Player Matchup

Artemis
Artemis
Alcoatk2
Artemis
Level 7
God Stats
2W - 1L
1,706 SR
Queue Stats
23W - 23L
1,344 Elo+
Solo
Fafnir
Fafnir
FatFrankyDonut
Fafnir
Level 30
God Stats
20W - 17L
1,562 SR
Queue Stats
240W - 238L
1,451 Elo+
Solo
Horus
Horus
Kokabaxter
Horus
Level 12
God Stats
5W - 7L
1,392 SR
Queue Stats
101W - 97L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
NFG_Thor507
Sun Wukong
Level 26
God Stats
3W - 6L
1,322 SR
Queue Stats
71W - 85L
1,370 Elo+
Solo
Chang'e
Chang'e
pathos536
Chang'e
Level 28
God Stats
12W - 10L
1,401 SR
Queue Stats
329W - 337L
1,424 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,380 Elo+

VS

Team Averages
Level 14
1,549 SR
1,356 Elo+
Tsukuyomi
Tsukuyomi
BW Halo
Tsukuyomi
Level 21
God Stats
15W - 13L
1,442 SR
Queue Stats
34W - 29L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
Champion3914
Gilgamesh
Level 8
God Stats
5W - 1L
1,890 SR
Queue Stats
6W - 3L
1,268 Elo+
Solo
Rama
Rama
GhostInTown4157
Rama
Level 16
God Stats
2W - 3L
1,361 SR
Queue Stats
21W - 22L
1,369 Elo+
Solo
Neith
Neith
Rggsebas
Neith
Level 8
God Stats
12W - 13L
1,500 SR
Queue Stats
105W - 141L
1,407 Elo+
Solo
Ymir
Ymir
colin_c123
Ymir
Level 17
God Stats
9W - 6L
1,550 SR
Queue Stats
228W - 266L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alcoatk2
Artemis
14
3 / 3 / 0
8,585
477
7,246
7,968
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 1
7,634
424
6,515
16,518
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
8
0 / 6 / 1
6,088
338
1,956
9,623
5,035
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
NFG_Thor507
Sun Wukong
12
5 / 7 / 0
8,583
477
7,694
14,788
10,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
pathos536
Chang'e
15
1 / 6 / 5
9,260
514
5,846
14,252
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BW Halo
Tsukuyomi
13
3 / 2 / 9
8,095
450
4,096
9,145
3,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Champion3914
Gilgamesh
14
7 / 3 / 9
8,867
493
16,211
14,912
9,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
11 / 3 / 1
10,098
561
9,620
10,961
4,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Rggsebas
Neith
6
0 / 1 / 2
5,797
322
779
3,150
797
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 0 / 8
8,612
478
10,702
9,126
7,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
9
Kills
24
25
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alcoatk2
Artemis
3
3
0
1
W
Tsukuyomi
BW Halo
Tsukuyomi
3
2
9
3.75
W
Gilgamesh
Champion3914
Gilgamesh
7
3
9
3.83
L
0
3
1
0.17
W
11
3
1
3.83
L
Horus
0
6
1
0.08
L
Sun Wukong
NFG_Thor507
Sun Wukong
5
7
0
0.71
W
Neith
Rggsebas
Neith
0
1
2
1
W
3
0
8
7
L
Chang'e
pathos536
Chang'e
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,257
Damage
41,408
63,149
Taken
47,294
37,928
Mitigated
24,853
15,491
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alcoatk2
Artemis
7,246
3,048
0
105
7,968
3,646
1,416
1,071
6,897
0
38,796
W
Tsukuyomi
BW Halo
Tsukuyomi
4,096
1,364
0
1,110
9,145
3,435
0
1,916
7,229
0
39,947
W
Gilgamesh
Champion3914
Gilgamesh
16,211
5,159
816
2,054
14,912
9,215
518
3,407
11,505
0
41,827
L
6,515
1,185
0
6,263
16,518
13,782
162
6,482
10,036
36,217
0
W
9,620
8,323
99
2,837
10,961
4,003
2,620
2,961
8,000
0
52,707
L
Horus
1,956
1,070
243
516
9,623
5,035
433
2,677
6,946
0
9,368
L
Sun Wukong
NFG_Thor507
Sun Wukong
7,694
2,057
195
899
14,788
10,830
236
472
14,316
0
36,546
W
Neith
Rggsebas
Neith
779
499
0
246
3,150
797
456
493
2,657
0
12,081
W
10,702
951
0
1,237
9,126
7,403
80
3,584
5,542
52,526
0
L
Chang'e
pathos536
Chang'e
5,846
467
665
6,605
14,252
4,635
78
0
14,252
71,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,150
Gold Earned
41,469
322
Minions Killed
333
0
Camps Cleared
0
1,497,467
Distance Traveled
1,443,443
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,585
477
69
4
0
313,999
1
W
Tsukuyomi
8,095
450
71
4
0
361,722
0
W
Gilgamesh
8,867
493
66
4
0
335,002
0
L
Fafnir
7,634
424
46
3
0
315,727
0
W
Rama
10,098
561
91
5
0
317,540
6
L
Horus
6,088
338
21
1
0
249,744
0
L
Sun Wukong
8,583
477
64
4
0
318,894
0
W
Neith
5,797
322
17
1
0
109,733
0
W
Ymir
8,612
478
88
5
0
319,446
0
L
Chang'e
9,260
514
122
7
0
299,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role