932,297
Distance Traveled
865,381
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,975
630
48
3
0
220,652
1
L
Da Ji
11,275
593
45
2
0
301,433
4
L
Sun Wukong
11,901
626
102
5
0
343,296
3
W
Cthulhu
14,423
759
95
5
0
316,668
1
W
Cabrakan
12,380
652
46
2
0
298,288
0
W
Cerberus
13,272
699
55
3
0
317,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role