Player Matchup

Ymir
Ymir
Iampr0de
Ymir
Level 26
God Stats
6W - 5L
1,690 SR
Queue Stats
77W - 44L
1,747 Elo+
Solo
Anubis
Anubis
MoonDawgQC
Anubis
Level 28
God Stats
7W - 5L
1,653 SR
Queue Stats
55W - 56L
1,648 Elo+
Solo
Ullr
Ullr
PhenomDPan
Ullr
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 33L
1,643 Elo+
Solo
Bakasura
Bakasura
TheDeadAreDumb
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,840 Elo+
Solo
Thor
Thor
nickkhoury
Thor
Level 27
God Stats
0W - 4L
1,289 SR
Queue Stats
56W - 38L
1,713 Elo+
Solo
Team Averages
Level 21
1,526 SR
1,718 Elo+

VS

Team Averages
Level 21
1,550 SR
1,593 Elo+
Ah Muzen Cab
Ah Muzen Cab
DMC4ji
Ah Muzen Cab
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dac95
Tsukuyomi
Level 23
God Stats
2W - 2L
1,369 SR
Queue Stats
16W - 18L
1,542 Elo+
Solo
Vamana
Vamana
GallifreyStands7
Vamana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,721 Elo+
Party 1
Merlin
Merlin
JcommIsACult
Merlin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
WARHOG323
Kuzenbo
Level 24
God Stats
3W - 1L
1,882 SR
Queue Stats
40W - 30L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 3 / 2
6,475
498
5,658
11,336
5,206
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
MoonDawgQC
Anubis
12
2 / 4 / 0
7,083
545
5,580
6,856
2,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 1
5,526
425
2,059
5,326
1,298
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
12
3 / 5 / 2
7,178
552
3,448
11,344
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 1 / 0
8,551
658
9,839
8,030
6,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DMC4ji
Ah Muzen Cab
14
7 / 1 / 1
8,469
651
12,002
10,285
3,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Dac95
Tsukuyomi
11
2 / 1 / 4
6,956
535
3,126
6,793
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 3 / 0
7,420
571
3,987
12,515
8,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
14
4 / 2 / 1
8,492
653
6,271
6,508
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
WARHOG323
Kuzenbo
12
1 / 2 / 5
6,572
506
3,477
6,132
3,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
9
Kills
15
15
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DMC4ji
Ah Muzen Cab
7
1
1
7.5
W
Tsukuyomi
Dac95
Tsukuyomi
2
1
4
4
W
1
3
0
0.33
L
Ymir
1
3
2
0.67
W
Merlin
4
2
1
2.25
L
Anubis
MoonDawgQC
Anubis
2
4
0
0.5
L
0
2
1
0.25
L
Bakasura
3
5
2
0.8
W
Kuzenbo
WARHOG323
Kuzenbo
1
2
5
1.75
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,584
Damage
28,863
42,892
Taken
42,233
19,322
Mitigated
18,700
11,208
Healing
17,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DMC4ji
Ah Muzen Cab
12,002
7,187
0
6,791
10,285
3,381
3,022
4,096
6,189
0
62,272
W
Tsukuyomi
Dac95
Tsukuyomi
3,126
1,249
0
3,800
6,793
1,755
0
696
5,957
0
29,485
W
3,987
1,955
0
3,886
12,515
8,338
0
0
12,515
10
44,244
L
Ymir
5,658
2,004
0
2,595
11,336
5,206
0
1,846
9,419
22,865
0
W
Merlin
6,271
714
0
1,035
6,508
1,600
0
4,486
2,022
56,862
0
L
Anubis
MoonDawgQC
Anubis
5,580
918
0
1,972
6,856
2,840
50
4,541
1,965
42,970
0
L
2,059
1,164
0
595
5,326
1,298
0
454
4,872
0
24,158
L
Bakasura
3,448
2,065
0
2,393
11,344
3,730
0
2,337
8,858
0
35,926
W
Kuzenbo
WARHOG323
Kuzenbo
3,477
1,351
410
1,798
6,132
3,626
54
1,960
3,932
20,469
0
L
9,839
2,807
0
3,653
8,030
6,248
122
0
8,030
0
63,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
37,909
432
Minions Killed
401
0
Camps Cleared
0
1,150,691
Distance Traveled
1,214,877
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,469
651
109
8
0
229,721
0
W
Tsukuyomi
6,956
535
60
5
0
253,484
4
W
Vamana
7,420
571
78
6
0
233,146
1
L
Ymir
6,475
498
34
3
0
237,630
5
W
Merlin
8,492
653
126
10
0
237,734
1
L
Anubis
7,083
545
93
7
0
228,762
3
L
Ullr
5,526
425
64
5
0
164,472
2
L
Bakasura
7,178
552
89
7
0
258,123
1
W
Kuzenbo
6,572
506
28
2
0
260,792
1
L
Thor
8,551
658
152
12
0
261,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role