Player Matchup

Merlin
Merlin
DANIS44
Merlin
Level 25
God Stats
63W - 59L
1,520 SR
Queue Stats
92W - 81L
1,432 Elo+
Solo
Fenrir
Fenrir
JD_Malplacer
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,324 Elo+
Solo
Thanatos
Thanatos
Listo_US
Thanatos
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 5L
1,491 Elo+
Solo
Pele
Pele
Tyquil20
Pele
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Solo
Ares
Ares
bongjohn420
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,425 Elo+
Solo
Team Averages
Level 13
1,504 SR
1,377 Elo+

VS

Team Averages
Level 12
1,497 SR
1,406 Elo+
Neith
Neith
Bearboy345
Neith
Level 7
God Stats
7W - 7L
1,490 SR
Queue Stats
8W - 12L
1,335 Elo+
Solo
Kukulkan
Kukulkan
Blackjack_monbeb
Kukulkan
Level 9
God Stats
3W - 9L
1,500 SR
Queue Stats
249W - 305L
1,500 Elo+
Solo
Loki
Loki
Martyr Valen
Loki
Level 18
God Stats
3W - 1L
1,689 SR
Queue Stats
21W - 18L
1,301 Elo+
Solo
Izanami
Izanami
RekkieSM
Izanami
Level 9
God Stats
34W - 22L
1,546 SR
Queue Stats
69W - 64L
1,526 Elo+
Solo
Chang'e
Chang'e
SAOG11
Chang'e
Level 15
God Stats
9W - 17L
1,262 SR
Queue Stats
49W - 65L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DANIS44
Merlin
17
3 / 17 / 4
10,519
1,052
11,235
22,996
10,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
5 / 12 / 7
11,350
1,135
11,497
31,260
19,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Listo_US
Thanatos
17
3 / 8 / 9
10,609
1,061
8,540
16,307
6,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
12
0 / 1 / 0
7,762
776
35
773
208
17
3 / 11 / 6
10,784
1,078
7,221
23,926
30,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
9 / 0 / 22
11,861
1,186
19,001
5,904
3,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 5 / 26
10,712
1,071
4,730
8,466
3,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 6 / 15
11,386
1,139
11,112
8,238
3,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
RekkieSM
Izanami
20
26 / 2 / 20
16,029
1,603
44,193
11,563
5,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SAOG11
Chang'e
18
0 / 2 / 32
10,413
1,041
7,557
8,830
3,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
164
14
Kills
49
49
Deaths
15
26
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Neith
9
0
22
20
W
3
5
26
3.2
L
Merlin
DANIS44
Merlin
3
17
4
0.29
L
Fenrir
5
12
7
0.71
L
Thanatos
Listo_US
Thanatos
3
8
9
0.94
W
11
6
15
3.08
W
Izanami
RekkieSM
Izanami
26
2
20
18
W
Chang'e
SAOG11
Chang'e
0
2
32
8
L
Pele
0
1
0
0
L
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,528
Damage
86,593
95,262
Taken
43,001
67,834
Mitigated
18,848
4,747
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,001
13,000
0
1,674
5,904
3,019
0
2,049
3,855
0
40,403
W
4,730
933
0
0
8,466
3,601
0
3,307
5,159
10,292
0
L
Merlin
DANIS44
Merlin
11,235
947
0
0
22,996
10,114
0
692
22,304
58,463
0
L
Fenrir
11,497
1,888
292
911
31,260
19,971
0
5,054
26,206
0
28,528
L
Thanatos
Listo_US
Thanatos
8,540
1,681
0
3,540
16,307
6,806
0
3,265
13,042
45
18,856
W
11,112
6,482
0
173
8,238
3,183
0
3,486
4,752
0
13,268
W
Izanami
RekkieSM
Izanami
44,193
35,722
0
5,611
11,563
5,764
0
5,734
5,829
0
78,127
W
Chang'e
SAOG11
Chang'e
7,557
915
2,922
2,502
8,830
3,281
0
3,883
4,947
22,076
0
L
Pele
35
0
0
4
773
208
0
151
622
0
585
L
7,221
1,230
0
0
23,926
30,735
0
3,125
20,801
25,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,024
Gold Earned
60,401
155
Minions Killed
188
3
Camps Cleared
3
601,176
Distance Traveled
755,751
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,861
1,186
57
6
0
148,203
0
W
Kukulkan
10,712
1,071
11
1
0
126,025
0
L
Merlin
10,519
1,052
102
10
0
110,904
0
L
Fenrir
11,350
1,135
23
2
0
170,244
1
L
Thanatos
10,609
1,061
16
2
2
144,561
0
W
Loki
11,386
1,139
2
0
1
147,717
0
W
Izanami
16,029
1,603
90
9
2
158,112
0
W
Chang'e
10,413
1,041
28
3
0
175,694
1
L
Pele
7,762
776
0
0
0
12,736
1
L
Ares
10,784
1,078
14
1
1
162,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role