Player Matchup

Ymir
Ymir
CTGPulSe
Ymir
Level 118
God Stats
2W - 1L
1,280 SR
Queue Stats
92W - 82L
1,509 Elo+
Solo
Olorun
Olorun
cubanito68
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
mr-atega
Thor
Level 114
God Stats
1W - 5L
1,228 SR
Queue Stats
222W - 209L
1,500 Elo+
Solo
Hera
Hera
reserator
Hera
Level 145
God Stats
10W - 8L
1,424 SR
Queue Stats
261W - 316L
1,423 Elo+
Solo
Sol
Sol
何佳明就是牛逼
Sol
Level 75
God Stats
4W - 3L
1,541 SR
Queue Stats
417W - 433L
1,498 Elo+
Solo
Team Averages
Level 108
1,394 SR
1,486 Elo+

VS

Team Averages
Level 112
1,493 SR
1,525 Elo+
Tyr
Tyr
Blackridder13
Tyr
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 96L
1,574 Elo+
Solo
Freya
Freya
Haze
Freya
Level 138
God Stats
8W - 2L
1,989 SR
Queue Stats
90W - 66L
1,561 Elo+
Party 1
Agni
Agni
Periador
Agni
Level 147
God Stats
0W - 2L
1,425 SR
Queue Stats
69W - 48L
1,576 Elo+
Party 1
Merlin
Merlin
Valheruu
Merlin
Level 70
God Stats
3W - 4L
1,205 SR
Queue Stats
179W - 175L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
falko33
Sun Wukong
Level 144
God Stats
0W - 2L
1,343 SR
Queue Stats
155W - 184L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 3 / 17
9,936
764
7,224
17,117
16,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
cubanito68
Olorun
19
7 / 2 / 13
11,456
881
10,093
14,531
8,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
15
2 / 4 / 14
9,456
727
5,962
14,729
14,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
17
4 / 2 / 18
10,439
803
12,885
10,900
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
14 / 3 / 10
11,620
894
18,960
11,495
5,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
7,382
568
2,729
14,175
8,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Haze
Freya
17
4 / 6 / 8
10,177
783
11,606
12,502
4,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Agni
16
3 / 7 / 4
9,544
734
16,368
10,564
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Valheruu
Merlin
18
3 / 4 / 7
9,731
749
17,724
7,704
2,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
falko33
Sun Wukong
16
3 / 6 / 5
9,775
752
8,917
17,489
20,348
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
30
Kills
13
14
Deaths
30
72
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Ymir
3
3
17
3.83
L
Freya
Haze
Freya
4
6
8
1.33
L
Agni
3
7
4
0.71
L
Merlin
Valheruu
Merlin
3
4
7
1.63
W
Olorun
cubanito68
Olorun
7
2
13
6.75
L
Sun Wukong
falko33
Sun Wukong
3
6
5
0.92
W
Thor
2
4
14
2.25
W
Hera
4
2
18
6.5
W
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,124
Damage
57,344
68,772
Taken
62,434
48,884
Mitigated
40,632
37,688
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,729
160
270
1,803
14,175
8,364
0
11,191
2,984
0
4,614
W
Ymir
7,224
898
3,954
3,823
17,117
16,008
571
11,843
5,274
12,411
0
L
Freya
Haze
Freya
11,606
2,906
783
3,512
12,502
4,818
0
10,215
2,287
26,606
0
L
Agni
16,368
691
0
1,149
10,564
4,156
98
8,726
1,838
34,960
0
L
Merlin
Valheruu
Merlin
17,724
749
1,505
1,153
7,704
2,946
28
6,635
1,069
39,681
0
W
Olorun
cubanito68
Olorun
10,093
3,780
8,774
6,588
14,531
8,096
1,314
10,242
4,289
26,969
0
L
Sun Wukong
falko33
Sun Wukong
8,917
474
354
3,647
17,489
20,348
0
12,395
5,094
0
20,240
W
Thor
5,962
518
2,548
1,465
14,729
14,707
858
10,146
4,583
0
12,911
W
Hera
12,885
3,249
2,747
1,990
10,900
5,032
983
6,399
4,501
38,551
0
W
18,960
6,592
2,612
3,187
11,495
5,041
2,516
7,068
4,427
40,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,907
Gold Earned
46,609
139
Minions Killed
116
0
Camps Cleared
0
1,174,988
Distance Traveled
1,089,765
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,382
568
6
0
0
221,652
0
W
Ymir
9,936
764
12
1
0
261,122
5
L
Freya
10,177
783
28
2
0
220,051
1
L
Agni
9,544
734
20
2
0
206,158
0
L
Merlin
9,731
749
49
4
0
212,855
0
W
Olorun
11,456
881
34
3
0
240,433
2
L
Sun Wukong
9,775
752
13
1
0
229,049
2
W
Thor
9,456
727
4
0
0
229,092
0
W
Hera
10,439
803
43
3
0
213,126
1
W
Sol
11,620
894
46
4
0
231,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role