Player Matchup

Rama
Rama
Dextra_Drod
Rama
Level 123
God Stats
7W - 9L
1,451 SR
Queue Stats
231W - 222L
1,460 Elo+
Solo
Hades
Hades
PrEe pReE
Hades
Level 157
God Stats
3W - 0L
1,675 SR
Queue Stats
288W - 294L
1,429 Elo+
Solo
Pele
Pele
UrsusWarrior
Pele
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 118L
1,459 Elo+
Party 2
Janus
Janus
diddyli
Janus
Level 77
God Stats
6W - 3L
1,488 SR
Queue Stats
115W - 85L
1,449 Elo+
Party 2
Kuzenbo
Kuzenbo
worldonfire1
Kuzenbo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 178L
1,505 Elo+
Solo
Team Averages
Level 100
1,523 SR
1,460 Elo+

VS

Team Averages
Level 121
1,499 SR
1,504 Elo+
Ao Kuang
Ao Kuang
Adamlg123
Ao Kuang
Level 104
God Stats
13W - 8L
1,698 SR
Queue Stats
277W - 258L
1,500 Elo+
Solo
Anubis
Anubis
CHEESEBONEDOS
Anubis
Level 108
God Stats
0W - 4L
1,288 SR
Queue Stats
409W - 410L
1,558 Elo+
Solo
Ares
Ares
Eagle_of_Law
Ares
Level 119
God Stats
67W - 64L
1,578 SR
Queue Stats
566W - 571L
1,487 Elo+
Party 1
Serqet
Serqet
JohnAllynMyth
Serqet
Level 127
God Stats
16W - 20L
1,429 SR
Queue Stats
1,189W - 1,142L
1,478 Elo+
Party 1
Heimdallr
Heimdallr
ßαtmαn
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 4
11,745
618
15,540
10,084
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
PrEe pReE
Hades
16
1 / 3 / 2
9,852
519
6,236
14,762
5,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 1 / 9
10,934
575
14,832
16,014
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
diddyli
Janus
16
4 / 5 / 7
9,999
526
9,884
8,983
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
worldonfire1
Kuzenbo
13
2 / 4 / 11
8,499
447
5,598
12,098
7,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adamlg123
Ao Kuang
16
7 / 5 / 3
9,928
523
11,486
18,959
8,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 7 / 4
9,581
504
9,287
14,300
7,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 5 / 4
8,870
467
10,895
16,133
13,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 5 / 6
7,983
420
5,728
16,630
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ßαtmαn
Heimdallr
13
1 / 3 / 2
8,184
431
6,025
8,709
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
25
Kills
14
15
Deaths
25
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Adamlg123
Ao Kuang
7
5
3
1.7
L
2
7
4
0.57
W
11
2
4
6.5
L
2
5
4
0.8
L
2
5
6
1
W
Hades
PrEe pReE
Hades
1
3
2
0.67
W
7
1
9
11.5
W
Janus
diddyli
Janus
4
5
7
1.5
W
Kuzenbo
worldonfire1
Kuzenbo
2
4
11
1.88
L
Heimdallr
ßαtmαn
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,090
Damage
43,421
61,941
Taken
74,731
23,764
Mitigated
42,490
19,226
Healing
23,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Adamlg123
Ao Kuang
11,486
2,202
0
9,380
18,959
8,205
1,090
6,453
12,384
58,015
8,854
L
9,287
625
0
4,616
14,300
7,610
0
3,998
10,144
71,043
0
W
15,540
10,911
0
900
10,084
3,095
3,841
3,755
6,024
0
60,515
L
10,895
770
0
3,444
16,133
13,095
414
4,403
11,708
43,799
0
L
5,728
624
0
3,001
16,630
10,517
0
4,781
11,735
0
21,856
W
Hades
PrEe pReE
Hades
6,236
1,463
766
7,776
14,762
5,780
688
8,332
5,736
62,222
0
W
14,832
3,992
0
4,328
16,014
4,853
0
7,212
7,992
0
92,854
W
Janus
diddyli
Janus
9,884
858
0
2,315
8,983
2,558
492
4,376
4,577
58,874
0
W
Kuzenbo
worldonfire1
Kuzenbo
5,598
2,141
490
2,651
12,098
7,478
360
6,850
4,863
15,732
0
L
Heimdallr
ßαtmαn
Heimdallr
6,025
2,366
0
3,206
8,709
3,063
0
1,667
7,042
0
47,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,029
Gold Earned
44,546
530
Minions Killed
405
0
Camps Cleared
0
1,852,759
Distance Traveled
1,556,399
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,928
523
95
5
0
352,308
2
L
Anubis
9,581
504
122
6
0
288,785
3
W
Rama
11,745
618
112
6
0
355,170
4
L
Ares
8,870
467
60
3
0
306,358
4
L
Serqet
7,983
420
29
2
0
367,488
4
W
Hades
9,852
519
156
8
0
313,420
2
W
Pele
10,934
575
132
7
0
455,879
15
W
Janus
9,999
526
116
6
0
343,033
5
W
Kuzenbo
8,499
447
14
1
0
385,257
6
L
Heimdallr
8,184
431
99
5
0
241,460
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role